inferncatty hp-on

Discussion in 'Deck Help and Strategy' started by logan1975, Aug 21, 2007.

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  1. logan1975

    logan1975 New Member

    somebody should write this deck in the archetypes section...
    i would, but i don't know how, plus i need some good light on this one...
    well this is my list, though...

    pokes (17)
    4 chimchar
    2 middle monkeys
    3 infernape
    1 infernape lvx

    4 skitty
    2 delcatty
    1 delcatty ex

    trainers (27)
    4 celios
    4 plus power
    4 tv reporter
    1 prof. elm training
    1 crystal chard
    2 castaway
    2 mr...something(the one that recovers/searches for energy)
    1 warp point
    2 night maintenance
    2 windstorm
    4 rare candy

    4 dre
    12 fire

    fire away boys......i'm all ears
  2. Mew*

    Mew* Active Member

    -2 Mr. Stone's Project
    +1 Delcatty PK
    +1 Delcatty ex

    More Fixes...

    -1 warp point You're attackers have free retreats and this won't be useful in most situations
    -1 prof. elm training You'll draw into the Delcatty ex if you play two, I like master ball to find mine if I can't seem to draw into it
    -1 Crystal Shard You already play a colorless Pokemon, so no (and the only pokes I know of that have a resistance to fire is the Salamence family)

    +2 Strength Charms That ten extra can help sometimes and Castaway can grab it
    +1 Windstorm
    If you can get one, replace Nigh Maintenance with Time Space Distortion.
    Last edited: Aug 21, 2007
  3. Dunsparce Fan 206

    Dunsparce Fan 206 New Member

    The deck looks great, the only thing I might do is add in 2 great balls so you can get whatever basic you might not have on your bench already. To make room I'd take out the warp point and either a celio's or the crystal shard.
  4. skarmory777

    skarmory777 New Member

    Why would u play Mr. Stones Project when you have Ape Lvl. X AND catty ex. drop those. drop training method, add a castaway and two strength charm. and drop crystal shard for another strength charm. catty ex is colorless and does a crap load of damage anyway.
  5. charizard the best

    charizard the best New Member

    Try this:

    - 2 Mr Stone's
    - 2 Plus Power
    - 1 Crystal Shard
    - 1 Celio

    + 1 Delcatty
    + 1 Delcatty ex
    + 2 Strengh Charm (castaway can grap them)
    + 1 windstorm
    + 1 castaway
  6. Jason

    Jason New Member

    mr stone helps me when i have energy troubles ;)
  7. charizard the best

    charizard the best New Member

    I use castaways for the energies. :smile:
  8. flariados

    flariados New Member

    you don't need 4 chimchars because you can only power up 3 infernape's and you dont need the crystal shard and you can loose 1 candy because you only have 1 stage 2
  9. vanderbilt_grad

    vanderbilt_grad New Member

    4 Chimchars makes the deck run smoother. More consistant starts and it's easier to use Night Maintenance later on.
  10. Mew*

    Mew* Active Member

    The deck already mulligans enough with only 8 basics. Candy gives the deck a lot of it's speed; keep it at four!
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