Dual Legends - List Completed

Discussion in 'Create-A-Card' started by meditite rox, Aug 17, 2007.

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  1. meditite rox

    meditite rox New Member

    This set has every single Pokémon being dual type. It uses React Energy. Every full evolution Pokémon must use React Energy in some way or another. Here is the list of Pokemon in the set. Make any Energy or Trainers as you wish that make sense.



    The set is finished! Now I have put all of the cards here for you to see more conveniently. I have fixed up some grammar, text, italics, and edited it if it needed it. I have given them rarities, put them in order, and put who it was who made the card. Use ctrl+F to conviniently search for the card name if you want to see a card.



    Aggron
    Ariados
    Beedrill
    Camerupt
    Drapion
    Exeggutor
    Garchomp
    Gliscor
    Heracross
    Houndoom
    Jumpluff
    Jynx
    Lanturn
    Ludicolo
    Magnezone
    Mamoswine
    Mantine
    Medicham
    Metagross
    Ninjask
    Rotom
    Sharpedo
    Shedinja
    Skuntank
    Spiritomb
    Tentacruel
    Vespiquen
    Yanmega
    Abomasnow
    Bronzong
    Corsola
    Crobat
    Drifblim
    Girafarig
    Honchkrow
    Ledian
    Lunatone
    Magneton
    Pelipper
    Piloswine
    Quagsire
    Relicanth
    Roserade
    Sableye
    Scizor
    Skarmory
    Slowbro
    Slowking
    Solrock
    Toxicroak
    Venomoth
    Victreebel
    Vileplume
    Weavile
    Bronzor
    Chinchou
    Claydol
    Combee
    Delibird
    Drifloon
    Exeggcute
    Gabite
    Gligar
    Gloom
    Golbat
    Houndour
    Kakuna
    Lairon
    Lombre
    Magnemite
    Masquerain
    Metang
    Nincada
    Qwilfish
    Roselia
    Scyther
    Shuckle
    Skiploom
    Stunky
    Tentacool
    Weepinbell
    Whishcash
    Xatu
    Yanma
    Aron
    Baltoy
    Barboach
    Beldum
    Bellsprout
    Budew
    Carvahna
    Croagunk
    Gible
    Hoppip
    Ledyba
    Lotad
    Meditite
    Murkrow
    Natu
    Numel
    Oddish
    Skorupi
    Slowpoke
    Smoochum
    Sneasel
    Snover
    Spinarak
    Surskit
    Swinub
    Venonat
    Weedle
    Wingull
    Zubat
    Camerupt LV.X
    Exeggutor LV.X
    Lanturn LV.X

    Aggron LV.58 HP140 [M][F]
    STAGE 2:Evolves from Lairon

    [C] Iron Devouring
    You may discard as many [M] Energy and React Energy cards as you like attached to Aggron. If you do, remove 3 damage counters from Aggron for each [M] Energy and 5 damage counters from Aggron for each React Energy card discarded in this way.

    [M][F][C][C] Metal Tail 70
    Before doing damage, you may flip a coin. If heads, this attack does 200 damage. If tails, this attack does nothing.

    W:[F][W]+30
    R:[P][C]-20
    RC:[C][C][C][C]
    Rarity: Rare Holo

    By: charmander rox


    Ariados LV.35 HP90 [G][P]
    STAGE 1:Evolves from Spinarak

    [Poké-Body] Entangling Web
    Whenever the Defending Pokémon retreats, your opponent flips a coin. If tails, the Pokémon does not retreat and your opponent may not retreat his or her Pokémon again until his or her next turn.

    [P][G] Night Shade
    Put damage counters on the Defending Pokémon until the Defending Pokémon’s remaining HP is equal to Ariados' remaining HP. If you put 6 or more damage counters this way, during your next turn, Ariados can't use Night Shade.

    [P][P][G] Reactive Lure 60
    If Ariados has any React Energy attached to it, the Defending Pokémon is now Burned and Confused. Before doing damage and Special Conditions, you may switch the Defending Pokémon with one of your opponent Benched Pokémon. If you do, the new Defending Pokémon is now Burned and Confused.

    Weakness:[R][P]+30
    Resistance:[G]-20
    Retreat Cost:
    Rarity: Rare Holo

    By: NidoPrince


    Beedrill HP100 [G][P]
    STAGE 2:Evolves from Kakuna

    [Poké-Power] Reactive Stinger
    Once during your turn (before you attack), if Beedrill is your Active Pokémon, you may discard a React Energy card attached to Beedrill. If you do, the Defending Pokémon is now Paralyzed. Put 2 damage counters on Beedrill. This power can't be used if Beedrill is affected by a Special Condition.

    [G][P][C] Reactive Poison 60+
    Does 60 damage plus 20 more damage for each Special Condition affecting the Defending Pokemon.

    W:[R][P]+30
    R:[F][G]-20
    RC:
    Rarity: Rare Holo

    By: charmander rox


    Camerupt LV.48 HP100 [R][F]
    STAGE 1:Evolves from Numel

    [Poké-Body] Sheet Rock
    Whenever your opponent evolves a Pokémon into a Pokémon-ex or places a Pokémon Level-Up card on his or her Active Pokémon, place 4 damage counters on that Pokémon.

    [R][R][F] Lava Flow 50
    Does 20 to each of your opponent's Benched Pokémon with 0 Energy cards attached to them.

    W:[W][F]+30
    R:[L][M]-20
    RC:[C][C][C]
    Rarity: Rare Holo

    By: deredd04


    Drapion LV.45 HP100 [D][P]
    STAGE 1:Evolves from Skorupi

    [Poké-Power] Reactive Poison
    Once during your turn (before you attack), if there are any React Energy cards attached to Drapion, you may use this power. The Defending Pokémon is now Poisoned. This power can't be used if Metagross is affected by a Special Condition.

    [D][D][C] Night Slash 40
    You may flip a coin. If heads, the Defending Pokémon is now Burned and Paralyzed. If tails, this attack does nothing.

    W:[F]+20
    R:[P][G]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: meditite rox


    Exeggutor LV.34 HP90 [G][P]
    STAGE 1:Evolves from Exeggcute

    [P]Psychic Chance
    Draw 3 cards.

    [G][C]Reactive Eggs 40x
    Flip a coin for each Energy attached to Exeggutor (excluding React Energy). This attack does 30 damage times the number of heads. This attack does an additional 30 damage for each React Energy card attached to Exeggutor.
    W:[R][P]+20
    R:[W][L]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: charmander rox


    Garchomp LV.49 HP130 [C][F]
    STAGE 2:Evolves from Gabite

    [Poké-Body] Reactive Scale
    As long as there are any React Energy cards attached to Garchomp, prevent all effects of attacks (both yours and your opponent's) done to your Benched Pokémon.

    [F][F][F][C] Dragon Sandstorm 80
    Does 30 damage to each Benched Pokémon (both yours and your opponent's). (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[C][W]+30
    R[L][R]-20
    RC:
    Rarity: Rare Holo

    By: deredd04


    Gliscor LV.46 HP80 [F][C]
    STAGE 1:Evolves from Gligar

    [.] Dig Up
    Search your discard pile for up to 3 cards and place them on top of your deck. Shuffle your deck afterwards. Or, if there are any React Energy cards attached to Gliscor, you may put those cards in your hand, instead.

    [F][F][C] Earth Smash 60

    W:[W]+30
    R:[F][L]-20
    RC:
    Rarity: Rare Holo

    By: meditite rox


    Heracross LV.39 HP80 [G][F]
    BASIC

    [F][C] Get Even 20+
    If you have more Prize cards left than your opponent, this attack does 20 damage plus 10 more damage for each Prize card more than your opponent.

    [G][G][C] Megahorn
    Flip a coin for every React Energy card attached to Heracross. If any of them are heads, this attack does 120 damage to the Defending Pokémon.

    W:[R][P]+20
    R:[G][D]-20
    RC:[C]
    Rarity: Rare Holo

    By: charmander rox


    Houndoom LV.48 HP90 [R][D]
    STAGE 1:Evolves from Houndour

    [R][C] Fire Fang 30
    The Defending Pokémon is now Burned.

    [D][C][C] Reactive Crunch 50+
    Does 50 damage plus 20 more damage for each React Energy card attached to the Defending Pokémon.

    W:[F][W]+30
    R:[G][P]-20
    RC:[C]
    Rarity: Rare Holo

    By: charmander rox


    Jumpluff LV.33 HP90 [G][C]
    STAGE 2:Evolves from Skiploom

    [Poké-Body] Heavy Pollen
    Each React Energy card (both yours and your opponent's) now provides [.]Energy.

    [G] High Winds 40
    Your opponent switches the Defending Pokémon with 1 of your opponent's Benched Pokémon. If the Defending Pokémon has any React Energy cards attached to it, you choose the Benched Pokémon to switch. If not, your opponent chooses the Benched Pokémon to switch.

    W:[R][P]+30
    R:[F][G]-20
    RC:
    Rarity: Rare Holo

    By: charmander rox


    Jynx LV.27 HP80 [P][W]
    BASIC

    [W][C] Ice Punch 30
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Asleep.

    [P][P][C] Mind Shock
    Place 4 damage counters on the Defending Pokémon. If there are any React Energy attached to Jynx, you may place those 4 damage counters on your opponent's Pokémon in any way you like instead.

