EX: The Beginning

Discussion in 'Create-A-Card' started by lunatone_solrock, Nov 20, 2003.

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  1. lunatone_solrock

    lunatone_solrock New Member

    Here's a new one:

    Rare Holo
    Alakazam
    Banette
    Cloyster
    Dusclops
    Espeon
    Flareon
    Gorebyss
    Huntail
    Jolteon
    Lunatone
    Misdreavus
    Ninjask
    Octillery
    Porygon2
    Solrock
    Umbreon
    Vaporeon
    Wailord
    Xatu

    Rare
    Absol
    Ariados
    Ampharos
    Claydol
    Camerupt
    Delibird
    Ditto
    Houndoom
    Kecleon
    Shedinja
    Shiftry
    Yanma
    Secret Potion
    Energy Boost (Pokemon Tool)
    Rare Power Energy
    Magnetic Field (Stadium)

    Uncommon
    Arcanine
    Duskull
    Flaafy
    Growlithe
    Kadabra
    Nuzleaf
    Numel
    Porygon
    Remoraid
    Shuppet
    Super Energy
    Multiheal Energy
    Double Power Energy
    Bill's Father (Supporter)
    Hex Maniac (Supporter)
    Medicineman of the Desert (Supporter)
    Medicinal Gem (Pokemon Tool)
    Hyper Potion

    Common
    Abra
    Baltoy
    Clamperl
    Eevee
    Houndour
    Mareep
    Mawile
    Natu
    Nincada
    Sableye
    Seedot
    Shellder
    Wailmer
    Pokemon Supporter (Supporter)
    Dragon Tamer (Supporter)
    Super Nerd (Supporter)
    Double Potion
    Full Restore
    Energy Root
    Rainbow Gem (Pokemon Tool)
    Berry Juice (Pokemon Tool)
    Mystery Berry (Pokemon Tool)
    TM-Mini Metronome
    TM-Dark Bind
    TM-ExtraSensory
    TM-Fire Spin
    TM-Water Pool
    TM-Shockbeam
    TM-Hyper Drain
    TM-Earthquake
    TM-Meteor Mash
     
    Last edited: Aug 27, 2005
  2. lunatone_solrock

    lunatone_solrock New Member

    Please sponsor your ideas here!
     
  3. Eevee234

    Eevee234 New Member

    Umbreon Type:Dark HP:70
    Stage1 evolves from Eevee
    (D) Dark Slash-20
    (*)(*)(D)Feint Attack-50
    Choose 1 of your opponents pokemon this attack does
    30 damage to that pokemon.( Don't apply weakness and resistance)

    Weakness Resistance Retreat Cost
    (Figh) (P) (*)(*)
    Picture: Umbreon sitting on top of a rock in the night staring at the moon.
     
  4. lunatone_solrock

    lunatone_solrock New Member

    Good.
    It looks like fun!
    Here's some:

    Solrock (P) 80HP

    Poke-Power (Good Morning)
    Once during your turn, you may flip a coin. If heads, you may remove two damage counters from one of your Pokemon. This power works even if Solrock is affected by Special Conditions.

    (P)(P)(P) ExtraSensory Plus 60
    Flip a coin. If heads, you may draw a card. If the card is an energy card, attach it to any of your Pokemon.

    Weakness (D)
    Resistance
    Retreat Cost (*)

    Lunatone (P) 80HP

    Poke-Power (Good Night)
    Once during your turn, you may flip a coin. If heads, you may put two damage counters on one of your opponent's pokemon. This power works even if Lunatone is affected by Special Conditions.

    (P)(P)(P) ExtraSensory Plus 60
    Flip a coin. If heads, you may draw a card. If the card is an energy card, attach it to any of your Pokemon.

    Weakness (D)
    Resistance
    Retreat Cost (*)

    There!
     
  5. Eevee234

    Eevee234 New Member

    Eevee HP40
    Basic Pokemon Type:(*)
    (*)Tackle-20
    (*)(*) Evolution Chain
    Flip a coin, if heads search your deck for any Eevee evolutions, and put the card in your hand. (Shuffle your deck afterward.) If tails, this does nothing.

    Weakness Resistance Retreat Cost
    (Ground) (P) (*)
     
    Last edited: Nov 20, 2003
  6. lunatone_solrock

    lunatone_solrock New Member

    Porygon (C) 50HP

    (C) Peck 10
    (C)(C) Psybeam 30
    Flip a coin. If heads, the defending Pokemon is now confused.

