full bench queen and dusknoir

Discussion in 'Deck Help and Strategy' started by master of puppets, Aug 19, 2007.

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  1. master of puppets

    master of puppets New Member

    ive been playing this deck for about 3-4 weeks now and it works pretty good, i would just like to fix anymore problems anyone might see before battle roads.

    pokemon:23

    4 nidoran mt
    2 nidorina mt
    3 nidoqueen mt
    1nidoqueen df (maybe another instead of a mt one, it helps setup a lot)

    2 duskull dp
    1 dusclops dp
    2 dusknoir dp

    1 poochyena
    1 mightyena ex

    3 chingling mt
    1 chimecho

    1 feebas d
    1 milotic d (might want to try different techs if anyone can think of one)

    trainers:22

    4 celios network
    2 holons mentor
    3 tv reporters
    4 rare candy
    2 windstorm
    1 warp point
    2 phobies stadium
    1 night maintenence
    1 scott
    2 team galactics wager

    energy:15
    4 double rainbow
    2 scramble (came back for the win when my opponent had 2 prizes and i had 6!)
    9 psychic

    i was thinking about playing 1 or 2 cyclone energy incase cant manage to get out a mightyena ex.
    maybe castaway and strength charm.
    and possibly holons castform for invatation-able energy if i need it. it would suck to start with though.

    the stratagy of it is to be doing a constant 90 with the queen because if they try to match my bench, so that i can only do 50, i just shuffle one of their bench into their deck with dusknoir. the mightyena ex lets me put their powered up active pokemon to the bench so i can shuffle that in instead of some semi-powered poke, and the milotic is there for set up help (obviously) and to fill up my bench with something useful. but if anyone can think of a better tech than the milotic please tell me.
    it works very good when i get delta nidoqueen and sharing out early and i havnt lost once when i get that set-up, but sometimes ill end up getting prize scewed and wont beable to set up my nidoqueen d, mightyena ex or milotic.

    if anyone might have some addvice on how to speed up the deck/increase consistancy/more disruption please inform me!
    all help and comments are well come! thank to anyone who wants to help!
     
    Last edited: Sep 5, 2007
  2. Mew*

    Mew* Active Member

    You may want to consider Boost Energy so you can power Nidoqueen δ in one burst.
     
  3. master of puppets

    master of puppets New Member

    thanks i was thinking about that but i wasnt sure if i could make room for it. does anyone else have ideas?
     
  4. Hatter™

    Hatter™ Active Member

    play mightyena Ex in the deck, and 3/2/3 dusknoir is a bit much IMO
    go 4 chingling... chimecho is meh or go 3/1 ching/mecho
     
  5. master of puppets

    master of puppets New Member

    would it really be worth it to add in another energy type? and if i did use it how many should i play and should i just take out something from the dusknoir line?

    any other suggestions?
     
    Last edited: Aug 19, 2007
  6. Hatter™

    Hatter™ Active Member

    yes it is worth it.. because mighty puts the threat to the bench, then you shuffle it in
     
  7. master of puppets

    master of puppets New Member

    WOW! i thought you ment to put it in there for more disruption, i cant believe i missed that! thanks a lot. im deffenatly putting that in, what should i take out for it and how many should i put in?
     
  8. Hatter™

    Hatter™ Active Member

    and 1-1 line should be efficient..
    hmm in my list i only play 2/1/2 dusknoir
    but if you wanna kepp noir at that take out 2 psychic
    o ya and you may wanna play scramble cuz you use ching/chime to get stuff and sac it, then you drop scramble
     
  9. master of puppets

    master of puppets New Member

    alright i edited my list to add that in. i took out a psy energy and a dusclops. i took out a dusclops insted of the second psy energy so that im not to low on energy but now im im tight on rare candys. any other advice people?
     
    Last edited: Aug 19, 2007
  10. Nebraskaman

    Nebraskaman New Member

    i got to thinking yesterday and i thought about a deck like this
     
  11. master of puppets

    master of puppets New Member

    well i think my pokemon set up is good, does anyone have suggestions trainer or energy wise? like how i could fit in castaway and strength charm for all those 100 hp pokes and to add consistinsy? and would budew help more than chingling or could i play both?
     
  12. Bobby

    Bobby New Member

    I tried this too and I feel like there's other stuff that can basically accomplish the same thing (Infernape does the same amount for 2), although Dusknoir's power is pretty nice. I like the Mightyena. Add some Galactic's Wager so you can shuffle the returned pokemon into the deck.
     
  13. OLD_SCHOOL_PLAYER

    OLD_SCHOOL_PLAYER New Member

    The returned pokemon already go into the deck...
     
  14. fragnito

    fragnito New Member

    try crawdaunt ex instead of dusknoir
     
  15. master of puppets

    master of puppets New Member

    what exactly does the crawdaunt do?

    Back to back posts merged. The following information has been added:

    oh i see it does the same thing as the dusknoir. im not to sure if i want to put that in cause its another energy type, it has double weakness and its an ex i also cant play scramble and DRE on it and it doesnt use damage counters like the dusknoir does to get past metal emergy and other stuff like that.
     
    Last edited: Aug 20, 2007
  16. Mob2099

    Mob2099 New Member

    my 2 cents worth.....

    pokemon:22

    4 nidoran mt
    3 nidorina mt
    3 nidoqueen mt
    1nidoqueen df

    2 duskull dp
    1 dusclops dp
    2 dusknoir dp

    1 poochyena
    1 mightyena ex

    3 chingling mt
    1 chimco :thumb:

    trainers:23

    4 celios network
    2 holons mentor
    2 castaway :thumb:
    4 stevens advice
    3 rare candy
    3 windstorm
    1 warp point
    1 switch
    1 nighty?
    2 strength charm :thumb:

    energy:15
    4 double rainbow :biggrin:speed
    2 scramble
    9 psychic
     
  17. master of puppets

    master of puppets New Member

    yea i think that looks really good thanks a lot. im going to add a lot of this stuff to my list. anything else? my metagame is going to be magmortor lv x, mario, infernape, gatr and other random decks.
     
  18. Hatter™

    Hatter™ Active Member

    master: crawdaunt ex and dusknoir are not the same..
    dusknoir- o deck
    crawdaunt- to hand
    if you wanna play craw, you gotta make your starter(or put in a couple) mawile PK, so you put poke to hand then make them discard
     
  19. Ra2xse

    Ra2xse New Member

    I think that this list is better:
    Pokemons:
    4-2-3 Nidoqueen MT
    1 Nidoqueen d DF

    2 Duskcull CG
    1 Dusclops CG
    2 Dusknoir DP

    1-1 Mightyena ex HP

    4 Tauros CG
    =21
    Trainers:
    2x Scott
    4x Celio's Network
    2x Holon Mentor
    3x TVR
    2x Steven's Advise
    2x Copycat
    =15+21=36
    1x Phoebe's Stadium
    3x Windstorm
    4x Rare Candy
    =8+36=44
    Energys:
    4x DRE
    4x WP (free retreats)
    8x Psychic
     
  20. master of puppets

    master of puppets New Member

    thanks. i think ill pass on the wp energy but i might add some tv reporter and/or scotts, it would be kind of bad if my only draw cards were stevens and i had a big hand.
     
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