Chikorita & evolution cards

Discussion in 'Create-A-Card' started by Fawkes0126, Aug 31, 2003.

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  1. Fawkes0126

    Fawkes0126 New Member

    50 HP (G)
    Weakness: (R)
    Resistance: none
    Retreat Cost: (C)

    (G) Poison Leaf
    Flip a coin. If heads, the defending pokemon is now poisoned.

    70 HP (G)
    Weakness: (R)
    Resistance: none
    Retreat Cost: (C)(C)

    (G)(C) Razor Leaf 20

    (G)(G) Assistance
    Flip a coin. If heads, search your deck for a pokemon named Meganium and put Meganium in your hand. Shuffle your deck afterward.

    100 HP (G)
    Weakness: (R)
    Resistance: none
    Retreat Cost: (C)(C)(C)

    (G)(G)(C) Vine Whip 30
    Flip a coin for each of your opponent's benched pokemon. For each heads, put 10 damage on that pokemon.

    (G)(G)(G)(G) Solarbeam 70
    Meganium can't attack next turn.

    So, what do you think?
    Last edited: Sep 1, 2003
  2. dkates

    dkates New Member

    Interesting cards. I find it strange that a Stage 2 would have 2 direct damage attacks and nothing else. It also seems wierd to me that Chikorita has a 0 Retreat Cost -- I think it should be 1. Speaking of which, Vine Whip is slightly underpowered, and Solarbeam slightly overpowered (10 points each), based on costs vs. damage. Why not make it interesting? Instead of simply changing the damage amounts (boring), give Meganium's Vine Whip a positive effect (not too strong, but noticeable, like 10 damage to 1 Benched Pokemon), and its Solarbeam a negative effect (like 10 self damage).
    Last edited: Aug 31, 2003
  3. treecko_332

    treecko_332 New Member

    Two grass that can find a stage two that does 70 damage is overpowered. Big time. how about adding another (G) to the cost.
    Last edited: Aug 31, 2003
  4. Fawkes0126

    Fawkes0126 New Member

    Are they better now? LMK!
  5. dkates

    dkates New Member

    Better. I like them.

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