Getting the most out of a scramble energy.

Discussion in 'Cards: Strategy and Rulings Discussion' started by David's Confused Pokedad, Sep 21, 2007.

8 league13 468 60
  1. Raichu d = 90
    Empoleon = 70 plus possible 20 to bench
    Empoleon X = 80
    Garchomp= 70
    Machamp= 60 plus possible 30 and confused defender so = to possible 120 if they try to attack and tails.
    Rampardos = 100 but 20 to you(will a tool take care of this?)

    Anybody get more out of Scramble?
  2. Ardoptres

    Ardoptres New Member

    Raichu PK = 100
  3. Ikari

    Ikari New Member

    Blissey = 50
    Torterra = 30 + Flip for paralysis... :lol:

    Why you asking, im just curious...

    For Rampardos: There's nothing (Yet) that prevent damage from selfdamaging attacks... Ask a Torterra otherwise :lol:
  4. HurricaneWarty

    HurricaneWarty New Member

    Nidoqueen d = 90 max

    actually any delta pokemon could be more than 90 if you play it with Gatrs.
  5. Setting up an ambush of sorts. Where's Jimmy when you need him.
  6. Rainbowgym

    Rainbowgym Active Member

    Lanturn = 90
    Infernape = 90
  7. Ardoptres

    Ardoptres New Member

    Looks like Raichu PK wins.
  8. skarmory777

    skarmory777 New Member

    unless you count machamp.
  9. pichu bros. rox

    pichu bros. rox New Member

    Charizard d 120 takes an extra energy but its power makes up for that
  10. The_Envoy_of_Chaos

    The_Envoy_of_Chaos New Member

    Same goes for Electivire at 120 (with one other energy)
  11. Mew

    Mew Active Member

    I would never consider a pokemon that has to discard the scramble to do damage, over a poke who may max at 70, but can attack twice with the same scramble.

    So for your listed pokes, I would definately say Empoleon is the way to go.
  12. (TYranitarFReak)

    (TYranitarFReak) New Member

  13. The Phenom1993

    The Phenom1993 New Member

    scramble works perfectly with holon's castform and chimeco/chingling. start with those draw your needed cards, let them die and then use scramble!
  14. Jigglypuff666

    Jigglypuff666 New Member

    Could work with Budew start as well.
  15. mrdraz07

    mrdraz07 New Member

    Dusknoir = 60-100
  16. Shmagoolski

    Shmagoolski New Member

    Dodrio - 30 to 3 evolved = 90 total, and you can make sure to not knock anything out, keeping your scramble working
  17. Darkwalker

    Darkwalker New Member

    Manectric (MT) - 70 plus 20 to each bench of the same type.
    Feraligatr (DF) - 60 plus it's body and any others in play.
    Lucario Lvl X - 80
  18. Shmagoolski

    Shmagoolski New Member

    I forgot one...

    Primeape d - 130 if it has 60 damage on it..
  19. JokerBoi

    JokerBoi Active Member

    I go with dodrio that thing is amazing!
  20. Rai

    Rai <a href="

    Dodrio is the way to go. Resistance to Fighting, and being capable of taking up to three prizes at once (and at your leisure), as well as having free retreat makes a nice package. If you're behind on prizes, you're either playing a Riolu/Machop donk deck or going to be seeing at least 1 target for Dodrio's attack. Thus Dodrio can be dealing decent damage at almost all times.

    And I was wondering what happened to Exeggutor d... Guess this is what, eh? Poor coconut tree got outclassed in non-delta decks :[ . (a big hitting fighting type is awesome for delta decks, hence why Exeggutor would be better all around in delta decks)

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