Mario series contest(Final round)

Discussion in 'Create-A-Card' started by Alex, Apr 21, 2004.

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  1. Alex

    Alex New Member

    In this contest you may choose any character from the mario series as an entry. The contest will last from 4/21 to 5/1. the contest entries will be judged in five categories:

    Description
    spelling
    attacks
    weakness/resistance
    power/body

    rules are as follows:
    1.entry must be real character from mario series.
    2.your entry may also be a trainer card but it must say so or it will lose points.
    3.only one copy of every card will be allowed.
    4.dark/light/shiny cards are forbidden(except for characters that have different clors)or you will lose points.
    5.Gym hero/chalange cards are not allowed meaning cards can not have a name of owner

    new twist to contest:On 5/2 I will choose the 20 entrys I like the most and they will advance to the next round where there will be a theme for what kind of entry you can make.(I.E. the entrys may be limited to characters that live ic certain areas(water castle ECT.)And I will be checking to make sure they are real
    so if I catch you cheating you're out :mad:
     
    Last edited: Jun 21, 2004
  2. dkates

    dkates New Member

    Hmm... interesting. OK, I'll go for it. I hope Geno's legal -- he was in Mario RPG.

    Geno
    Trainer -- Supporter
    (Supporter rule)

    You may flip a coin. If heads, and if your Active Pokémon does damage with an attack this turn, that attack does 40 more damage. If tails, this card does nothing. If you chose not to flip a coin and your Active Pokémon does damage with an attack this turn, that attack does 20 more damage.
     
  3. I played mario RPG... I wanted GENO!!! :rolleyes: lol. Can i do Smithy or Xzor then?!? lol. Anyway:

    Basic
    60 HP
    Princess Toadstool
    Type: :psychic:
    Weakness: :fighting:
    Resistance :psychic:
    Retreat Cost: 2 colorless.

    PokePower-Group Hug
    once per turn you may flip a coin and if heads remove a damage counter from all of your pokemon. If Mario is in play flip a coin until you get tails and for each heads remove one damage counter from him instead.

    :psychic: Mute: Flip a coin. If heads the defending pokemon is asleep and can't attack until the end of your next turn

    :psychic: :colorless Super Slap: 40

    Description: Princess Toadstool once snuck out of her castle in Mushroom Kingdom to help repair star road. She is in love with her hero, Mario.
     
    Last edited: Apr 27, 2004
  4. Alex

    Alex New Member

    I am unaware of any new characters from the n64 mario games and I will check to see if they exist but as long as they do you are okay. :cool:
     
    Last edited: Apr 22, 2004
  5. Dek

    Dek New Member

    Smithy I can understand, but I dont know about Xzor. where was he from?

    Bowser- Basic Pokemon
    100 HP
    (C)

    Poke-Power: Legion- Once during your turn (before your attack), if Bowser is your Active Pokemon, you may search your deck for a Basic Pokemon that has an HP value lower then Bowser's and place it on your Bench. This Power stops working is your Bench is full or if Bowser is affected by a Special Condition.

    (G)(C)(C) Legion Strength (20+)- Does 20 damage plus 10 more for each Pokemon that is on your Bench.

    Weakness: (F)
    Resistance: none
    Retreat: (C)(C)(C)
     
  6. Carrington388

    Carrington388 New Member

    FLUDD (Flash Liquidizing Ultra Dousing Device)
    Trainer Card (Technical Machine)

    Attach FLUDD to 1 of your {W} Pokémon in play. That Pokémon may use this card’s attack instead of its own. At the end of your turn, discard FLUDD.
    {W}{W}{C} Distance Douse Choose 1 of your opponent's Benched Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance.
     
    Last edited: Apr 23, 2004
  7. Alex

    Alex New Member

    Carrington. I said N64 not gamecube. Why else would I ask about luigi's manion?
     
  8. Alex

    Alex New Member

    Here's my entry just for fun.

    King Boo
    120HP
    weakness: :psychic:
    Resistance: :fighting:
    retreat cost: :colorless :colorless :colorless

    attacks:
    Mega lick:70

    Call for helpers:Search your deck for a basic pokemon named"Boo"and move it from your deck to your hand.

    Description: The notorious ghost responsible for kidnapping mario and causing disturbances in casino delfino
     
  9.  
    Last edited: Apr 23, 2004
  10. Yoda2k4

    Yoda2k4 New Member

    Mario
    150 HP
    Basic Pokemon

    Weakness: :pokeball: {W} :pokeball:

    Resistance :fighting:

    Attacks:

    Fire Ball

    :fire: :fire: :fire: :fire: :fire: - 120 - The Defending Pokemon is Now Burned

    Warp

    :fire: :colorless - 20 : Switch Your Active Pokemon With A Pokemon on your bench
     
    Last edited: Apr 27, 2004
  11. MegaVelocibot

    MegaVelocibot <a href="http://pokegym.net/gallery/browseimages.p

    What about Luigi?

    Luigi
    Grass type
    130 HP
    Weak: Fire
    Resist: psychic and dark

    Straight Fireball
    :fire: :grass: :grass: :grass: - Discard 1 Energy card in order to use this attack. Choose 1 of your opponent's Pokémon. This attack does 70 damage to that Pokémon.

    Luigi Tornado
    :grass: :grass: - 30 - Switch the Defending Pokémon with one of your opponent's Benched Pokémon.
     
