all right, this is basically a repost of what I already said elsewhere, but just wanted to let you guys know that I made a top cut with this and think it is very viable, you just need a consistent list and to play it right - the cat is kind of out of the bag at this point, so people are definitely going to be prepared for it. my insights are not the BEST, but I am trying to get better
so I made top 8 in Oklahoma (~90 players); I was 1-1 against a luxchomp in the top cut when I mulliganed 5 times, so my opponent had a 13 card hand, batted+luxray xed my magneton t2, and it was over for the day! it would have been anyone's game otherwise, so not saying I would have won
it was too ridiculous a situation to be particularly "mad" at
this was my list going into the tournament
-2 ERL
-1 Fighting Energy
-1 Engineer's
-1 Pokemon Communication
+2 Expert Belt
+1 Judge
+1 VS Seeker
+1 Palmer's Contribution
were my changes going in, and I felt I the Palmer's never really helped; of the two times I faced gengar (vilegar & lostgar), I lost to lostgar because he had a prime quickly set up and I had too little searching power to get evolution cards out of my hand at the very start, and then against vilegar I never had a time when palmer's would have mattered
my thoughts from tournament play:
1) no real need for rescue energy after all...I never had one time that I actually found it useful during the tournament, although it could be reflective of me somehow (and could still be nice on a regirock or something)
2) mesprit would have potentially saved me a little trouble against luxchomp, as well as help against lostgar a bit, although you could probably find more specific solutions to lostgar
3) froslass gl is a freaking pain to deal with
4) I did not draw into expert belt in time against my first match with luxchomp, but it did still ensure my win in the endgame (rather than becoming draw reliant one last time)
I may -2 rescue +1 lightning +1 mesprit for now (get back to 7 lightning for my count), there was one tournament match in which I had a little trouble drawing into an electric, and it happened to me once in playtesting prior to this...but then again, even with just 6, it has only been an issue a couple of times in ~25 tests and now 9 tournament matches. I may also take back out Palmer's and put back in the Communication. +1 warp energy to get to 3 is also a potentially good choice, for situations like froslass gl interfering with life for magnezone...