    W:[P][M]+20
    R:[W]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: meditite rox


    Lanturn LV.45 HP90 [W][L]
    STAGE 1:Evolves from Chinchou

    [Poké-Body] Light Waves
    If Lanturn is your Active Pokémon and is damaged by an opponent's attack (even if Lanturn is Knocked Out), the Attacking Pokémon is now Confused.

    [L][W][C] Hydro Volt 50
    Flip a coin. If heads, the Defending Pokémon is Paralyzed.

    W:[F][G]+30
    R:[M][R]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: meditite rox


    Ludicolo LV.49 110 HP [W][G]
    STAGE 2:Evolves from Lombre

    [G][C] Reactive Drain 40
    Remove 2 damage counters from Ludicolo for each React Energy card attached to the Defending Pokémon.

    [W][W][C] Hydro Pump 50+
    Does 50 damage plus 20 more damage for each [W] Energy attached to Ludicolo, but not used to pay for this attack, and 20 more damage for each React Energy card attached to Ludicolo. You can’t add more than 40 damage in this way.

    W:[P][G]+30
    R:[W][M]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: charmander rox


    Magnezone LV.45 HP130 [L][M]
    STAGE 2:Evolves from Magneton

    [Poké-Body] Reactive Rise
    All of your Pokémon in play with React Energy attached to them has no Weakness.

    [L][M][C] Magnetic Shock 60
    Does 60 damage to each of your opponent’s Benched Pokémon that has any React Energy cards attached to it. (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[R][F]+30
    R:[C][M]-20
    RC:[C][C][C][C]
    Rarity: Rare Holo

    By: charmander rox


    Mamoswine LV.58 HP140 [F][W]
    STAGE 2:Evolves from Piloswine

    [W][W][W] Avalanche 30+
    If Mamoswine was damaged by an attack since your last turn, this attack does 30 damage plus 60 more damage.

    [F][F][F] Fissure 100
    Mamoswine does 40 damage to itself.

    [F][W][C][C] Ice Crush 70
    You may discard a React Energy card attached to Mamoswine. If you do, the Defending Pokémon is now Confused and Burned.

    W:[R][M]+30
    R:[L]-20
    RC:[C][C][C][C]
    Rarity: Rare Holo

    By: meditite rox


    Mantine LV.27 HP80 [W][C]
    BASIC

    [W][C] Fin Slap 30

    [W][W][C][C] Reactive Wave 50
    If there are any React Energy attached to Mantine, place 2 damage counters on the Defending Pokémon. If Mantyke is anywhere under Mantine, place an additional 2 damage counters on the Defending Pokémon.

    W:[L]+30
    R:[F][M]-20
    RC:[C]
    Rarity: Rare Holo

    By: meditite rox


    Medicham LV.37 HP90 [P][F]
    STAGE 1:Evolves from Meditite

    [Poké-Body] Reactive Aura
    All of your Pokémon do 10 more damage to the Defending Pokémon for each React Energy card attached to the Defending Pokémon.

    [F][P][C] Reactive Jump Kick 90
    If Medicham has no React Energy attached to it, flip a coin. If tails, this attack does no damage to the Defending Pokémon. Instead, Medicham does 30 damage to itself.

    W:[P]+30
    R:[F]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: meditite rox


    Metagross LV.52 HP120 [M][P]
    STAGE 2:Evolves from Metang

    [Poké-Power] Reactive Converter
    As often as you like during your turn (before you attack), you may move 1 React Energy card from 1 of your Pokémon in play to another of your Pokémon in play. Or, move 1 React Energy card from 1 of your opponent's Pokémon in play to another of your opponent's Pokémon in play. This power can't be used if Metagross is affected by a Special Condition.
    [P][M][C][C] Squared Charge 40x
    Flip 4 coins. This attack does 40 damage times the number of heads. If all the coins are tails, the Defending Pokémon is now Confused.

    W:[R][F]+30
    R:[G][P]-20
    RC:[C][C][C]
    Rarity: Rare Holo

    By: charmander rox


    Ninjask LV.37 HP70 [G][C]
    STAGE 1:Evolves from Nincada

    [Poké-Body] Reactive Dodge
    As long as Ninjask has any React Energy cards attached to it, prevent all effects of attacks, excluding damage, done to Ninjask

    [G][G] X-Scissor 50

    W:[R][L]+20
    R:[F][G]-20
    RC:
    Rarity: Rare Holo

    By: meditite rox


    Rotom LV.15 HP60 [P][L]
    BASIC

    [L][C] Reactive Lightning 20
    You may discard a React Energy card attached to Rotom. If you do, the Defending Pokémon is now Burned and Paralyzed.

    [P][C][C] Network
    Does 20 damage to each of your opponent's Pokémon in play. (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[D][P]+20
    R:[F][M]-20
    RC:
    Rarity: Rare Holo

    By: charmander rox


    Sharpedo LV34 HP80 [D][W]
    STAGE 1:Evolves from Carvanha

    [W][C] Aqua Tail
    Choose 1 of your opponent's Pokémon in play. This attack does 30 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    [D][D][C] Reckless Tackle 100
    If Sharpedo has no React Energy cards attached to it, Sharpedo does 100 damage to itself.

    W:[L][F]+20
    R:[P][R]-20
    RC:
    Rarity: Rare Holo

    By: charmander rox


    Shedinja LV.23 HP30 [G][P]
    STAGE 1:Evolves from Nincada

    [Poké-Body] Reactive Guard
    As long as Shedinja has any React Energy attached to it, reduce all damage done to Shedinja by 50.

    [P][P][C] Empty Glare
    Place 3 damage counters on each of your opponent’s Pokémon.

    W:
    R:
    RC:
    Rarity: Rare Holo

    By: meditite rox


    Skuntank LV.37 HP90 [P][D]
    STAGE 1:Evolves from Stunky

    [Poké-Body] Reactive Gas
    Whenever your opponent attaches a React Energy card from his or her hand to 1 of his or her Pokémon, put 3 damage counters on that Pokémon. You can't use more than 1 Reactive Gas Poke-Body each turn.

    [D][P][C]Dark Gas 40+
    Does 40 damage plus 10 damage for each damage counter on the Defending Pokémon.

    W:[F]+20
    R:[G][P]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: charmander rox


    Spiritomb LV.47 HP80 [D][P]
    BASIC

    [Poké-Body] Hallowed Tower
    As long as Spiritomb has a React Energy attached to it, whenever one of your Trainer cards is discarded, instead of discarding it, shuffle it into your deck.

    [P][D][C] Dark Pulse 50
    Look at your opponent's hand, choose 1 Trainer card you find there, and shuffle it into your opponent's deck.

    W:
    R:[F][C]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: meditite rox


    Tentacruel LV.47 HP80 [W][P]
    STAGE 1:Evolves from Tentacool

    [Poké-Body] Sticky Grip
    As long as Tentacruel is your Active Pokémon, the Defending Pokémon cannot retreat.

    [W][P][C] Reactive Tentacles 50
    If there are any React Energy cards attached to Tentacruel, the Defending Pokémon is now Poisoned. If there are also any React Energy cards attached to the Defending Pokémon, put 2 damage counters on the Defending Pokémon instead of 1 in between turns.

    W:[L][P]+30
    R:[R][G]-20
    RC:
    Rarity: Rare Holo

    By: charmander rox


    Vespiquen LV.38 HP100 [G][C]

    [Poké-Power] Reactive Honey
    Once during your turn (before you attack), you may discard a React Energy card attached to 1 of your Pokémon in play. If you do, remove 6 damage counters and all Special Conditions from that Pokémon. This power can't be used if Vespiquen is affected by a Special Condition.

    [G][C][C] Defense Order 40
    During your next turn, all damage done to your Pokémon is reduced by 30 (after applying Weakness and Resistance).

    W:[R][L]+30
    R:[G][F]-20
    RC:[C][C][C]
    Rarity: Rare Holo

    By: charmander rox


    Yanmega LV37 80 HP [G][C]
    STAGE 1:Evolves from Yanma

    [Poké-Power] Quick Find
    Once during your turn (before your attack), you may flip a coin. If heads, draw 3 cards. This power can't be used if Yanmega is affected by a Special Condition.

    [C] Reactive Slash 20+
    Does 20 damage plus 20 more damage for each React Energy card attached to Yanmega.

    W:[R][L]+20
    R:[F][G]-20
    RC:
    Rarity: Rare Holo

    By: Charizardian


    Abomasnow LV.41 HP100 [G][W]
    STAGE 1:Evolves from Snorunt

    [Poké-Body] React Snow
    As long as Abomasnow is your Active Pokémon, put 1 damage counter on each of your opponent's Pokémon in play for each React Energy card attached to it in between turns.

    [W][G][C] Ice Hammer 100
    Flip a coin until you get heads. Abomasnow does 30 damage to itself times the number of tails.

    W:[R][M]+20
    RC:[W][L]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Bronzong LV.41 HP100 [M][P]
    STAGE 1:Evolves from Bronzor

    [Poké-Body] Reactive Draw
    At the beginning of your turn, draw extra cards equal to the number of React Energy cards attached to Bronzong.

    [P][M][C]:Mirror Shot 60
    Flip a coin. If heads, choose 1 of your opponent's Pokémon. If tails, choose 1 of your Benched Pokémon. Either way, this attack does 30 damage to that Pokémon.

