Hello, I'm new, obviously. I just wanted to know if anyone could help with suggestions on what to do to these decks. Without further ado... Pokemon ~ 18 2x Aron (RS, Teary Eyes) 1x Aron (RS, Gnaw) 3x Lairon (SS) 2x Aggron ex (SS) 1x Aggron (RS) 1x Mewtwo ex (RS) 4x Cleffa (NG, I'm sure you're all familiar with it ) 2x Eevee (Promo, Chain Reaction) 2x Espeon (E2) Energy ~ 20 4x Metal Energy (NG) 4x Rainbow Energy (TR) 4x Double Colorless Energy (BS) 4x Psychic energy 2x Full Heal Energy (TR) 2x Warp Energy (E2) Trainers ~ 22 4x Professor Elm (NG) 4x Item Finder (BS) 4x Computer Search (BS) 4x Gust Of Wind (BS) 4x Strength Charm (E1) 2x Pokemon Fan Club (E2) Aggron ex is a monster, plain and simple. Strength Charms and Metal Surge make him a baby killer for all those benched Cleffas and Tyrogues out there. Metal Surge also complements Espeon's Damage Blast attack. Espeon's power makes for a perpetual Full Heal, Warp or any other "come into play" energy. Solid set of trainers, which is pretty consistent with all of my decks, as you shall see with the next one I post. Looking over this right now, I already see the stupidity of doing two Full Heals and two Warps, when I could just as easily use four Warps, if anything, since I almost always have a Cleffa benched. Espeon's power has me seriously considering Potion Energy. (Yes, I realize that everyone reading this just laughed,,,) But hey, the healing adds up if you do it every turn. I dunno. Suggestions are appreciated. On to the next one... Pokemon ~ 19 3x Torchic (RS, Fireworks) 3x Combusken (RS, Flare) 2x Blaziken (RS, Firestarter) 1x Blaziken (RS, Clutch) 3x Skitty (RS, Minor Errand-Running) 3x Delcatty (RS, Energy Draw) 4x Cleffa (NG) Energy ~ 14 14x Fire Energy Trainers ~ 27 4x Professor Elm (NG) 4x Item Finder (BS) 4x Gust Of Wind (BS) 4x Switch (BS) 4x Oracle (E3) 2x Pokemon Fan Club (E2) 2x Strength Charm (E1) 2x Computer Search (BS) 1x Fisherman (E3) This deck is so consistent in its victories, if played correctly. Everyone knows this deck, I can see, however I have yet to see anyone toss in a Strength Charm for Fire Stream. More bench damage, plus it's usually unanticipated. I'm trying to think of what to take out for two more Strength Charms, but I don't know what. Oracle & Energy Draw is awesome, as if you didn't know. But, in closing, I'd love to see some suggestions on what to do with these things... So far, they've worked extremely well, and still I know they can be better. Any input, positive or negative, is appreciated. Thanks.