Pokémon TCG: Sword and Shield—Brilliant Stars

Issues Facing the TCG

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With Cities worth as many points as they are this makes them as "newsworthy" as Nats, Regionals, & States.

I hate it that we have to have a "What won xyz" thread here on the gym for everything. I've never understood why OP doesn't report who and what is winning more.

The PTOs/TOs running events in the USA have been turning in the top 3 in each age group to P!P after each tourney...usually within 24/48 hrs after the event. Pokemon then sends a press release (when the player checks yes) to the local paper on that player getting X place at Y tourney. My son had a nice article done on him by the local paper after getting a 2nd in an early CC. The paper also ran the press release FAX'd to them from Pokemon.

Bottom line....it is up to the players to check "yes" on contacting media to build more interest in the local areas. Then, the local papers have to have a reporter willing to spend a bit of time to do a nice piece.

Keith
 
A turn in a game needs to be slowed down (basically nerf draw support), forcing people to think more about what they will get. In this situation, prizes will still be taken rather fast due to the quicker turns. With a 30+3 rules, you can easily finish a game or come close within 1-3 prizes left.

This would also allow for new strategies with slower decks, similar to Umploreon's riseing. The new HGSS seem to be enforcing this as well, while introducing many unique (to the format, at least) and playable cards--if it was RR on.

So, everyone, just wait for the next rotation, then I think may problems will be solved.
 

I see your event coverage and raise you: http://www.youtube.com/user/wizardsmtg?blend=3&ob=4

Seriously, I'd love to see Pokémon get into half as much video coverage of the game as Magic does. Last year I looked into playing Magic and quickly found that Wizards of the Coast had a tutorial series done in-house up on their Youtube page. That's not to mention the loads of coverage they do at every major tournament from interviews with top players, to deck analysis, to commentary on matches.

TPCi is doing a great job of getting media coverage at events now (three of the four cities I attended had reporters there from local papers), but the video coverage could still be better.
 
The PTOs/TOs running events in the USA have been turning in the top 3 in each age group to P!P after each tourney...usually within 24/48 hrs after the event. Pokemon then sends a press release (when the player checks yes) to the local paper on that player getting X place at Y tourney. My son had a nice article done on him by the local paper after getting a 2nd in an early CC. The paper also ran the press release FAX'd to them from Pokemon.

Bottom line....it is up to the players to check "yes" on contacting media to build more interest in the local areas. Then, the local papers have to have a reporter willing to spend a bit of time to do a nice piece.

Keith

But it's also up to the media to follow up with it, which is very unlikely. Reactive coverage waxes and wanes, so it's really up to P!P to advertise themselves better.
 
Scouting does a lot in this game. What you're arguing is that knowing what each person is playing (what general deck) is not helpful. Actually it is helpful, but I'll get to that later. I think what most people are referring to is scouting decks for what techs they have. Does it help if you are playing in the luxchomp mirror and you know that your opponent is playing ambipom, dragonite, or both? Does it help if you are playing regigigas against and sp deck and you watched one of their games so you know they don't (or do) play promocroak? There are countless situations like this. What I'm asking is would you make copies of your list and give those to everyone in the venue?

Back to my other point. Even knowing what you're opponent is playing before the game helps a lot. This happened many times in georgia. I knew beforehand that my opponent was playing vilegar. I had the option of either starting with dragonite or azelf. This is the only matchup where I would choose azelf. Obviously, that info proved to be very helpful.

Ok but nothing you listed has anything to do with the sideboard discussion your just stating that you think scouting matter in game play. So you already have this with how strict nintendo is on spectating so I fail to see how this will change . The point is some people are thinking having side boards will impact scouting and make things worse . I mean what is Nintendo going to do next hand cuff you somewhere on the outside where you can't get near the tables lol. :lol:
 
I see your event coverage and raise you: http://www.youtube.com/user/wizardsmtg?blend=3&ob=4

Seriously, I'd love to see Pokémon get into half as much video coverage of the game as Magic does. Last year I looked into playing Magic and quickly found that Wizards of the Coast had a tutorial series done in-house up on their Youtube page. That's not to mention the loads of coverage they do at every major tournament from interviews with top players, to deck analysis, to commentary on matches.

TPCi is doing a great job of getting media coverage at events now (three of the four cities I attended had reporters there from local papers), but the video coverage could still be better.

Out of curiousity, do you know if the people who produce those videos are employed directly by WotC or are they from an outside agency?

Also, you have to consider the nature of the audience. Magic is highly introverted-most of the people who would be watching those videos is already interested in the game. By comparison, most of the larger (i.e., TCG+non-TCG) Pokemon audience is more interested in the franchise in general, and may not be as interested in in-depth strategy.
 
The PTOs/TOs running events in the USA have been turning in the top 3 in each age group to P!P after each tourney...usually within 24/48 hrs after the event. Pokemon then sends a press release (when the player checks yes) to the local paper on that player getting X place at Y tourney. My son had a nice article done on him by the local paper after getting a 2nd in an early CC. The paper also ran the press release FAX'd to them from Pokemon.

Bottom line....it is up to the players to check "yes" on contacting media to build more interest in the local areas. Then, the local papers have to have a reporter willing to spend a bit of time to do a nice piece.

Keith

Honestly I could care less if my name shows up in the paper. That's not what I was talking about at all.

I want to see the OP web site report who is winning. Not rankings, but who got 1st, 2nd, 3rd, & 4th at a given event. Heck even just Todd S or whatever without a full last name to protect the Juniors is fine.

