Thanks for all the replies.
I explained why I don't want any Warp Points in this deck. Because I want my opponent's Pokémon to stay poisoned!
I think I will remove 2 Double Full Heal for 2 extra Switch. (Making 4 Switch.)
Then I still have 2 free slots!
To the other posts:
It seems I shouldn't be afraid of Aerodactyl...
And what do I want with 1-1 Mewtwo LV.X? Why do I need anti-Basic Pokémon?
The only thing to be afraid of besides poison is paralyzation. Warp Point/Switch is better.
I explained why I don't want any Warp Points in this deck. Because I want my opponent's Pokémon to stay poisoned!
I think I will remove 2 Double Full Heal for 2 extra Switch. (Making 4 Switch.)
Then I still have 2 free slots!
To the other posts:
It seems I shouldn't be afraid of Aerodactyl...
And what do I want with 1-1 Mewtwo LV.X? Why do I need anti-Basic Pokémon?