CC Salamence Deck

Discussion in 'Deck Help and Strategy' started by Misdreavus, Feb 7, 2004.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. Misdreavus

    Misdreavus Member

    Here is my Salamence deck that I will be playing in my city championships next weekend... any and all help is appreciated.

    Pokémon (16):
    4x Bagon (Risky Kick/Dragon Eye)
    2x Shelgon (rare)
    4x Salamence (holo)
    3x Dunsparce (SS)
    3x Wobbuffet (SS)

    Trainers (24):
    4x Professor Oak's Research
    4x Moo-Moo Milk
    4x Rare Candy
    3x Professor Elm's Training Method
    3x Weakness Guard
    3x Switch
    2x Lady Outing
    1x Town Voulenteers

    Energies (20):
    8x Fire
    8x Water
    4x Multi

    Seems to be working pretty good but it could use any help that would improve my speed with this deck. I actually think I might need a fourth PETM for that reason. It's a little heavy on the energies but I always seem to have problems with energies (and do even with those 20). This deck had some problems vs. Gardy/ex today... regular Gardy KOed Wobb in one hit... I guess it would be a lot easier if I had Salamence out too (Dragon Wind out Gardy and KO it before it kills Wobb... worry about Wobb vs. Gardy ex later). I am also considering a 4th Weakness guard... Gardy and Quaza are BIG in my area. I have yet to play against Kingdra ex or Ampharos ex with this deck but I predict that they could be problems.
    Last edited: Feb 7, 2004
  2. MountainDewSnorter

    MountainDewSnorter New Member

    i would try something like this
    //NAME: Untitled Deck
    // pkmn
    4 Bagon DR1
    1 Shelgon DR1
    4 Salamence DRH
    3 Marill SS
    2 Sneasel ex RS
    1 Latias ex DR
    1 SK ditto
    // nrg
    4 Darkness Energy
    3 Multi Energy
    5 Fire Energy
    6 Water Energy
    // Trainers
    3 Desert Shaman
    4 Rare Candy
    2 Copycat
    3 Professor Birch
    3 Professor Oak's Research
    3 Switch
    2 Oracle
    3 Dual Ball
    3 Fast Ball
  3. skarmory777

    skarmory777 New Member

    Well Salamance is a fun deck but wobby doesn't belong there.Take out the outing and net search,sparce is your searcher.Take out the mutli and wobby.Add 2-3 latias ex.
    15 Pokemon
    4 bagon(risky kick)
    2 Shelgon
    4 Salamance
    3 sparce
    2 latias ex

    27 Trainers
    1 town volunteers
    4 oaks research
    4 moo-moo
    4 candy
    3 training method
    3 switch
    3 weakness guard
    3 warp point(just cuz switchin is fun)
    2 Desert Shaman

    9 fire
    9 water

    I haven't really played Slamance but this seems like it would do good against the major decks out there.
  4. WaRrIoR04

    WaRrIoR04 New Member

    hmmm i like wobb in there it could work i would definatly trade multi for rainbow tho if you keep wobb in drop one lady outing for a fourth sparce thats my fix nice deck looks like a winner!
  5. Adv1sor

    Adv1sor New Member

    What about adding in some Wally's Training to help get the big dragon blowing on the second turn?
  6. Misdreavus

    Misdreavus Member

    I personally use Rare Candy+Elm's Method to do that instead because it is just as effective at the start of the game and a lot more effective than Wally's Training later on when the Pokémon you want to evolve is not active. The only deck I would do that in is Kingdra EX since you want him out on turn 2 but don't want to skip the Seadra stage because of Genetic Memory.
Thread Status:
Not open for further replies.

Share This Page