  12. Lol, someone plays super smash brothers
     
  13. Alex

    Alex New Member

    Congrats to the following players who entered:
    Arkanine/arbok master
    Lorak lucan
    yoda 2004
    Carrington 338
    Athras zero and
    Dkates

    you all move onto round 2. other plaers may enter round 2. the theme is characters you would find in water stages. round two ends may 25 . top 20 participants move to round three.Here's my example:

    cheep-cheep
    50HP
    weakness :lightning
    resistance :fire:
    retreat cost :colorless

    bite 20

    call for family:search your deck for a basic pokemon called cheep cheep,boss bass,or big bertha and place it in your hand.
     
    Last edited: May 9, 2004
  14. dkates

    dkates New Member

    Blooper
    (W)
    Basic Pokémon
    60 HP
    Weakness: (L)
    Resistance: N/A
    Retreat Cost: (C)(C)

    (W) Latch On 10x
    Flip a coin until you get tails. For each heads, this attack does 10 damage and remove one damage counter from Blooper.

    (W)(W) Ink Spurt 20
    Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, and if the Defending Pokémon tries to attack Blooper during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
     
  15. GCTonyHawk7

    GCTonyHawk7 New Member

    By any chance would their be prizes? :p
     
  16. Undead Pirrahna

    Basic
    60 Hp
    Type: Water/Dark
    Weakness: :fighting: :lightning
    Resistance: :fire: -30, :psychic: -30
    Retreat cost: :colorless

    :colorless : Chomp: 10

    (W) :colorless Bite:10 + 10 more damage for every darkness energy attached to Undead Pirrahna. (Darkness energies still provide their normal +10 to damage in addition)

    (D)(W)(W) Devour: Flip 2 coins. If neither is heads this attack does nothing. If one is heads and one is tails the defending pokemon is poisoned and takes 20 damage. If both are heads place damage counters on the defending pokémon until it has 10 hp left. (Minimum of 1 damage counter must be placed even if it knocks out the pokémon)

    Description: Undead Pirrahnas inhabit sunken castle ruins throughout Mario's world. They are fragile, but strong against fire attacks.
     
    Last edited: May 1, 2004
  17. Carrington388

    Carrington388 New Member

    Bloober Nanny
    Trainer Card (Pokémon Tool)

    At any time, during your turn, you may discard Bloober Nanny. If you do, shuffle the Pokémon Bloober Nanny was attached to and all cards attached to it into your deck and search your deck for up to 4 Basic Pokémon that's the same type (color) as the Pokémon Bloober Nanny was attached to and place them on your Bench. (You can't search for more Pokémon than you can place. If your Active Pokémon is shuffled into your deck in this way, choose a new Active Pokémon before searching your deck.)
     
  18. MegaVelocibot

    MegaVelocibot <a href="http://pokegym.net/gallery/browseimages.p

    BTW, it's LorakLucan, not LordLucan ( everyone manages to mess up my name :( and each in a diferent way ) I can't think of much else for water, but here's an idea I thought of when I saw the contest 2's title. Feedback is appreciated.
    Trainer:

    Cheep Cheep's Underwater Stadium
    (Stadium)
    [all Stadium rules apply for this card]

    All Water types in play discard 2 less Energy cards to retreat.
    Between turns, put 1 damage counter on each Fire type in play.
    At the beginning of your turn, if your Bench is not full, you may search your deck for a Water type with 60 or less HP and put it on your Bench. Shuffle your deck afterwards.
     
  19. Cyrus

    Cyrus Iron Chef - Master Emeritus

    Oh, how I love a good Cr-a-C contest! ;P

    Okay, I'll enter Round 2:


    Froggy Mario 110 HP (Water)
    Stage 2 (Evolves from Super mario)

    Poke-Body: Vulnerability
    Whenever Froggy Mario is dealt damage, discard Froggy Mario (this counts as devolving). Remove all damage counters and special conditions.

    (W) Pull Down: Return the highest stage card off of each of your opponent's Evolved Pokemon to their owner's hand.

    (W) Sink: Return all Basic Pokemon to their respective owner's hands.

    (CCC) Suit Switch: Search your deck for a Stage 2 Pokemon with the Poke-body, "Vulnerability." Then, discard Froggy Mario, and attach the new Stage 2 to the Active Pokemon (This counts as evolving).

    Weakness: Lightning
    Resistence: --------
    Retreat: 0
     
    Last edited: May 4, 2004
  20. Yugi's_tough_chick

    Yugi's_tough_chick New Member

    Hmm...let me think...-clearly hasn't played the Mario games in a while...-


    Sushi (or whatever the shark's name was...)

    70 HP Basic Pokemon

    Weakness: :lightning:
    Resistance: :fire: -30
    Retreat: :colorless

    Attacks:

    (D) (W) Random Explosion- This attack does 30 damage to the Defending Pokemon. Roll a die and assign numbers to your opponents benched Pokemon, with 1 being the closet to their Prizes. If the roll is a 1-5, this attack does 20 damage to that pokemon. If the roll is a 6, each Pokemon on your opponents side takes 20 damage, and your opponents cannot play any Trainers next turn.

    (I'm honest, I have no idea what the name of that shark dude was. All I can remember about him was that he was on the "Deep Bloober Sea" level in Mario Party 3.)
     

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