Magmortar and Gallade!!! And Gardevoir PK!!! [Now With Color!!!]

Discussion in 'Deck Help and Strategy' started by Flygon999, Apr 4, 2008.

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  1. Flygon999

    Flygon999 New Member

    POKEMON: 24

    x3 Magmar
    x3 Magmortar
    x1 Magmortar Lv.X
    x4 Ralts DF (d)

    x2 Kirlia
    x2 Gardevior PK
    x2 Gardevoir SW

    x3 Gallade
    x4 Holon's Castform
    TRAINERS: 20

    x4 Celio's Network
    x3 Roseanne's Research
    x4 Professor Oak's Visit
    x2 Night Maintenence
    x4 Rare Candy
    x2 Lake Boundry
    x1 Scott

    ENERGYS: 16

    x3 Scramble
    x4 Fire
    x8 Psychic
    x1 Fighting

    Start with Holon's Castform and draw. Use Gardevoir PK and collect Psychics for Magmortar, then attach Honlon's Castform, removing 2 damage counters and you get 2 Fires.
    Last edited: Apr 5, 2008
  2. burnpsy

    burnpsy New Member

    I'm a fan of Gardevoir PK/RS (both the same).

    but, this deck makes it better then I could ever imagine!!!

    I don't spot any errors... maybe someone else will tho...
  3. Flygon999

    Flygon999 New Member

    No fixes? OK.

    Anyone else?
  4. bullados

    bullados <a href="

    That's an insane deck. I'd be a little worried about recovery, though, especially with only 2 NM as your recovery. Magmortar works best not with an accelerator, but with recovery backup. Plus, even with straight GG, I find myself running through my recovery cards very quickly...
  5. burnpsy

    burnpsy New Member

    I've found a problem now, won't gardevoir's psy shadow damage you too much??? (you probably already thought of that)
  6. Flygon999

    Flygon999 New Member

    Magmortar's Body removes damage.
  7. burnpsy

    burnpsy New Member

    oops, how did I forget about that when I use one too...
  8. KAZUTO!!!

    KAZUTO!!! New Member

    Cool idea! But you know that Flame Blast or whatever Mag's first attack is only accepts Fire Energy... Psychic Energy's useless on him. WHICH means that......... Gardy's Psychic Energy attachment serves only to put 2 Damage Countrers on him, except to get you 1 turn closer to useing Fireball Bazouka.
  9. TavishReppinUtah

    TavishReppinUtah New Member

    im not a fan of this deck, im not trying to be rude i just think that you are trying to incorporate too many things into one deck
    but if it works than good for you
  10. Flygon999

    Flygon999 New Member

    Arceus999: I attach Castform to get fire.
  11. elekid_957

    elekid_957 New Member

    this deck can not work. to much stuff going on and you can't remove damage for attaching a phychic this deck will just fail try choosing one or the other
  12. PokePockets

    PokePockets New Member

    ah, finally melding G&G and Mag, nice looking list, however i do believe that Mag's Flame Body says R energy card, not R energy, so Castform does not fulfill the Poke-Body Requirement
  13. Chromecatz

    Chromecatz New Member

    Castform does indeed fulfill the requirement sir.
  14. JandPDS

    JandPDS New Member

    Any energy that provides Fire energy will activate the body, just like it did with Arcanine EX.
  15. Ra2xse

    Ra2xse New Member

    I've been planning same deck. You don't nedd 3 Gallades. 1 is enough. Take out Scrambles and put in 2x Multi and 2x Fire. Also try to add in more draw. You can't get 95% set up with 4 Drawing Cards in deck.
  16. mrdraz07

    mrdraz07 New Member

    LOL this is awesome :) IDK if I like I can envision a turn looking something like this:

    Magmar active, 2 PK Gardys benched. Double Psy Shadow, evolve to Mag, attach Holon's Castform, remove all 4 damage from Psy Shadow (right?), and Bazooka. IN ONE TURN.

    TSD almost seems gets Castforms back. What was the errata on the Lv. X again? Can it discard Specials for Flame Buster?

    This deck just brings up a whole new level of ruling nightmares. As if both big decks didn't already :lol:
  17. PokePockets

    PokePockets New Member

    Hmm, i knew it with Arcanine ex, but it said R energy, not R energy card like Mag says, interesting...

    Anyway, i think 1 Gallade should do the job as well
  18. ~`Flygon`~

    ~`Flygon`~ New Member

    If that works then this deck is pretty good,if it dosent then it isnt,if castform lets u remove 4 damage then that is nice and would test deck just for this purpose.

    -2 Gallade
    + 1-1 CLaydol GE its mandotory
  19. bullados

    bullados <a href="

    Casty only removes 2 damage counters because it's only one fire energy card.
  20. Flygon999

    Flygon999 New Member

    Yeah, I normaly use just 1 Psy Shadow a turn.
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