Flower Power (Eon)

Discussion in 'Deck Help and Strategy' started by SwampertEX, Nov 11, 2003.

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  1. SwampertEX

    SwampertEX New Member

    4 Oddish
    4 Gloom
    2 Vileploom (Aq.)
    2 Bellossom (Aq.)
    3 Scyther ex
    3 Dunsparce

    4 Rare Candy
    4 Elm's Method
    4 Oran Berry
    4 Oak's Research
    3 Bill's Maintanence
    2 TV
    1 Fisherman

    14 Grass
    4 Boost

    Couldn't decide between the weeds, so I used both! Tell me what you think!
    -Ben (a.k.a. SwampertEX)
  2. Spectreon

    Spectreon New Member

    I would drop the Elms for Fast Balls. Garunteed Oddish Evolution. Dont forget that with EXP and AQ you can mix and match your weaknesses. If you play in a Fire envirement, Play weak to Psy, if you play in a Psy env, play weak to fire. If not half them. With Rare Candies, you can also drop a Gloom or 2 and add 2 other cards, possibly trainers....
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