    W:[R]+20
    R:[G][P]-20
    RC:[C][C][C]
    Rarity: Rare

    By: charmander rox


    Corsola LV.23 HP70 [W][F]
    BASIC

    [F] Coral Spikes 20

    [W][W][C] Reactive Brine
    Does 60 damage to 1 of your opponent's Pokémon in play with damage counters on it. If Corsola has any React Energy cards attached to it, this attack does 60 damage to 1 of your opponent's Pokémon in play instead.

    W:[G][L]+20
    R:[R][P]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Crobat LV.39 HP100 [P][C]
    STAGE 2:Evolves from Golbat

    [C][C][C] Sonic Waves
    Put 5 damage counters on your opponent's Pokémon in any way you like.

    [P][C][C]Reactive Dive
    Choose 1 of your opponent's Pokémon in play that has any React Energy cards attached to it. This attack does 80 damage to that Pokémon. (Don't apply Weakness and Resistance.)
    W:[L][P]+30
    R:[G][F]-20
    RC:
    Rarity: Rare

    By: charmander rox


    Drifblim LV.44 HP90 [P][C]
    STAGE 1:Evolves from Drifloon

    [Poké-Body] Reactive Free-Floating
    If you have any React Energy cards attached to your Active Pokemon, the Retreat Cost for that Pokemon is 0.

    [P][P][C] Ominous Wind 30
    Does 30 damage to each of your opponent's Benched Pokémon.

    W:[L][D]+30
    R:[F][G]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Girafarig LV.26 70 HP [P][C]
    BASIC

    [Poké-Body] Dual Heads
    If there are any React Energy cards attached to Girafarig, all React Energy cards attached to your Pokémon provide [C][C] instead of [C].

    [P][C][C] Tail Bite
    Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon.

    W:[D]+20
    R:[P]-20
    RC:[C]
    Rarity: Rare

    By: meditite rox


    Honchkrow LV.39 HP90 [D][C]
    STAGE 1:Evolves from Murkrow

    [D][C] Dark Pursuit 30
    If the Defending Pokémon tries to retreat during your opponent's next turn, put 3 damage counters on that Pokémon.

    [C][C][C] Reactive Flapping 30+
    Flip a coin for each React Energy card attached to Honchkrow. This attack does 30 damage plus 20 damage for each heads.

    W:[L]+30
    R:[P][F]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Ledian LV.20 HP70 [G][C]
    STAGE 1:Evolves from Ledyba

    [C][C] Reactive Comet Punch 30x
    Flip a coin for each React Energy card attached to Ledian and the Defending Pokémon. This attack does 30 damage times the number of heads.

    [G][G][C] Shooting Stars 60
    Flip a coin until you get tails. Draw 1 card for each heads.

    W:[R][L]+20
    R:[F][G]-20
    RC:
    Rarity: Rare

    By: charmander rox


    Lunatone LV.28 HP60 [P][F]
    BASIC

    [Poké-Body] Lunar Help
    For every React Energy card attached to Lunatone, your Solrock pay 1 [C] less to use their attacks.

    [P] Psychic Burst 10x
    Does 10 damage times the amount of Energy attached to Lunatone and the Defending Pokémon.

    W:[G][D]+20
    R:[F][P]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Magneton LV.34 HP80 [L][M]
    STAGE 1:Evolves from Magnemite

    [M][C] Magnetic Wave 30
    Does 30 damage to each of your opponent's Benched Pokémon that are of the same type as the Defending Pokémon.

    [L][L][C] Thunderbolt 90
    Discard all [L] Energy attached to Magneton.

    W:[F][R]+20
    R:[C][M]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Pelipper LV.34 HP100 [W][C]
    STAGE 1:Evolves from Wingull

    [Poké-Power] Reactive Lift
    Once during your turn (before you attack), if there are any React Energy attached to Pelipper, you may switch your Active Pokémon with one of you Benched Pokémon.

    [W][W][C] Wing Smash 60
    Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, switch Pelipper with one of your Benched Pokémon.

    W:[L]+20
    R:[F][M]-20
    RC:[C][C][C]
    Rarity: Rare

    By: meditite rox


    Piloswine LV.29 HP90 [F][W]
    STAGE 1:Evolves from Swinub

    [W][W] Glacier Run 60
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing.

    [F][F] Rock Slide 30
    Does 10 damage to 2 of your opponent’s Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[R][M]+20
    R:[L]-20
    RC:[C][C][C]
    Rarity: Rare

    By: meditite rox


    Quagsire LV.38 HP100 [W][F]
    STAGE 1:Evolves from Wooper

    [Poké-Body] Reactive Mud
    Whenever you attach a React Energy card from your hand to Quagsire, remove 5 damage counters and all Special Conditions from Quagsire.

    [W][F][C] Mud Wave
    Flip a coin. If heads, this attack does 70 damage to the Defending Pokémon. If tails, this attack does 40 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[G]+30
    R:[L][R]-20
    RC:[C][C][C]
    Rarity: Rare

    By: meditite rox


    Relicanth LV.21 HP80 [W][R]
    BASIC

    [Poké-Body] Rock Head
    Reduce all damage done to Relicanth by attacks from Pokémon with React Energy cards attached to them by 20 for each React Energy attached to that Pokémon.

    [W][F][C][C] Head Smash 120
    Relicanth does 40 damage to itself.

    W:[G][L]+20
    R:[R]-20
    RC:[C][C]
    Rarity: Rare
    By: meditite rox


    Roserade LV.37 HP90 [G][P]
    STAGE 1:Evolves from Roselia

    [G][C]Razor Leaf 40

    [P][C][C]Reactive Toxins 40
    The Defending Pokémon is now Poisoned. In between turn, put a number of damage counters on the Defending Pokémon equal to the number of React Energy cards attached to Roserade.

    W:[R][P]+30
    R:[W][L]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Sableye LV.38 HP70 [D][P]
    BASIC

    [Poké-Body] Reactive Vision
    Whenever you attach a React Energy card from your hand to Sableye, take the top card of your deck and put it in your Prize cards. Then, look at your Prize cards, choose one of them, and put it in your hand.

    [D][P][C]Black Shadow 40
    If the Defending Pokémon is a Basic Pokémon, the Defending Pokémon is now Paralyzed.
    W:
    R:[P][C]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Scizor LV.51 HP90 [G][M]

    [Poké-Power] Metal Guard
    Whenever an attack would damage 1 of your other Pokémon in play, you may use this power. Treat Scizor as if it were the Pokémon being damaged instead.

    [G][M][C] Focused Swipe 60
    If Scizor has any React Energy attached to it, you may choose 1 of your opponent's Benched Pokémon. This attack does 60 damage to that Pokémon instead. (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[R]+30
    R:[P][G]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Skarmory LV.24 HP70 [M][C]
    BASIC

    [Poké-Body] Air Reaction
    All React Energy cards attached to your Pokémon gain the following text:” Reduce the Retreat Cost of the Pokémon this card is attached to by [C]” This Poké-Body can’t be used if another of your Pokémon’s Air Reaction Poké-Bodies is already in effect.

    [M][C] Air Slash 10+
    Flip a coin. If heads, this attack does 10 damage plus 40 more damage.

    W:[R][L]+20
    R:[G][P]-20
    RC:[C]
    Rarity: Rare

    By: meditite rox


    Slowbro LV.34 HP100 [P][W]
    STAGE 1:Evolves from Slowpoke

    [W][C]Reactive Splash 30
    You may discard a React Energy card attached to Slowbro. If you do, this attack does 20 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    [P][C][C]Mind Bend 50
    The Defending Pokémon is now Confused.

    W:[P][L]+20
    R:[R][M]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Slowking LV.48 HP100 [P][W]
    STAGE 1:Evolves from Slowpoke

    [Poké-Body] Reactive Mind
    Your opponent can't attach any React Energy cards from his or her hand to his or her Pokémon.

    [P][W][C] Psychic Wave 60

    W:[P][L]+30
    R:[R][M]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Solrock HP70 [P][F]
    BASIC

    [Poké-Power] Solar Boost
    Once during your turn, before you attack, you may attach a React Energy card from your hand to 1 of your Lunatone in play. This power can't be used if Solrock is affected by any Special Conditions.

    [F][C][C] Solar Flare 70
    Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, discard all Energy cards attached to Solrock.

    W:[W][G]+20
    R:[R][F]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Toxicroak LV34 HP90 [P][F]
    STAGE 1:Evolves from Croagunk

    [F][C] Reactive Smash 30
    Discard all React Energy cards attached to the Defending Pokémon.

    [P][C][C]Sludge Bomb 50
    The Defending Pokémon is now Poisoned.

    W:[P]+20
    R:[G][W]-20
    RC:[C]
    Rarity: Rare

    By: charmander rox


    Venomoth LV.33 HP80 [G][P]
    STAGE 1:Evolves from Venonat

    [Poké-Body] Reactive Powder
    At the end of each player's turn, each of your opponent's Pokémon that has any React Energy cards attached to it is now Poisoned. If that Pokémon is already Poisoned, Reactive Powder does nothing to that Pokémon.

