dkates said:
Splashable in every deck? It's a Stage 2! Stage 2's are not splashable. But, with the right strategy, this guy can pack quite a punch! It takes a deck focus, but I think it could be done. That first attack is not to be overlooked -- especially if you can force your opponent to have a large hand. The second attack will definitely do at least 40, and is likely to do 60 on the second half of turn 2 if you use Breeder and Boost Energy. This guy can be a lot faster than it might look, and that HP means he's sticking around for a while.
I think we have a failure to communicate. We have a couple similar terms with different meanings:
Splashing-adding Pokemon of a type that does not match a decks main attacker's type. The purpose of splashing to primarily type-matching
example: adding Surfing Pikachu to an all water deck.
Splashable- a Pokemon that, for some reason, is easy to add to most decks; the reason may be needing few if any colored energy, or possessing an attack or Pokemon power that makes it easy to work with few energy of the requried type. Note: there is no limit on the stage of this Pokemon, only it's energy requirements.
examples: Mewtwo
ex, Jungle Scyther, Base Electabuzz, Hariyama (both versions)
TecH: A card (or cards*) added to a deck to gain an extra advantage (note: the real definition is much more complicated). The card(s) added do not require any cards not already in the deck.
*An individual bit of TecH should consists of only one or two cards, but a significant portion of your deck may consist of
different bits of TecH.
examples: in a deck already running NG Cleffa, Lass would be good. In a Raindance deck (that almost always Breeder) adding a Dark Blastoise, adding in any Gym other than Chaos Gym to a deck that focuses on Chaose gym.
type-matching: trying to match your Pokemon's type to your oppent's weakness and/or not their resistance and/or your resistance to their type.