"Jumps over the Defending Pokemon"

Discussion in 'Trading Figure Game' started by Burninating_Torchic, Oct 12, 2007.

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  1. Burninating_Torchic

    Burninating_Torchic New Member

    Several figures, such as Salamence, have attacks that cause them to "Jump over the Defending Pokemon."
    What are the limits on this?
    Does it have to be a straight line, or can it be any other space adjacent to the Pokemon?
    For example, if I have a Lugia on my entry point, and a Salamence spins Fly Away (its jumping attack), can it move diagonally to either of the other two points next to my Lugia, or not?
  2. Bobby

    Bobby New Member

    Why would Salamence jump?
  3. secretsof2113

    secretsof2113 Moderator Trader Feedback Mod

    The text on mence's fly away attack actually says this Penguinmaster. I'm wondering about this too actually.
  4. Archaic

    Archaic New Member

  5. PokePop

    PokePop Administrator

    I would think you would get to choose.
    But maybe Jimmer will confirm
  6. Hagrid23

    Hagrid23 New Member

    Per the creators at Origins, the player gets to decide which path to take.

    A related ruling affects Feraligaotrs attack. Feraligator's owner gets to decide which path to push the defending pokemon down.
  7. mtjimmer

    mtjimmer Master Trainer, Emeritus

    It says if possible at the end - you can only jump over the Defending Pokemon, not Defending Pokemon and other Pokemon behind it.

    If you have multiple spots you could choose from, jumping over the Defending Pokemon, it's your choice on where you land.

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