    [G][P][C] Signal Beam 50
    If the Defending Pokémon is Poisoned, then the Defending Pokémon is now Confused.
    W:[R][P]+20
    R:[G][F]-20
    RC:
    Rarity: Rare

    By: charmander rox


    Victreebel LV.40 110 HP [G][P]
    STAGE 2:Evolves from Weepinbell

    [P] Reactive Toxic 20
    The Defending Pokémon is now Poisoned. If there are any React Energy cards attached to the Defending Pokémon, put 2 damage counters instead of 1 on the Defending Pokémon between turns.

    [G][G][C] Entangling Vine 50
    Before doing damage, you may switch 1 of your opponent's Benched Pokémon with 1 of the Defending Pokémon. If you do, this attack does 50 damage to the new Defending Pokémon.

    W:[R][P]+30
    R:[W][L]-20
    RC:[C]
    Rarity: Rare

    By: meditite rox


    Vileplume LV.38 HP120 [G][P]
    STAGE 2:Evolves from Gloom

    [Poké-Power] Reaction Lure
    Once during your turn (before you attack), you may choose 1 of your opponent's Benched Pokémon with any React Energy attached to it and switch it with the Defending Pokémon. Your opponent chooses the Defending Pokémon to switch. The new Defending Pokémon is now Poisoned. This power can't be used if Vileplume is affected by any Special Conditions.

    [G][P][C][C] Toxic Leaves 70
    After doing damage, you may choose any number of damage counters on the Defending Pokémon and move them to your opponent's Benched Pokémon in any way you like. You may not move more than 2 damage counters to any one Pokémon in this way.

    W:[R][P]+30
    R:[L][W]-20
    RC:[C][C]
    Rarity: Rare

    By: charmander rox


    Weavile LV.46 HP80 [D][W]
    STAGE 1:Evolves from Sneasel

    [Poké-Body] Reactive Darkness
    As long as there are any React Energy attached to Weavile, all of your opponent's [C] Energy Costs instead are that Pokémon's type (if the Pokémon has more than 1 type, it must be one of the Pokémon’s types)
    [D][D][W] Evil Ice 50
    Flip a coin for each card in your opponent's hand. For each heads, discard that card. Weavile does 10 damage to itself for each tails.
    W:[F][R]+30
    R:[P][D]-20
    RC:
    Rarity: Rare

    By: meditite rox


    Bronzor LV.15 HP60 [P][M]
    BASIC

    [P] Ringing Call
    Search your deck for a Pokémon card and put it in your hand. Shuffle your deck afterwards.

    [M][C] Screen Attack 20
    During your opponent's next turn, prevent all effects of attacks, including damage, done to your Benched Pokémon.

    W:[R]+10
    R:[P][G]-20
    RC:[C][C]
    Rarity: Uncommon

    By: charmander rox


    Chinchou LV.18 HP40 [W][L]
    BASIC

    [L] Spark 10
    Does 10 damage to one of your opponent's Benched Pokémon

    [W] Splash 30
    Flip a coin. If tails, this attack does nothing.

    W:[F][G]+10
    R:[M][R]-20
    RC:
    Rarity: Uncommon

    By: meditite rox


    Claydol LV.34 HP90 [P][F]
    STAGE 1:Evolves from Baltoy

    [Poké-Body] Reactive Vision
    If there are any React Energy cards attached to your opponent's Pokémon, then all damage done by Claydol to that Pokémon is increased by 20 for each React Energy card attached to it.

    [P][F] Wide Laser
    Does 40 damage to each of your opponent's Pokémon with Energy cards attached to it. Don't apply Weakness and Resistance for Benched Pokémon.

    [P][F][C] Explosion 100
    Does 20 damage to each players Benched Pokémon. Claydol does 100 damage to itself.

    W:[P][G]+30
    R:[L][F]-20
    RC:[C][C]
    Rarity: Uncommon

    By: meditite rox


    Combee LV.5 HP50 [G][C]
    BASIC

    [C] Pollinate
    Move 1 damage counter, Special Condition, or Counter from 1 Pokémon in play to another.

    [G][C] Gust
    Does 20 damage to each Defending Pokémon.

    W:[R][L]+10
    R:[G][F]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox


    Delibird LV.11 HP60 [W][C]
    BASIC

    [Poké-Power] Delivery
    Once during your turn (before you attack), when you play down Delibird on your Bench, or you attach a React Energy to Delibird, you may search your deck for an Energy Card, show it to your opponent, and put it in your hand. Shuffle your deck afterwards.

    [.] Presents
    Search your deck for a Trainer Card and put it in your hand. Shuffle your deck afterwards.

    [C][C][C] Dive Bomb 50

    W:[M][L]+20
    R:[F][G]-20
    RC:[C]
    Rarity: Uncommon

    By: meditite rox


    Drifloon LV.22 HP40 [P][C]
    BASIC

    [.] Drift
    Put 1 damage counter on 1 of your opponent's Pokémon.

    [P][C] Float Away 30
    Switch Drifloon with 1 of your Benched Pokémon.

    W:[L][D]+10
    R:[F][G]-20
    RC:
    Rarity: Uncommon

    By: charmander rox


    Exeggcute LV.18 HP60 [G][P]
    BASIC

    [G] Leech Seed 10
    If this attack did any damage to the Defending Pokémon, remove 1 damage counter from Exeggcute.

    [P][F] Psyswap 20
    Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.

    W – [R][P]+10
    R – [W][L]-20
    RC – [C]
    Rarity: Uncommon

    By: charmander rox


    Gabite LV.28 HP80 [F][C]
    stage 1 Pokémon Evolves from Gible

    [C][C] Big Bite 20
    Flip a coin. If heads, the Defending Pokemon can't attack or retreat during your opponent's next turn.

    [F][F][C] Sand Twister 50
    Does 10 damage to each of your opponent’s Benched Pokémon.

    W:[C][W]+20
    R:[L][R]-20
    RC:[C]
    Rarity: Uncommon

    By: deredd04


    Gligar LV.14 HP60 [F][C]
    BASIC

    [.] Seek Out
    Search your deck for a card, shuffle your deck, then put that card on top of your deck.

    [F][C] Ground Tail 30

    W:[W]+10
    R:[F][L]-20
    RC:[C]
    Rarity: Uncommon

    By: meditite rox


    Gloom LV.21 HP80 [G][P]
    STAGE 1:Evolves from Oddish

    [P][C] Poison Spread
    Put 1 damage counter on each of your opponent's Pokémon in play. The Defending Pokémon is now Poisoned.

    [G][C][C] Double Razor Leaf 50x
    Flip 2 coins. This attack does 50 damage times the number of heads.

    W:[R][P]+20
    R:[L][W]-20
    R:[C]
    Rarity: Uncommon

    By: charmander rox


    Golbat LV.26 HP80 [P][C]
    STAGE 1:Evolves from Zubat

    [C][C] Air Cutter 50
    Flip a coin. If tails, this attack does nothing.

    [P][C][C] Poison Fang 40
    Flip a coin. If heads, the Defending Pokémon is now Poisoned.

    W:[L][P]+20
    R:[G][F]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox


    Houndour LV.18 HP50 [R][D]
    BASIC

    [D] Bite 20

    [R][C] Ember 40
    Discard 1 [R] Energy attached to Houndour.

    W:[F][W]+10
    R:[G][P]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox


    Kakuna HP80 [G][P]
    STAGE 1:Evolves from Weedle

    [Poké-Body] Exoskeleton
    All damage done to Kakuna by attacks is reduced by 20.

    [P][G] Poison String 30
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, the Defending Pokémon is now Poisoned.

    W:[R][P]+20
    R:G][F]-20
    RC:[C][C]
    Rarity: Uncommon

    By: charmander rox


    Lairon HP90 [M][F]
    STAGE 1:Evolves from Aron

    [F][C]Rock Slide 30
    Does 10 damage to 2 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    [M][M][C]Metal Charge 60

    W:[F][W]+20
    R:[P][C]-20
    RC:[C][C][C]
    Rarity: Uncommon

    By: charmander rox


    Lombre LV.22 HP70 [W][G]
    STAGE 1:Evolves from Lotad

    Poké-Body:Happy Rain
    Whenever you attach a [W] Energy card from your hand to Lombre, remove 1 damage counter and all Special Conditions from each of your Pokémon in play.

    [W][C] Slash 30

    W:[P][G]
    R:[W][F]
    RC:[C]
    Rarity: Uncommon

    By: Charizardian


    Magnemite LV.6 HP30 [L][M]
    BASIC

    [M] Metal Sound 10
    Flip a coin. If heads, the Defending Pokémon is now Confused.

    [L][C] Thundershock 40
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

    W – [F][R]+10
    R – [C][M]-20
    RC:
    Rarity: Uncommon

    By: charmander rox


    Masquerain LV.36 HP80 [G][C]
    STAGE 1:Evolves from Surskit

    [Poké-Body] Reactive Pattern
    As long as Masquerain is your Active Pokémon and has any React Energy attached to it, any damage done by an opponent's attack is reduced by 30 (before applying Weakness and Resistance). You can't use more than 1 Reactive Pattern Poké-Body each turn.

    [G][C][C] Pattern Bomb 60

    W:[R][L]+20
    R:[F][G]-20
    RC:
    Rarity: Uncommon

    By: meditite rox


    Metang LV.28 HP90 [M][P]
    STAGE 1:Evolves from Beldum

    [P][C] Mind Warp 30
    Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. (Your opponent chooses the Benched Pokémon to switch.)

