Caravine

Discussion in 'Deck Help and Strategy' started by empoleonperson, Apr 5, 2008.

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  1. empoleonperson

    empoleonperson Active Member

    Ill always thought it had potetntial in a non-magmortar metagame lol.

    4 Caravine
    2-1-2 Sceptile
    2-2 Claydols

    14 Grass

    4 ER2s
    4 Crystal Beaches
    4 Celios Networks
    4 Rare candies to get fast sceptile
    3 Rossennes Research
    1 Castaways
    4 Pluspowers
    2 Strength Charms
    3 Stevens
    4 TGW

    You pretty much get a t1 carnivine using the 2nd and 1st attack with sceptiles power. Then u speed them and use er2s crystal beaches plus tgw and claydol to do awsome.
     
  2. afstandopleren

    afstandopleren New Member

    Caravine???:confused:
    I bet you mean Carnivine.

    And about your deck...I don't even know where to begin. It seems rather chaotic. I can't give advice on that..
     
  3. burnpsy

    burnpsy New Member

    really? I thought it was pretty simple and actually almost flawless...
     
  4. elekid_957

    elekid_957 New Member

    what is sceptile doing in here?
    pokemon:16
    4 carnivine
    1-0-1 ampharos
    2-2 claydol
    2-2 cresselia LV.X
    1-0-1 gengar

    energy:
    4 multi
    2 DRE
    4 grass
    4 phychic
    now you have something that can put them lower in health and cresselia can also kill
     
  5. empoleonperson

    empoleonperson Active Member

    um elekid it lets you attck for one nrg. So you can attack t1. Thats way too many pokemon.

    Afst Okay then what do you start to suggest.

    Burnspy Thank you
     
  6. Shino Bug Master

    Shino Bug Master Front Page News Editor

    ....So you expect to go second, get a Carnivine, and Energy, Treecko, Candy and Sceptile in your hand every time? No. Sceptile is pointless here, you don't need him since you play 14 energy. Anyway, Carnivine isn't really that great, no idea what to put in place of Sceptile, but he's pointless. Ampharous isn't a bad idea, but you'd need to add in 2-3 Multi/Elecrtric.
     
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