ShaunAndersen
New Member
2-2 Darkrai LvX
4-4 Weavile (2 DP Weavile/2 SW Weavile)
4 Sableye SW
=16
17 Dark Energy :dark: (All Special)
=17
2 TGM
2 Warp Point
2 Felcitiy's Drawing
3 Master Ball
1 Speed Stadium
2 Mr.Stone's
2 Prof.Oak's
3 Celio's Network
3 Plus Power
2 PokeDex
2 NM
3 Quick Ball
Darkrai L.38 – Darkness – HP70
Basic Pokemon
[.] Reaching Arm: Search your deck for 1 Energy card, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
[D][D][D] Dark Pursuit: 50 damage. If the Defending Pokemon is Cresselia, this attack’s base damage is 100 instead of 50.
Weakness: Fighting (+20)
Resistance: Psychic (-20)
Retreat: 1
Darkrai L.X – Darkness – HP100
Level Up
Poke-Body: Dark Shadow
All Basic Darkness Energy cards attached to your Darkness type Pokemon gain the following text: “If the Pokemon this card is attached to does damage to any Active Pokemon, that damage is increased by 10.” This Body stops working if another of your Pokemon’s Dark Shadows is already in effect.
[D][D][C] Eternal Darkness: 40 damage. The Defending Pokemon is now Asleep. In between turns, the opponent flips 2 coins, and the Pokemon doesn’t wake up unless both are heads. If both are tails, the Defending Pokemon is Knocked Out.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Strategy- Weavile DP does tons of damage because all the energy is dark and darkrai need 3 energy to attack. Celio's to get out the LvX. Darkrai lvX for quick knock outs with Eternal Darkness.
4-4 Weavile (2 DP Weavile/2 SW Weavile)
4 Sableye SW
=16
17 Dark Energy :dark: (All Special)
=17
2 TGM
2 Warp Point
2 Felcitiy's Drawing
3 Master Ball
1 Speed Stadium
2 Mr.Stone's
2 Prof.Oak's
3 Celio's Network
3 Plus Power
2 PokeDex
2 NM
3 Quick Ball
Darkrai L.38 – Darkness – HP70
Basic Pokemon
[.] Reaching Arm: Search your deck for 1 Energy card, show it to your opponent, and put it in your hand. Shuffle your deck afterward.
[D][D][D] Dark Pursuit: 50 damage. If the Defending Pokemon is Cresselia, this attack’s base damage is 100 instead of 50.
Weakness: Fighting (+20)
Resistance: Psychic (-20)
Retreat: 1
Darkrai L.X – Darkness – HP100
Level Up
Poke-Body: Dark Shadow
All Basic Darkness Energy cards attached to your Darkness type Pokemon gain the following text: “If the Pokemon this card is attached to does damage to any Active Pokemon, that damage is increased by 10.” This Body stops working if another of your Pokemon’s Dark Shadows is already in effect.
[D][D][C] Eternal Darkness: 40 damage. The Defending Pokemon is now Asleep. In between turns, the opponent flips 2 coins, and the Pokemon doesn’t wake up unless both are heads. If both are tails, the Defending Pokemon is Knocked Out.
Weakness: Fighting (x2)
Resistance: Psychic (-20)
Retreat: 1
Strategy- Weavile DP does tons of damage because all the energy is dark and darkrai need 3 energy to attack. Celio's to get out the LvX. Darkrai lvX for quick knock outs with Eternal Darkness.
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