    [M][C][C] Metal Ball
    Put 5 damage counters on the Defending Pokémon.

    W:[R][F]+20
    R:[G][P]-20
    RC:[C][C]
    Rarity: Uncommon

    By: charmander rox


    Nincada LV.18 HP50 [G][F]
    BASIC

    [G] Leech Life 10
    Remove 1 damage counter from Nincada.

    [F][C] Dig
    Choose 1 of your opponent's Pokémon. This attack does 20 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    W:[R][W]+10
    R:[L][F]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox


    Qwilfish LV.37 HP70 [W][P]
    BASIC

    [P] Poison Point
    The Defending Pokémon is now Poisoned.

    [W][C] Spike Splash 30
    If there are any React Energy attached to Qwilfish, you may move an Energy card from the Defending Pokemon to another of your opponent's Pokemon. (You can’t move an Energy card that can’t be attached to the Benched Pokémon.) (Ignore this effect if your opponent has only 1 Pokemon.)

    W:[L][P]
    R:[R][M]
    RC:[C]
    Rarity: Uncommon

    By: meditite rox


    Roselia LV.19 HP70 [G][P]
    BASIC

    [G][C] Magical Leaf 10+
    Flip a coin. If heads, this attack does 10 damage plus 30 more damage and remove 3 damage counters from Roselia.

    [P][C]Poison Sting 20
    Flip a coin. If heads, the Defending Pokémon is now Poisoned.

    W:[R][P]+20
    R:[W][L]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox


    Scyther LV.32 HP60 [G][C]
    BASIC

    [.] Agility
    Flip a coin. If heads, prevent all effects of attacks, including damage, done to Scyther during your opponent's next turn.

    [G][C] X-Scissor 30

    W:[R][L]+10
    R:[F][G]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox


    Shuckle LV.27 HP60 [G][F]
    BASIC

    [Poké-Body] Reactive Shell
    Reduce all damage done to Shuckle by attacks by 20 for each React Energy card attached to Shuckle.

    [C] Energy Reaction 10
    Until the end of your opponent’s next turn, each of your opponent’s Pokémon with any React Energy cards attached to them cannot use Poké-Powers or Poké-Bodies.

    W:[W][M]+10
    R:[P][C]-20
    RC:[C][C]
    Rarity: Uncommon

    By: Charizardian


    Skipbloom LV.27 HP70 [G][C]
    STAGE 1:Evolves from Hoppip

    [C] Cotton Wind 20

    [G] Miracle Spores 10
    Flip a coin. If heads, choose 1 Special Condition. The Defending Pokemon is now affected by that Special Condition.

    W:[R][P]+20
    R:[F][G]-20
    RC:
    Rarity: Uncommon

    By: charmander rox


    Stunky LV.11 HP60 [P][D]
    BASIC

    [P]Poison Gas
    The Defending Pokémon is now Poisoned.

    [D] Confuse Ray
    The Defending Pokémon is now Confused.

    W:[F]+10
    R:[P][G]-20
    RC:[C]
    Rarity: Uncommon

    By: charmander rox



    Tentacool LV.6 HP30 [W][P]
    BASIC

    [W] Bubble 10
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

    [P][C] Poison Sting 20
    Flip a coin. If heads, the Defending Pokémon is now Poisoned.

    W:[L][P]+10
    R:[R][G]-20
    RC:
    Rarity: Uncommon

    By: charmander rox



    Weepinbell LV.22 HP80 [G][P]
    STAGE 1:Evolves from Bellsprout

    [.] Vine Reach
    Search you discard pile for an Energy card and put in your hand.

    [P][G] Miracle Vine 30
    Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed.

    W:[R][P]+20
    R:[W][L]-20
    RC:[C]
    Rarity: Uncommon

    By: meditite rox


    Whishcash LV.40 HP100 [W][F]
    STAGE 1:Evolves from Barboach

    [W][W][W] Reactive Torrent
    Discard all Energy cards attached to Whishcash. All Pokémon in play with React Energy cards attached to them are Knocked Out (both yours and your opponent’s).

    [F][F][F] Reactive Quake
    Look at your opponent's hand. If you find any React Energy cards there, this attack does 50 damage to each of your opponent's Pokémon.

    W:[G]+30
    R:[L][R]-20
    RC:[C][C][C]
    Rarity: Uncommon

    By: meditite rox


    Xatu LV.32 HP80 [P][C]
    STAGE 1:Evolves from Natu

    [Poké-Power] Reactive Control
    Once during your turn (before you attack), you may choose 1 React Energy card attached to 1 of your opponent's Pokémon and flip it over. As long as that card is flipped over, it provides [C] Energy, and has no effect other than providing Energy.

    [P][P][C]Link Blast 90
    If Xatu and the Defending Pokémon have different amounts of Energy attached to them, this attack does 50 damage instead of 90.

    W – [L][P]+20
    R – [F][G]:20
    RC:
    Rarity: Uncommon

    By: charmander rox


    Yanma LV.17 50 HP [G][C]
    BASIC

    [G] Swift Glide 10+
    Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, this attack does 10 damage to 1 of your opponent’s Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)


    W:[R][L]+10
    R:[F][G]-20
    RC:
    Rarity: Uncommon

    By: Charizardian


    Aron LV.12 HP60 [M][F]
    BASIC

    [F][C] Rock Throw 20
    Don't apply Resistance.

    [M][C] Gobble Up 10
    Discard all [M] Energy attached to the Defending Pokémon, then remove 1 damage counter from Aron for each [M] Energy discarded in this way.

    W:[F][W]+10
    R:[P][C]-20
    RC:[C][C]
    Rarity: Common

    By: charmander rox


    Baltoy LV.8 HP50 [P][F]
    BASIC

    [F] Rapid Spin 20

    [P] Psybeam 10
    Flip a coin. If heads, the Defending Pokémon is now Confused.

    W:[P][G]+10
    R:[L][F]-20
    RC:[C]
    Rarity: Common

    By: meditite rox


    Barboach LV.12 HP50 [W][F]
    BASIC

    [W] Water Gun 10+
    This attack does 10 damage plus 10 more damage for each [W] Energy attached to Barboach not used to pay for this attack's Energy Cost. You can't add more than 20 damage in this way.

    [F] Magnitude
    Flip a coin until you get tails. This attack does 20 damage to each Pokémon in play (excluding Barboach) for each heads.

    W:[G]+10
    R:[L][R]-20
    RC:[C]
    Rarity: Common

    By: meditite rox


    Beldum LV.9 HP60 [M][P]
    BASIC

    [M] Metal Ball
    Put 2 damage counters on the Defending Pokémon.

    [P][C] Confusion 20
    Flip a coin. If heads, the Defending Pokémon is now Confused.

    W:[R][F]+10
    R:[G][P]-20
    RC:[C][C]
    Rarity: Common

    By: charmander rox


    Bellsprout LV.10 HP50 [G][P]
    BASIC

    [G] Vinewhip
    Does 10 damage to 1 of your opponent's Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)

    [P] Poisonpowder 20
    Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, this attack does nothing.

    W:[R][P]+10
    R:[W][L]-20
    RC:[C]
    Rarity: Common

    By: meditite rox


    Budew LV.4 HP40 [G][P]
    BASIC

    [Poké-Power] Baby Evolution
    Once during your turn (before your attack), you may put a Roselia from your hand onto Budew (this counts as evolving Budew) and remove all damage counters from Budew.

    [.] Errands
    Search your deck for a React Energy card, show it to your opponent, and put it in your hand. Shuffle your deck afterwards.

    W:[R][P]+10
    R:[L][W]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Carvanha LV.16 HP40 [W][D]
    BASIC

    [W] Water Gun 10+
    Does 10 damage plus 10 more damage for each [W] Energy card attached to Carvanha, but not used to pay for this attack. You can't add more than 20 damage in this way.

    [D][C] Bite 30

    W:[L][F]+10
    R:[R][P]-20
    RC:
    Rarity: Common

    By: charmander rox


    Croagunk LV.13 HP50 [P][F]
    BASIC

    [F] Fake Punch 10+
    Flip a coin. If heads, this attack does 10 damage plus 10 more damage.

    [P][C] Toxic
    The Defending Pokémon is now Poisoned. Put 2 damage counters instead of 1 on the Defending Pokémon between turns.

    W:[P]+10
    R:[G][W]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Gible LV.8 HP50 [C][F]
    BASIC

    [C] Bite 10

    W:[C][W]+10
    R:[L][R]-20
    RC:[C]
    Rarity: Common

    By: deredd04


    Hoppip LV.12 HP40 [G][C]
    BASIC

    [.] Float
    During your opponent's next turn, prevent all effects of attacks, including damage, done to Hoppip by attacks from your opponent's Basic Pokémon.

    [G] Bounce 10
    Switch Hoppip with 1 of your Benched Pokémon.

    W:[R][P]+10
    R:[F][G]-20
    RC:
    Rarity: Common

    By: charmander rox


    Ledyba LV.7 HP30 [G][C]
    BASIC

    [C] Tackle 20

    [G] U-Turn 10
    Switch Ledyba with 1 of your Benched Pokémon.