    Weakness (F)
    Resistance
    Retreat Cost (*)

    Porygon2 (C) 80HP

    Poke-Body (Password)
    When your opponent announces an attack, he or she flips a coin. If tails, prevent all effects of attack, including damage, done to Porygon2.

    (C) Skill Sharpen
    During your next turn, any damage done by your active Pokemon is added by 20 damage.

    (C)(C)(C) Database Download 40
    If the defending Pokemon has any trainer card attached to it, take one energy card attached to Porygon2 and put it in your hand. That energy card became a copy of the trainer card attached to the defending Pokemon.

    Weakness (M)
    Resistance
    Retreat Cost (*)(*)
     
  7. Eevee234

    Eevee234 New Member

    Arcanine Type:(F) HP90
    Stage1 Evolves from Growlithe
    (F)(*)Extremespeed
    Choose a pokemon from your opponents bench do 20 damage to that pokemon.
    (F)(F)(F)(*)Fiery Strike-70
    Discard 2 (F) energy in order to use this attack.

    Weakness Resistance Retreat Cost
    (W) (G) (*)(*)(*)
     
  8. lunatone_solrock

    lunatone_solrock New Member

    Seedot (G) 40HP

    (G) Acorn Barrage 40
    Flip a coin. If tails, this attack does nothing.

    Weakness (R)
    Resistance
    Retreat Cost (*)

    Nuzleaf (G) 70HP

    (G)(G) Toxicate 30+
    Flip three coins. This attack does 30 damage plus 20 more for each heads. If you get at least two heads, the defendng Pokemon is now poisoned.

    Weakness (R)
    Resistance
    Retreat Cost (*)(*)

    Shiftry (G) 110HP

    Poke-Power (Tornado Twister)
    Once during your turn, if your opponent has more than three cards in his or her hand, you may make your opponent shuffle his or her hand into his or her deck and draw three cards. his power stops working if Shiftry is affected by any special conditions.

    (G)(G)(D) Chaos 70
    Put a card face down from your hand. Your opponent guess wether it's a okemon card, a trainer card or an energy card. if your opponent guessed wrong, you may look at your prizes and leave it face up. If your opponent guessed right, he or she may draw two cards. Either way, return the card back to your hand.

    Weakness (R)
    Resistance
    Retreat Cost (*)(*)
     
  9. lunatone_solrock

    lunatone_solrock New Member

    Yanma (G) 70HP

    (G)(C)(C) Random Swift
    Flip three coins. For each heads, you may put two damage counters on any Pokemon in play.

    (G)(G)(C) Silver Storm 40+
    This attack does 40 damage plus 20 more for each of your Pokemon that have at least two damage counters on them.

    Weakness (R)
    Resistance (F)
    Retreat Cost

    Absol (D) 60HP

    Poke-Power (Risky Move)
    Once during your turn, you may put up to four damage counters on one of your opponent's Pokemon. Then, flip a coin. If tails, knock out Absol. This power can't be use if Absol has more than four damage counters on it.

    (D)(C) Power Abuse
    Put up to six damage counters on the defending Pokemon. The, put that much damage counters on any of your Pokemon.

    Weakness
    Resistance (P)
    Retreat Cost (*)

    Misdreavus (P) 70HP

    (P) Pain Split
    Count the number of damage counters on Misdreavus and the defending Pokemon. Divide the number by two (Rounded up to the nearest ten). Put that many damage counters on Misdeavus and the defending Pokemon.

    (P)(P) Super Syncrowave 30
    If Misdreavus and the defending Pokemon has the same number of damage counter on them, knock out the defending Pokemon.

    Weakness (D)
    Resistance (F)
    Retreat Cost (*)
     
  10. Eevee234

    Eevee234 New Member

    Flareon Type(F) HP80
    Stage1 Evolves from Eevee
    Poke-Power Flaming Streak
    You may search your deck for a (F) energy and equip it to any of your (F) pokemon.
    (F)(F)Desperate Flamethrower-40-
    This attack does 40 minus the number of pokemon in your opponents bench.
    (F)(F)(F)(F)Raging Fire-50+
    This attack does 50 damage plus the number of fire energys attached to Flareon.

    Weakness:Water
    Resistance:Grass
    Retreat Cost:(*)(*)(*)

    (W)
     
  11. lunatone_solrock

    lunatone_solrock New Member

    Great, Eevee234!

    Trainer (Supporter)
    Bill's Father

    Draw three cards. Then, shuffle two of those cards back into your deck.

    Trainer (Supporter)
    Medicineman of the Desert.

    Use this card along with a healing trainer card. When you remove any damage counter from any of your Pokemon, you may put the number of damage counter you remove from one of your Pokemon to one of your opponent's Pokemon.

