Gengar C Deck Name: Gengar C Author: Tyler Allen Date: 3/17/11 Format: MD-CL Introduction: First-off, let me tell you that this is just a mini-article, to tell you about a deck I think can do well in this format. Now, Gengar C was first introduced last year, in states, taking first place in Illinois states and fourth place in missouri states. It proved to be a very fast deck, being able to take six prizes in six turns. Of course, the deck was a little bit better last format, when there was Claydol, that was easily snipe-able with Garchomp C, but now the use of Uxie and Azelf as increased. The only other things it lost from the rotation was Rosanne's reasearch, and being able to use Claydol yourself. Anywasy, onto the list: Pokemon: 3 Gastly (Stormfront) 2 Haunter (Triumphant) 1 Gengar (Prime) 2 Gengar (Stormfront) 1 Gengar lv. x (Arceus) 2 Garchomp C (Supreme Victors) 2 Garchomp C lv. X ( Supreme Victors) 2 Uxie (Legends Awakened) 1 Azelf (Legends Awakened) 1 Mewtwo (Majestic Dawn) 1 Mewtwo Lv.X (Legends Awakened) 2 Smeargle (Undaunted) 1 Crobat G (Platinum) Trainers/Supporters/Stadiums: 4 Cyrus' Conspiracy 3 Bebe's Search 3 Pokemon Collector 3 Broken Time-Space 3 Rare candy 3 Poke' Turn 3 Energy Gain 1 Sp Radar 4 Pokemon communication Energy: 6 Psychic energy 4 Call energy 4 Double colorless energy Main Strategy: The main goal of this deck is to take six prizes in six turns. Once you get set up, you should be taking a prize card every turn. The reason you run a high count of pokemon communication is because during certain games you only need certain pokemon. So, if you don't need gengars, you can shuffle them back into your deck to help set up some Garchomps. But lately, in a lot of games i've found myself setting up both, and attacking with each every other turn. Like, i'll use gengar to knock out an Uxie, then next turn I'll use Garchomp to dragon rush a pokemon. That's a quick way to get six prizes. Onto the cards. Gastly: The stormfront one is best as it gives you one turn of trainer lock. Haunter: I like the Triumphant one best because it puts people to sleep and has free retreat. Gengar (stormfront) An execellent card. It lets you shadow room Uxies and Azelfs and the like, and also has poltergeist, which you won't be using much. A huge part of why he is used is fainting spell. That can get you a prize card if your opponent knocks you out. Gengar (prime) Added disruption by taking cards out of the game. Gengar Lv.X is in here for the same reason. Garchomp C+Garchomp C Lv. X: Garchomp C lv. X is what I consider to be the BCIF. It has healing breath that heals off all the damage on your SP pokemon and it has dragon rush, which, for an energy gain and a dce can do Eighty damage to anyone on the field. Uxie: Standard draw for this format. Azelf: A card used for getting pokemon out of your prizes. Mewtwo MD+Mewtwo Lv.X: This lets you wall against all SP decks, and if they don't have a counter, you get an autowin. Smeargle UD: The ideal starter of the deck helping you get a faster start by using more than one supporter a turn. Crobat G: This is great for this deck as it allows you to add on extra damage to any pokemon and makes you one-shot Seventy-HP pokemon like Uxie and Azelf. Cyrus' Conspiracy: Where a lot of you consistency comes from getting you energy Sp Tools, and other supporters. SP Tools (Poke' Turn, Energy Gain, SP Radar) Make your deck a lot faster because you don't have to struggle to get three energy on Garchomp and you can poke' turn injured SP's. Bebe's Search: Standard Search card. Pokemon Communication: Helps you get rid of uneeded pokemon to get other pokemon that you need. Pokemon collector: helps you search for basic pokemon which is a big help in this deck. And that's about it! Hope you'll give this deck a try!