Grass'o'matic - Draggy ex

Discussion in 'Deck Help and Strategy' started by metagross, Mar 4, 2008.

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  1. metagross

    metagross New Member

    Pokémon 21:
    4 Pachi
    3-2-3 Dragonite ex d
    2-2 Claydol
    2-1-2 Sceptile GE

    Energies 13:
    13 Grass Energy

    Trainers 26:
    4 Super Scoop Up
    4 Rare Candy
    4 Bebe's Search
    4 Felicity's Drawing
    3 Rosseane's Research
    3 Steven's Advice
    2 Warp Point
    2 Night Maintenance

    Stratgy: Swarm with Dragonite ex d and when damaged Super Scoop Up it away (works wonders after against Gallade who can OHKO your first Draggy but has to 3HKO the 2 remaining. Getting a quick Draggy can really disrupt opponent's setup especially when they rely on Rare Candy or Fishing Engine. Sceptile is here to make Draggy's attack cost G or GG respectively. I heard 8 damage counters that can be split for GG is good.

    I need some help on the Trainers though, been out of the loop for too long.
  2. Ra2xse

    Ra2xse New Member

    Gallade 2HKO your Draggy ex's and Cresselia takes 3 Prizes from them... This isn't a GG counter but still a quite good deck.
  3. Heatherdu

    Heatherdu New Member

    You definitely need some Windstorm in case they tech in Unown G which can prevent the damage counters and cannot be discarded by Pachi.
  4. metagross

    metagross New Member

    Why would I leave Draggy ex with 50 or less HP remaining active when I see cresselia with 2 energies on my opponent's bench?
    Windstorms are a good idea... guess it could be used for the occasional cessation crystal as well.
  5. metagross

    metagross New Member

    Suggestions, anyone?
  6. Flygon999

    Flygon999 New Member

    You could try 1 more Celebi for -1 Pachirisu.
  7. empoleonperson

    empoleonperson Active Member

    add battle frontier so when they use delcatty use deafen and they cant remove it or crystal beach. My proffesor used that deck before thats why.
  8. piline

    piline New Member

  9. Darkwalker

    Darkwalker New Member

    I've been using a Dragy Ex/Sceptile deck for quite a while now. When I inserted Claydol it went in for a complete overhaul and has been working rather nicely since then. The main differences I have seen between mine and yours are I play no Pachirisu and I include a 3rd Treeko and the POP4 Sceptile to move energy around. I also have a couple other techs in the deck that I feel make a huge difference. I use 2 Unown G to help protect your Dragonite Ex from Gallade (and quite a bit of other things as well) and I included Celebi* to stall and snipe. The major overhaul I mentioned above was the entire trainer line. Since I added Claydol I decided to use the Fishing engine with 4 Bebe's as the only supporter in the entire deck (to limit Gardevoir). I'll post my list below, even though I'm still tempted to use it for Regionals.

    3-2-3 Dragonite Ex d (DF)
    3-1-2/1 Sceptile (GE)/(POP4)
    2 -2 Claydol (GE)
    2 Unown G (GE)
    1 Celebi* (CG)

    4 Bebe's Search
    4 Rare Candy
    2 Great Ball
    3 Master Ball
    4 Pokedex
    2 Night Maintenance
    2 Super Scoop Up
    3 Energy Removal 2
    2 Crystal Beach
    1 Windstorm

    11 Grass Energy

    There are a few minor changes I would like to make myself in this (more Crystal Beach! possibly adding in TGW) this deck is running pretty smoothly and it's a lot quicker than it looks. It also doesn't seem to have a huge problem with Magmortar, which I found odd for a grass deck.
  10. burnpsy

    burnpsy New Member

    really, they look good enough to me :lol:
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