Similarly I think that Pokemon should report WHAT is winning to their players. If they aren't going to publish winning lists the way some games do then they should post the types of deck winning. While it's true that this is useful for understanding the meta, the longer range idea is that it's fun to look back in time and be able to see how well certain decks were doing in the past as well. I would love to be able to watch how the metagame shifted over time by looking at several months or even years of results.

And just for the record I do say "yes" for media contact but I've always thought it was ridiculous. Just MHO.
 
One of the issues I personally have seen is that some of the "little guys" get easily distracted when they are
playing a game. They also don't seem to want to play against anybody but their "buddies".

I know that I might seem a bit "intimidating" (I am about 6' tall), but I treat the kids really nice. I even give them cards for playing against me.

They also have a habit of being a bit more interested in the trading portion than the actual game.

Not really sure how old you are supposed to be in order to play this game, but I see these kids doing stuff like not playing by the rules, not knowing the rules, and also not knowing what the cards do. I try to explain what they do, but they don't seem to listen.

They also seem to get upset when people tell them the rules. Also when they are losing due to the rules, they get upset about it.

For example I was playing against a really young person today. I was taking it "easy" on them by not adding in the Poke Power from Cherrim for my attacks, yet I was still knocking out his Pokemon left & right.

I looked at his deck, and it seemed like a couple of starters mashed together. I tried to make suggestions, but I don't think he understood what I was telling him. I also made sure to go through all the phases of the draw, play energy, trainers/supporters, and then attack.

Maybe I should have played a different deck, since this deck I had was kind of a "serious" deck (even though it did not have all the usual "staple" cards that make up a championship caliber deck, it still can do up to 150 damage with just 2 grass energy).
 
I also think there was a serious issue with a couple of kids stealing cards. In fact one of them took an extra Infernape Lv. X (I had like 3 of them) from my trade binder (which is all extra cards that I do not really care about). At least he gave it back about a week or two later. Like I said I did not really care about the card, but the principle of the thing.

I think they eventually got perma-banned, since I have not seen either of them in about 5 months. Of course since I do often work on the league days (Sunday) I can't always attend.
 
=NoPokeThat is the same as saying that flip-chess is 75% skill and 25% luck: 1/4 of the time luck determines the winner.
That's not true as the odds of getting 3 heads or 3 tails in a row dows not corrolate with skill. However, knowing what risks you are willing to take and how to use them does take skill. You can build a deck purpley around high risk/high reward and win more than 50% of the time.

Also, there is luck involved in the actually game.

Such a number cannot honestly be determined. It depends on the player.

But, if you were to be so general about it, 25% is not a good number, as probabability, if perfect would dictate that 3 heads in a row is highly unlikely. You have to take that number into consideration to. Yes, in a stupid world, luck would win 25% of the time, but that's only really stating that luck is 25% of the general outcome; not how much luck was actually involved.

Let me put it this way: You can cut a pie into uneven parts and still get the same number of parts as the person next to you. Parts and percent are not the same. You must take both into consideration.

---------- Post added 01/23/2011 at 09:54 PM ----------

One of the issues I personally have seen is that some of the "little guys" get easily distracted when they are
playing a game. They also don't seem to want to play against anybody but their "buddies".

I know that I might seem a bit "intimidating" (I am about 6' tall), but I treat the kids really nice. I even give them cards for playing against me.

They also have a habit of being a bit more interested in the trading portion than the actual game.

Not really sure how old you are supposed to be in order to play this game, but I see these kids doing stuff like not playing by the rules, not knowing the rules, and also not knowing what the cards do. I try to explain what they do, but they don't seem to listen.

They also seem to get upset when people tell them the rules. Also when they are losing due to the rules, they get upset about it.

For example I was playing against a really young person today. I was taking it "easy" on them by not adding in the Poke Power from Cherrim for my attacks, yet I was still knocking out his Pokemon left & right.

I looked at his deck, and it seemed like a couple of starters mashed together. I tried to make suggestions, but I don't think he understood what I was telling him. I also made sure to go through all the phases of the draw, play energy, trainers/supporters, and then attack.

Maybe I should have played a different deck, since this deck I had was kind of a "serious" deck (even though it did not have all the usual "staple" cards that make up a championship caliber deck, it still can do up to 150 damage with just 2 grass energy).

They lack discipline. Too much sugar and threats to their parents.
 
Sage: write out all the outcomes when you flip three coins. There are eight distinct possibilities. One of which I assigned to an automatic white win, one to an automatic black win. These two are the luck outcomes. 2/8 = one quarter = 25%

The other point you miss is that it is a model. A model of a lot of games rather than any individual match. As a model it is flawed, models always are. By adding flips to chess it is possible to see how elo would have to adapt to allow for the flips. So far so what I'm sure you are thinking. Well which is a better model for pokemon tcg? A pure chess like rating system or one that allows for game outcomes to be down to luck as well as skill.
 
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I also think there was a serious issue with a couple of kids stealing cards. In fact one of them took an extra Infernape Lv. X (I had like 3 of them) from my trade binder (which is all extra cards that I do not really care about). At least he gave it back about a week or two later. Like I said I did not really care about the card, but the principle of the thing.

I think they eventually got perma-banned, since I have not seen either of them in about 5 months. Of course since I do often work on the league days (Sunday) I can't always attend.

Hey Eric, I am gald you are still invloved with the game. Our leage has seen an explosion of Juniors this year, we used to average 2-6 a week but latley we have been getting 10-14 each week.
 
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