Lucario's Shooting Star

Discussion in 'Deck Help and Strategy' started by Flygon999, Aug 20, 2008.

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  1. Flygon999

    Flygon999 New Member

    Pokemon: 20

    x4 Riolu (DP)
    x2 Lucario (LA)
    x1 Lucario (DP)
    x1 Lucario Lv.X (MT)
    x2 Baltoy (GE)
    x2 Claydol (GE)
    x4 Staryu (LA)
    x4 Starmie (LA)

    Trainers: 23

    x2 Professor Oak's Visit (SW)
    x3 Technical Machine - TS2 (LA)
    x4 Roseanne's Research (SW)
    x4 Bebe's Search (SW)
    x1 Premier Ball (GE)
    x2 Night Maintenance (SW)
    x1 Team Galactic's Wager (MT)
    x2 Bucks Training (LA)
    x2 Stark Mountain (LA)
    x2 Warp Point (MD)

    Energies: 17

    x4 Multi Energy (MT)
    x1 Water
    x4 Psychic
    x8 Fighting

    Strategy: The key to this deck is obvious, start with Riolu or Staryu, evolve to the next stage, and destroy opponent's set up cards, attackers, Claydols, etc. And of course, set up your own Claydol as well. Technical Machine TS-2 is very helpful to KO Pokemon that have been sniped by Starmie or Lucario.



    Thanks in advance for your time and suggestions/criticisms.


    ~Flygon999
     
    Last edited: Aug 21, 2008
  2. lestatxxx

    lestatxxx New Member

    Riolu (DP) + 2 lucario (LA) + 1 Lucario (DP)
    no visit play buck training, no rowan, use warp point anti-conditions, use stark mountain synergy Lucario´s / Claydol
    no poke-radar, use groundon tech ... use night maintence, premium ball ... IS necesary only 1 lv. X no night, no premium is baaad this ^^
    4 psyquic energy
    8 fighting energy
    2 multi energy o - 2 multi
    2 call energy o 4 call
    fast set up
     
  3. run 2 of the dp lucarios, 1 of the other. for the 3 slots
    +1 premier ball
    +1 wager
    +1 azelf (to get lvl x out of prizes)
     
  4. Flygon999

    Flygon999 New Member

    Ahh thank you my friend, I knew I was missing some trainers in there.

    But, doesn't Buck's Training only add damage to the active? I do have a lot of sniping to do here, so, I'll add 2 removing 2 POV's. Hmm...need some stadiums. Radars will have to go in that case. Nah dont need a Groudon tech. Dont need Psychics either, Multi will do and I dont use Starmies 2nd attack often anyways. But I suppose some Calls could help me out here.....

    Thanks for all of your help, lestatxxx!!!


    Yeah I need a Premier Ball in here. Same with TGW, need that too xD. But, don't quite need Azelf, because Lucario Lv.X isn't really the main attacker, just there for the Stance and the 80 damage if I need it.

    Thanks for your help, A/A Master!
     
    Last edited: Aug 20, 2008
  5. lestatxxx

    lestatxxx New Member

    9 : fighting: energy
    4 multi
    4 call

    Multi is all types of energy attack o ¨star boomerang¨ o ¨core flash¨ w/ starmie

    - 1 TM-TS2
    + 1 premium ball more

    - 1 TG. Wager = Nothing minimum 2 o nothing IMO
    + 1 Buck training more, Lucario lv. X ¨close combat¨, both attack lucario (DP) , attack of lucario (LA) damage is only active pokemon of my oponent
     
  6. PokePockets

    PokePockets New Member

    The list looks solid man (that and i don't have time sadly to look over the whole thing right now) but if there is nothing to snipe with Starmie, play 4 PP and make the Star Boomerang combo. Attach 4 PP, and return everything to your hand so PP don't get discarded (PP=PlusPower, if you don't get what i mean, but i think you do)

    Great deck man
     
  7. Flygon999

    Flygon999 New Member

    Nah I need me waters for Starmie. Otherwise, Multi is the only thing that can provide for his attack cost needs!
    I'm keeping the TGW but I'll think about the Buck's Training idea of adding an extra one of those in....

    Once again, thank you for helpin' me out!


    Wait a min...did I have Psychics on the list? Umm... they're supposed to be waters, I'll have to fix that >.<

    Hmm interesting idea! I like it xD. But, one problem: WHAT DO I TAKE OUT?!?! (For the PlusPowers)

    Thanks for the help! Hopefully you can check out the list soon.
     
    Last edited: Aug 20, 2008
  8. lestatxxx

    lestatxxx New Member

    You add 4 Plus power

    take out
    - 1 wager
    - 2 buck training
    - 1 TM-TS2

    add

    + 4 PP
     
  9. Flygon999

    Flygon999 New Member

    Oh no I need my draw power. Same with my cool De-evolvers removers thingamabobs.
     
  10. lestatxxx

    lestatxxx New Member

    take out ¬¬

    - 1 staryu
    - 1 starmie
    - 1 Wager
    - 1 :water: energy

    add + 4 PP!!
     
  11. Flygon999

    Flygon999 New Member

    Nah I don't need Plus Power, because I just remembered that it takes Psychics to do Starmie's 50 to power/body attack. So,

    -4 Water

    +4 Psychic
     
  12. DL24

    DL24 New Member

    Neat list dude. GL w/ it!
     
  13. Flygon999

    Flygon999 New Member

    Uhh yeah thanks. Any help for the deck at all?
     
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