    W:[R][L]+10
    R:[F][G]-20
    RC:
    Rarity: Common

    By: charmander rox


    Lotad LV.9 HP40 [W][G]
    BASIC

    [C] Surprise! 10
    Flip a coin. If heads, choose one card in your opponent's hand without looking. Your opponent shuffles that card back into their deck.

    W:[P][G]+10
    R:[W][F]-20
    RC:[C]
    Rarity: Common

    By: Charizardian


    Meditite LV.15 HP60[P][F]
    BASIC

    [F] Rock Smash 20

    [P] Psybeam 10
    Flip a coin. If heads, the Defending Pokémon is now Confused.

    W:[P]+10
    R:[F]-20
    RC:[C]
    Rarity: Common

    By: meditite rox


    Murkrow LV.11 HP50 [D][C]
    BASIC

    [C]Peck 10

    [D] Plunder 10
    Before doing damage, discard all Trainer cards attached to the Defending Pokémon.

    W:[L]+10
    R:[P][F]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Natu LV.7 HP50 [P][C]
    BASIC

    [C] Rapid Pecking 10x
    Flip a coin until you get tails. This attack does 10 damage times the number of heads.

    [P] Energy Control
    Flip a coin until you get tails. For each heads, choose 1 Energy card attached to 1 of your opponent's Pokémon and move it to another of your opponent's Pokémon.

    W:[L][P]+10
    R:[F][G]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Numel LV.10 HP70 [R][F]
    BASIC

    [R] Smoke Out 10
    Switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. Your opponent chooses the Benched Pokémon to switch.

    W:[W][F]+20
    R:[L][M]-20
    RC:[C][C]
    Rarity: Common

    By: deredd04


    Oddish LV.9 HP50 [G][P]
    BASIC

    [G] Sleep Powder 10
    The Defending Pokémon is now Asleep.

    [P] Poisonpowder 10
    The Defending Pokémon is now Poisoned.

    W:[R][P]+10
    R:[L][W]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Skorupi LV.9 HP60 [P][G]
    BASIC

    [G] Acupressure 20
    Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, this attack does nothing.

    [P][C] Poison Sting 20
    The Defending Pokémon is now Poisoned.

    W:[R][P]+10
    R:[G][F]-20
    RC:[C]

    Rarity: Common

    By: charmander rox


    Slowpoke LV.13 HP60 [P][W]
    BASIC

    [P] Confuse Waves 20
    Flip a coin. If heads, the Defending Pokémon is now Confused. If tails, Slowpoke is now Confused.

    [W][C]Surf 30

    W:[L][D]+10
    R:[R][M]-20
    RC:[C][C]
    Rarity: Common

    By: charmander rox


    Smoochum LV.6 HP40 [P][W]
    BASIC

    [Poké-Power] Baby Evolution
    Once during your turn (before your attack), you may put a Jynx from your hand onto Smoochum (this counts as evolving Smoochum) and remove all damage counters from Smoochum.

    [.] Sweet Kiss
    Choose one of your opponent's Benched Pokémon and switch it with your opponent's Active Pokémon. The new Active Pokémon is now Confused.

    W:[P][M]+10
    R:[W]
    RC:[C]
    Rarity: Common

    By: meditite rox


    Sneasel LV.15 HP60 [D][W]
    BASIC

    [W] Powder Snow 30
    Flip a coin. If heads, the Defending Pokémon is now Asleep. If tails, this attack does nothing.

    [D][C] Beat Up 10x
    This attack does 10 damage times the number of Pokémon with more than 1 type you have in play.

    W:[F][R]+10
    R:[P][D]-20
    RC:[C]
    Rarity: Common

    By: meditite rox


    Snover LV.22 HP60 [G][W]
    BASIC

    [W] Snowball 10+
    During your next turn, Snowball’s attack's base damage is 20 instead of 10.

    [G] Absorb 10
    Remove 1 damage counter from Snover.

    W:[R][M]+10
    R:[W][L]-20
    RC:[C][C]
    Rarity: Common

    By: charmander rox


    Spinarak LV.13 HP60[G][P]
    BASIC

    [P] Poison Sting 10
    Flip a coin. If heads, the Defending Pokémon is now Poisoned.

    [G][C] Leech Life 20
    Remove 2 damage counters from Spinarak.

    Weakness:[R][P]+10
    Resistance:[G]-20
    Retreat Cost:[C]
    Rarity: Common

    By: NidoPrince


    Surskit LV.12 HP30 [G][W]
    BASIC

    [W] Speed Skate 10+
    Flip a coin. If heads, this attack does 10 damage plus 20 more damage.

    [G] Bug Bite 10
    Remove 1 damage counter from Surskit.

    W:[L]+10
    R:[M][F]-20
    RC:
    Rarity: Common

    By: meditite rox


    Swinub LV.9 HP40 [F][W]
    BASIC

    [W] Powder Snow
    Put 1 damage counter on each of your opponent's Benched Pokémon.

    [F] Bash 20

    W:[R][M]+10
    R:[L]-20
    RC:
    Rarity: Common

    By: meditite rox


    Venonat LV.10 HP50 [G][P]
    BASIC

    [G] Leech Life 10
    Remove 1 damage counter from Venonat.

    [P] Confuse Ray 10
    Flip a coin. If heads, the Defending Pokémon is now Confused.

    W:[R][P]+10
    R:[G][F]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Weedle LV.6 HP50 [G][P]
    BASIC

    [G]String Shot 10
    Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

    [P]Poison Sting 10
    Flip a coin. If heads, the Defending Pokémon is now Poisoned.

    W:[R][P]+10
    R:[G][F]-20
    RC:[C]
    Rarity: Common

    By: charmander rox


    Wingull LV.15 HP50 [W][C]
    BASIC

    [.] Super Sonic
    Flip a coin. If heads, the Defending Pokémon is confused.

    [W][C] Water Pulse 20

    W:[L]+10
    R:[F][M]-20
    RC:[C]
    Rarity: Common

    By: meditite rox


    Zubat LV.13 HP40 [P][C]
    BASIC

    [.] Supersonic
    Flip a coin. If heads, the Defending Pokémon is now Confused.

    [P][C]Group Attack 10x
    Does 10 damage times the number of Zubat you have in play. Before doing damage, you may search your deck for any number of Zubat and put them onto your Bench. If you do, shuffle your deck afterward.

    W:[L][P]+10
    R:[G][F]-20
    RC:
    Rarity: Common

    By: charmander rox


    Reactive Arena A
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Each Pokémon in play with any React Energy cards attached to it (both yours and your opponent's) gets +10 HP for each React Energy card attached to it.

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena B
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Each of Pokémon in play with any React Energy cards attached to it (both yours and your opponent’s) does 10 more damage to Active Pokémon (before applying Weakness and Resistance).

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena C
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Any damage done to Active Pokémon with any React Energy cards attached to it (both yours and your opponent's) by an opponent's attack is reduced by 10 for each React Energy card attached to it (after applying Weakness and Resistance).

    Rarity: Uncommon

    By: charmander rox

    Reactive Arena D
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Each player pays [C] less to retreat his of her Pokémon with any React Energy cards attached to it for each React Energy card attached to that Pokémon.

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena E
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Whenever a player attaches a React Energy card from his or her hand to 1 of his or her Pokémon, remove 2 damage counters from that Pokemon.

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena F
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Whenever a player attaches a React Energy card from his or her hand to 1 of his or her Pokémon, remove all Special Conditions from that Pokemon.

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena G
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    All Pokémon in play with any React Energy cards attached to them have no Weakness.

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena H
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    Whenever any Pokémon in play with any React Energy attached to it attacks, don't apply Resistance.

    Rarity: Uncommon

    By: charmander rox


    Reactive Arena I
    Stadium

    This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

    All React Energy in play (both yours and your opponent's) instead provide every type of Energy but provides only 1 Energy at a time.(Has no effect other than providing Energy.)

    Rarity: Uncommon

    By: deredd04


    Reactive Generator
    Trainer

    Search your deck for a React Energy card and put it in your hand. Shuffle your deck afterward.

    Rarity: Uncommon

    By: meditite rox


    Reactive Researcher
    Supporter

    You can only play 1 Supporter card each turn. When you play this card, place it next to your Active Pokémon. When your turn ends, discard this card.

    Search your deck for up to 2 React Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward. Or, search your discard pile for up to 2 React Energy cards, show them to your opponent, and put them into your hand.

    Rarity: Uncommon

    By: meditite rox

    Reactive Potion
    Trainer

    Remove 6 damage counters from one of your Pokémon in play with any React Energy cards attached to it. Then discard 1 React Energy card attached to that Pokémon.

    Rarity: Common

    By: meditite rox


    React Energy [C]
    Special Energy Card

    React Energy provides [C] Energy.

    Rarity: Uncommon

    By: EX: Legend Maker


    Reactive Energy [C]
    Special Energy Card

    If there are any React Energy cards attached to the Pokémon that Reactive Energy is attached to, then Reactive Energy provides Energy every type of Energy but provides only 1 Energy at a time. (Has no effect other that providing Energy.)

    Rarity: Uncommon

    By: charmander rox


    Split Energy
    Special Energy Card

    This card cannot be attached to Pokemon-ex. This card provides every type of Energy but only provides 2 Energy at a time and can’t provide 2 of the same type of Energy.