    Trainer (Supporter)
    Hex Maniac

    Look at the top seven cards from your deck. If any of them is a supporter card, Hex Maniac copies the effects of that trainer card. Then, discard the supporter card and put the six cards back on the deck in any way you like.

    Hope more fresh ideas coming!
     
    Last edited: Nov 23, 2003
  12. Eevee234

    Eevee234 New Member

    BaltoyHP50 Type:Ground
    Basic Pokemon
    (Gro)Stone Barrage-10
    Choose a pokemon from your opponents bench and do 10 damage to that pokemon. ( Don't apply Weakness and Resistance).
    (Gro)(Gro)(Gro)Explosion-50
    Baltoy does 50 damage to itself. Do 10 damage to each pokemon in both players benches.

    Weakness:Water
    Resistance:Electric
    Retreat Cost:(*)(*)
     
  13. lunatone_solrock

    lunatone_solrock New Member

    Natu (P) 50HP

    (P)(P) Kinesis Blast 30
    Flip a coin. If heads, you may put one damage counter on one of your opponent's benched Pokemon.

    Weakness (L)
    Resistance (F)
    Retreat Cost

    Xatu (P) 90HP

    (P) Psychokinesis 30

    (P)(P)(P) Functional ESP
    You may choose wether to put 4 damage counters on the defending Pokemon or draw three cards.

    Weakness (L)
    Resistance (F)
    Retreat Cost (*)

    Delibird (W) 80HP

    Poke-Body (Flyaway Twister)
    All retreat costs are reduced by (*). Then, put a damage counter on the retreating Pokemon.

    (W)(C)(C) Surprise Delivery 50
    You may return a special energy card from your discard pile into your deck.

    Weakness (L)
    Resistance (F)
    Retreat Cost
     
  14. Eevee234

    Eevee234 New Member

    Trainer
    Secret Potion
    You can remove 4 damage counters from your active pokemon and heal all status problems from any of your pokemon including benched ones.
     
  15. treecko_332

    treecko_332 New Member

    Doulble Potion
    Remove 5 damage counters from one of your pokemon, if you can't remove a damage from the defending pokemon.
     
  16. Eevee234

    Eevee234 New Member

    TM Shockbeam
    If you use this card your electric pokemon's attack gets boosted by 30 damage. ( This card lasts for 3 turns ).
     
  17. treecko_332

    treecko_332 New Member

    Magnetic Field (Stadium)
    When magnetic feild comes into play put a force counter on it for each pokemon you 'control'. (couldn't find a better word, and, its like Magic) For eack magnet counter on Magnetic feild, electric and steel pokemon with resistances have +10 to resistance. (for examle: if magnamite(electric) has resistance to steel(-30)and magnetic feild has 3 forse counters on it magnamite has resistance to steel (-60))
     
    Last edited: Nov 26, 2003
  18. Eevee234

    Eevee234 New Member

    Shellder(W)HP:40
    Basic Pokemon
    (W)Distracting look
    Flip a coin if heads, the defending pokemon can't attack on the next turn.
    (W)(*)Water Gun-30

    Weakness- Electric
    Resistance- Fire
    Retreat Cost- *
     
  19. lunatone_solrock

    lunatone_solrock New Member

    Rainbow Gem (Pokemon Tool)

    You may switch the type of the Pokemon this card is attached to. At the end of your turn, discard Rainbow Gem.

    Berry Juice (Pokemon Tool)

    Between turns, you may remove four damage counters from the Pokemon you attach this card to. Then, discard Berry Juice.

    Mystery Berry (Pokemon Tool)

    You may either discard two cards from your hand in order to remove three damage counters from the Pokemon this card is attached to or you may put three damage counters on the Pokemon this card is attached to in order to return two cards from your discard pile into your hand. At the end of your turn, discard Mystery Berry.
     
  20. lunatone_solrock

    lunatone_solrock New Member

    Rare Power Energy (Special Energy Card)

    This card provides every type of energy but one energy at a time. The Pokemon this card attached to can't be knocked out. Then, at the end of your next turn, discard this card.

    Super Energy (Special Energy Card)

    This card provides (*)(*) energies. Search your deck for any Pokemon tool card and attach the card to the Pokemon with this card attached to it.

    Multiheal Energy (Special Energy Card)

    This card provides (*) energy. If the Pokemon this card attached to is affected by any Special Conditions, you may remove the Special Condition and discard this card.

    Double Power Energy (Special Energy Card)

    This card provides all type of energy cards attached to the defending Pokemon.
     

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