Hyper Slasher

Discussion in 'Deck Help and Strategy' started by scizorulz87, Aug 12, 2003.

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  1. scizorulz87

    scizorulz87 New Member

    Really Fast. Nuff said.

    4x Jigglypuff J
    4x Wigglytuff J
    4x Scyther J
    4x Sneasel Neo 1
    4x Clefairy B
    4x Clefable J

    4x Professor Oak
    4x Nightly Garbage Run
    4x Bill
    4x Sabrina's Gaze
    4x Gust of Wind

    4x Recycle Energy
    4x Darkness Energy
    4x Full Heal Energy
    4x Double Colorless Energy

    This was my first deck that I built for myself.
  2. dkates

    dkates New Member

    My suggestions:

    You have a few too many, IMO, so:
    -2 Jigglypuff
    -1 Wigglytuff
    -2 Scyther
    -1 Sneasel
    -1 Clefairy
    -2 Clefable
    +2 Tyrogue
    +1 Cleffa
    (6 slots freed)

    You've got some Draw Power and discard rescue, but that's about it. You'll need a few more things. So:
    -2 Bill
    -2 Sabrina's Gaze
    -1 Nightly Garbage Run
    -2 Gust of Wind
    -1 Professor Oak
    +2 Oracle
    +2 Switch
    +2 Gold Berry
    +2 Focus Band
    +2 Energy Charge
    +2 Item Finder
    +2 Super Energy Removal
    (6 slots filled)

    Looks okay, but the slots you used for Full Heal Energies could be put to better use, so:
    -4 Full Heal Energy
    +2 Rainbow Energy
    +2 Warp Energy
    (No change in number of cards)

    I know it's a lot of changes, but most are just beefing up your Trainer engine. The Oracles make a Bill/Oracle combo, and the Super Energy Removals work with your Recycle Energies. Everything else should be pretty self-explanatory. I brought your evolution lines to 3-2 in order to avoid situations where you've got too many of one Pokemon, and to make room for Trainers. You might also consider replacing the remaining Sabrina's Gazes with Pokemon Fan Clubs, to power up Wigglytuff and Sneasel.
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