    Rarity: Uncommon

    By: charmander rox


    Camerupt LV.X HP130 [R][F]
    LEVEL-UP:put onto Camerupt

    [R][F] Lava Splash 30
    Search your discard pile for a [F] Energy card or a [R] Energy card and attach it to Camerupt.

    [R][R][F][F] Eruption
    Discard a [F] Energy and a [R] Energy or 1 React Energy card attached to Camerupt. This attack does 100 damage to 2 of your opponent’s Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

    Put this card onto your Active Camerupt. Camerupt LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.

    W:[W][F]x2
    R:[L][M]-20
    RC:[C][C][C]
    Rarity: Rare Holo

    By: deredd04


    Exeggutor LV.X HP120 [G][P]
    LEVEL-UP:put onto Exeggutor

    [Poké-Power] Reactive Heads
    Once during your turn (before you attack), when you attach a React Energy card from your hand to Exeggutor, you may search your discard pile for an Exeggcute and put it on your Bench. Then you may search your discard pile for a [G] Energy card and a [P] Energy card and attach them to Exeggcute.

    [G][P][C] Egg Swarm 30+
    Does 30 damage plus 30 more damage for each Exeggutor on your Bench and 10 more damage for each Exeggcute on your Bench.

    Put this card onto your Active Exeggutor. Exeggutor LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.

    W:[R][P]x2
    R:[W][L]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: charmander rox


    Lanturn LV.X HP120 [W][L]
    LEVEL-UP:put onto Lanturn

    [L][C][C] Reactive Pulse 50
    If Lanturn has any React Energy cards attached to it, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don’t apply Weakness and Resistance for Benched Pokémon.)

    [W][W][C] Reactive Wave 50+
    If Lanturn has any React Energy attached to it, this attack does 50 damage plus 30 more damage. Or, this attack does 50 damage to one of your opponent's Benched Pokémon.

    Put this card onto your Active Lanturn. Lanturn LV.X can use any attack, Poké-Power, or Poké-Body from its previous level.


    W:[F][G]x2
    R:[M][R]-20
    RC:[C][C]
    Rarity: Rare Holo

    By: meditite rox
     
    Last edited: Nov 12, 2007
  2. charmander rox

    charmander rox New Member

    Tentacool Lv. 6 40HP [W][P]
    [W] Bubble 10
    Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
    [P][C] Poison Sting 20
    Flip a coin. If heads, the Defending Pokemon is now Poisoned.
    W - [L][P]+10
    R - [R][G]-10
    RC -

    Tentacruel Lv. 47 80HP [W][P]
    Poke-Body Sticky Grip
    The Defending Pokemon cannot retreat.
    [W][P][C] Reactive Tentacles 50
    If there are any React Energy cards attached to Tentacruel, the Defending Pokemon is now Poisoned. If there are also any React Energy cards attached to the Defending Pokemon, put 2 damage counters on the Defending Pokemon instead of 1 in between turns.
    W - [L][P]+30
    R - [R][G]-20
    RC -

    Combee Lv. 9 50HP [G][C]
    [C] Pollenate
    Move 1 damage counter or Counter from 1 Pokemon in play to another.
    [G][C] Gust
    Does 20 damage to each Defending Pokemon.
    W - [R][L]+10
    R - [G][F]-10
    RC - [C]

    Vespiquen Lv. 33 100HP [G][C]
    Poke-Power Delicious Honey
    Once during your turn (before you attack), you may discard a React Energy card attached to 1 of your Pokemon in play. If you do, remove 6 damage counters and all Special Conditions from that Pokemon.
    [G][C][C] Defense Order 40
    During your next turn, all damage done to your Pokemon is reduced by 30.
    W - [R][L]+30
    R - [G][F]-30
    RC - [C][C][C]
     
    Last edited: Aug 22, 2007
  3. meditite rox

    meditite rox New Member

    Nincada Lv 18 [G][F] HP50
    [G] Leech Life 10
    Remove 1 damage counter from Nincada
    [F][C] Dig
    Does 30 damage to one of your opponent's Pokemon in play
    W:[R][W]+10
    R:[L][F]-20
    RC:[C]

    Ninjask Lv 37 [G][C] HP70
    Reactive Dodge
    As long as Ninjask has any React Energy attached to it, prevent all effects of attacks, excluding damage, done to Ninjask
    [G][G] X-Scissor 50
    W:[R][L]+20
    R:[F][G]-20
    RC:

    Shedinja Lv 23 [G][P] HP30
    Reactive Guard
    As long as Shedinja has any React Energy attached to it, reduce all damage done to Shedinja by 50.
    [P][P][C] Empty Glare
    Place 2 damage counters on each of your oppoent's Pokemon.
    W:[R][D]+30
    R:[F][C]-20
    RC:
     
    Last edited: Aug 22, 2007
  4. charmander rox

    charmander rox New Member

    Hoppip Lv. 12 40HP [G][C]
    [.] Float
    During your opponent's next turn, prevent all effects of attacks, including damage, done to Hoppip by your opponent's Basic Pokemon.
    [G] Bounce 10
    Switch Hoppip with 1 of your Benched Pokemon.
    W - [R][P]+10
    R - [F][G]-10
    RC -

    Skipbloom Lv. 27 70HP [G][C]
    [C] Cotton Wind 20
    [G] Mysterious Spores 10
    Flip a coin. If heads, choose a Special Condition. The Defending Pokemon is now affected by that Special Condition.
    W - [R][P]+20
    R - [F][G]-20
    RC -

    Jumpluff Lv. 33 90HP [G][C]
    Poke-Body Heavy Pollen
    All React Energy cards in play provide 0 Energy.
    [G] High Winds 40
    Your opponent switches the Defending Pokemon with 1 of your opponent's Benched Pokemon. If the Defending Pokémon has any React Energy cards attached to it, you choose the Benched Pokemon to switch.
    W - [R][P]+30
    R - [F][G]-30
    RC -

    Back to back posts merged. The following information has been added:

    Scyther Lv. 32 60HP [G][C]
    [.] Agility
    Flip a coin. If heads, prevent all effects of attacks, including damage, done to Scyther during your opponent's next turn.
    [G][C] X-Scissor 30
    W - [R][L]+10
    R - [F][G]-10
    RC - [C]

    Scizor Lv. 51 90HP [G][M]
    Poke-Power Metal Guard
    Whenever an attack would damage 1 of your other Pokemon in play, you may use this power. Treat Scizor as if it were that Pokemon.
    [G][M][C] Focused Swipe 60
    If Scizor has any React Energy attached to it, you may choose 1 of your opponent's Benched Pokemon. This attack does 60 damage to that Pokemon instead. (Don't apply Weakness and Resistance.)
    W - [R]+30
    R - [P][G]-30
    RC - [C][C]
     
    Last edited: Nov 4, 2007
  5. meditite rox

    meditite rox New Member

    Tropius Lv 38 [G][C] HP80
    Poke-Power Reactive Winds
    Once during your turn, before you attack, if Tropius has any React Energy attached to it, you may remove 1 damage counter from each of your Pokemon in play.
    [G][C][C] High Gust Blast 30
    Does 10 damage to each of your opponent's Benched Pokemon.
    W:[R]+20
    R:[F][G]-20
    RC:[C][C]
     
    Last edited: Aug 22, 2007
  6. Professor Sycamore

    Professor Sycamore Active Member

    Reactive Arena
    Stadium Card

    Any React energy attached to any active pokemon also count as any energy. (but still only provides one at a time)


    Gible LV.8 [C][F]HP50
    basic pokemon

    [C] Bite 10

    W:[W]+10
    R:[L]-20
    RC:[C]

    Gabite LV.28 [C][F]HP90
    stage 1 pokemon Evolves from Gible

    [C][C] Big Bite 30
    Flip a coin. If heads, the defending pokemon can't retreat or attack.

    [F][F][C] Sand Twister 40
    This attack does 10 damage to your opponents benched pokemon.

    W:[W]+20
    R:[L]-20
    RC:[C][C]


    Garchomp LV.49 [C][F]HP130
    Stage 2 Evolves from Gabite

    Poke-Body: Reactive Scale
    When Garchomp has a React Energy artached to it. Prevent all damage done to your beach by attack (your's and your opponent's).

    [F][F][F][C] Dragon Sandstorm 80
    This attack does 30 damage to each benched pokemon.

    W:[W]+30
    R[L]-30
    RC:[C][C]
     
    Last edited: Aug 19, 2007
  7. charmander rox

    charmander rox New Member

    Reactive Arena is BROKEN! Maybe it should change all React Energy into Rainbow Energy, but not that!

    EDIT: Wait a minute, is that a Retreat Cost on Garchomp?

    Drifloon Lv. 22 40 HP [P][C]
    [C] Drift
    Put 1 damage counter on 1 of your opponent's Pokemon.
    [P][C] Float Away 30
    Switch Brifloon with 1 of your Benched Pokemon.
    W - [L][D]+10
    R - [F][G]-10
    RC -

    Drifblim Lv. 44 90HP [P][C]
    Poke-Body Reactive Free-Floating
    All of your Pokemon in play with any React Energy attached to it has a Retreat Cost of 0.
    [P][P][C] Ominous Wind 30
    Does 30 damage to each of your opponent's Benched Pokemon.
    W - [L][D]+30
    R - [F][G]-30
    RC - [C][C]

    Split Energy
    Special Energy card
    This card cannot be attached to Pokemon-ex. This card provides 2 Energy of any type, but cannot provide 2 of the same Energy. At the end of your turn, if Split Energy is still attached to 1 of your Pokemon, return Split Energy to your hand.
     
    Last edited: Aug 22, 2007
  8. charmander rox

    charmander rox New Member

    Aron 60HP :metal::fighting:
    :fighting: Rock Throw 10
    Don't apply Resistance.
    :metal::colorless Gobble Up 10
    Discard all :metal: Energy attached to the Defending Pokemon, then remove 1 damage counter from Aron for each Energy card discarded in this way.
    W - :fighting::water:+10
    R - :psychic::colorless-10
    RC - [C][C]
     
    Last edited: Sep 17, 2007
  9. charmander rox

    charmander rox New Member

    Lairon 90HP :metal::fighting:
    :fighting::colorless Rock Slide 30
    Does 10 damage to 2 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
    :metal::metal::colorless Metal Charge 60
    W - [F][W]+20
    R - [P][C]-20
    RC - [C][C]
     
    Last edited: Aug 22, 2007
  10. charmander rox

    charmander rox New Member

    Aggron 140HP :metal::fighting:
    :colorless Iron Devouring
    Discard as many :metal: Energy and React Energy cards attached to Aggron as you like. Remove 3 damage counters from Aggron for each :metal: Energy discarded in this way, and 5 damage counters for each React Energy card discarded in this way.
    :metal::fighting::colorless:colorless Iron Tail 70
    You may flip a coin. If heads, this attack does 200 damage instead of 70. If tails, this attack does nothing.
    W - [F][W]+30
    R - [P][C]-30
    RC - [C][C][C][C]
     
    Last edited: Aug 22, 2007
  11. Professor Sycamore

    Professor Sycamore Active Member

    Numel LV. 10 :fire::fighting:
    Basic Pokemon

    :fire: Smoke Out 10
    Flip a coin. If heads, switch the defending pokemon with 1 of your opponent's benched pokemon. (You select the pokemon.)

    W::water:+20
    R::lightning-20
    RC:colorless
     
  12. charmander rox

    charmander rox New Member

    Usually, an attack like that would be an auto-switch, with the opponent's choice.

    Exeggcute 60HP :grass::psychic:
    :grass: Leech Seed 10
    Remove damage counters from Exeggcute equal to the damage done by this attack.
    :psychic::colorless Psyward 20
    Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
    W - :fire::dark:+10
    R - :water::lightning-10
    RC - :colorless
     
    Last edited: Aug 22, 2007
  13. charmander rox

    charmander rox New Member

    Exeggutor 90HP:grass::psychic:
    :psychic: Psychic Chance
    Draw 3 cards.
    :grass::colorless Reactive Eggs 40x
    Flip a coin for each Energy attached to Exeggutor (excluding React Energy). This attack does 40 damage times the number of heads. This attack does an additional 40 damage for each React Energy card attached to Exeggutor.
    W - :fire::dark:+20
    R - :water::lightning-20
    RC - [C][C]
     
    Last edited: Aug 22, 2007
  14. Professor Sycamore

    Professor Sycamore Active Member

    Camerupt LV.48 :fire::fighting:HP100
    Stage 1 Evolves from Numel

    :pbody: Sheet Rock
    When your opponent evolves a pokemon from their hand into a pokemon-ex or levels up their active pokemon, put 4 damage counters on that pokemon.

    :fire::fire::fighting: Lava Flow 70
    This attack does 20 to each of your opponent's benched pokemon with no energy cards attached.

    W::water:+30
    R::lightning-30
    RC::colorless:colorless
     
  15. Professor Sycamore

    Professor Sycamore Active Member

    Camerupt LV.X [F][R]HP130
    Level Up Pokemon

    :fire::fighting: Lava Splash 30
    Search your discard pile for a [F] or [R] and attach it to Camerupt.

    :fire::fire::fighting::fighting: Eruption
    Discard a [F] and [R] or 1 react energy attached to Camerupt. Do 70 damage to 2 of your opponent's pokemon. (don't apply weakness and resistance to benached pokemon)

    W::water:2x
    R::lightning-30
    RC::colorless:colorless
     
    Last edited: Aug 21, 2007
  16. charmander rox

    charmander rox New Member

    Eruption is much worse than Split Bomb. You forgot 1 major rule: All final evolutions must use React Energy.

    Bronzor 60HP :psychic::metal:
    :psychic: Ringing Call
    Search your deck for a Pokemon card and put it in your hand. Shuffle your deck afterwards.
    :metal::colorless Screen Attack 20
    During your opponent's next turn, prevent all effects of attacks, including damage, done to your Benched Pokemon.
    W - :fire:+10
    R - :psychic::grass:-10
    RC - :colorless:colorless
     
    Last edited: Aug 22, 2007
  17. Blassari

    Blassari New Member

    This should be:

    Reactive Arena
    Stadium Card

    Any React Energy attached to any Active Pokémon provides now every type of Energy, but only one type at time.

    "Stadium rule blaah blaaaaaaaaaaaaahh................."
     
  18. Charizardian

    Charizardian New Member

    Lotad LV. 9 40 HP LV. 9 {W}{G}
    Basic Pokémon

    {C} Surprise! 10
    Flip a coin. If heads, choose one card in your opponent's hand without looking. Your opponent shuffles that card back into their deck.

    W:{P}
    R:N/A
    RC:{C}
    It disguises itself as a lily pad to avoid being discovered by larger enemies. It spends almost it's whole life in water.

    Lombre LV. 22 70 HP {W}{G}
    Stage 1-Evolves from Lotad

    Poké-Body: Happy Rain
    Whenever you attach a {W} energy to Lombre, remove 1 damage counter and all Special Conditions from all your Lombre and Lotad.

    {W}{C} Slash 30

    W:{P}
    R:N/A
    RC:{C}
    After evolving, it gains the courage to fight. It is more protective of it's territory and will fight against even the largest predators invading it.

    Ludicolo LV. 49 110 HP {W}{G}
    Basic Pokémon

    Poké-Body: Dual Flow
    All of your Pokémon with both a {W} energy and a {G} energy attached to it has a Retreat Cost of 0.

    {C} High Kick 30
    If Ludicolo has any React Energy attached to it, flip a coin. If heads you may split this damage between the Active Pokémon and one of your opponent's Benched Pokémon in any way you like.

    {W}{W}{C} Hydro Pump 70+
    This attack does 70 damage plus 10 more damage for each energy attached to Ludicolo but not to pay for this attack's cost. You can't add more than 30 damage in this way.

    W:{P}
    R:N/A
    RC:{C}{C}
    Despite being carefree, they still are on the constant alert for danger and will protect people it is loyal to.
     
    Last edited: Aug 22, 2007
  19. meditite rox

    meditite rox New Member

    You forgot React Energy.

    The Camerupt's attack seems better than Camerupt Lv. X's attack.
    Chinchou Lv 18 [L][W] HP50
    [L] Spark 10
    Does 10 damage to one of your opponent's Benched Pokemon
    [W] Splash 30
    Flip a coin. If tails, this attack does nothing.
    W:[F][G]+10
    R:[M][R]-20
    RC:

    Lanturn Lv 45 [L][W] HP90
    Poke-body Light Waves
    Whenever Lanturn is damaged by an opponent's attack (even if Lanturn is Knocked Out), the attacking Pokemon is now Confused.
    [L][W][C] Hydro Volt 50
    Flip a coin. If heads, the Defending Pokemon is Paralyzed.
    W: [F][G]+30
    R:[M][R]-20
    RC:[C][C]

    Lanturn Lv X [L][W] HP120
    [L][C][C] Reactive Pulse 50
    If Lanturn has any React Energy attached to it, this attack does 10 damage to each of your opponent's Benched Pokemon.
    [W][W][C][C] Reactive Wave 50+
    If Lanturn has any React Energy attached to it, this attack does 50 damage plus 50 more damage or you may do 50 damage to one of your opponent's Benched Pokemon.
    W:[F][G]x2
    R:[M][R]-20
    RC:[C][C]
     
    Last edited: Aug 22, 2007
  20. charmander rox

    charmander rox New Member

    Here's my suggestions to change it:
    Ludicolo LV. 49 120 HP [W][C]
    Stage 2 - Evolves from Lombre

    [G][C] Giga Drain 40
    Remove damage counters from Ludicolo equal to the damage done to the Defending Pokemon.

    [W][W][C] Hydro Pump 50+
    Does 50 damage plus 20 more damage for each [W] Energy attached to Ludicolo, but not used to pay for this attack, and 20 more damage for each React Energy card attached to Ludicolo. You cannot add more than 40 damage in this way.

    W: [P][G]+30
    R: [W][M]-30
    RC:[C][C]

    Back to back posts merged. The following information has been added:

    Solrock 70HP :psychic::fighting:
    :ppowr:Solar Boost
    Once during your turn, before you attack, you may attach a React Energy card from your hand to 1 of your Lunatone in play. This power can't be used if Solrock is affected by any Special Conditions.
    :fighting::colorless:colorless Solar Flare 70
    Flip a coin. If heads, the Defending Pokemon is now Burned. If tails, discard all Energy cards attached to Solrock.
    W - :water::grass:+20
    R - :fire::fighting:-20
    RC - [C][C]
     
    Last edited: Aug 22, 2007

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