My spin on magmortar

Discussion in 'Deck Help and Strategy' started by corypoke2, Aug 24, 2007.

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  1. corypoke2

    corypoke2 New Member

    Check out my spin on magmortar

    2-2-2 Magmortar x (no magby)
    2-2-2 Swampert ex
    3-2/2 delcatty
    1 gyrados *
    4-1 chimecho starter
    20

    4 DRE
    10 fire
    1 scramble
    15

    4 bebe's
    2 celio
    2 night maintenance
    2 warp
    2 holon circle
    2 windstorm
    3 mentor
    2 TV reporter
    1 proffesor rowan
    25

    It starts off chingling chimecho for 1-3 turns then i have delcatty magmortar and marshtomp or swampert, Then i lv.x and snipe away their bench. I switch off between snipe and 80 to the front. Then when magmortar goes down 2-4 turns, i holon circle, then setup gyrados* as long as i have a delctty ex then i pwn with gyracatty until gyrados goes down, then circle and magmortar again
    By that time i have 2 prizes or so left and i snipe the absol ex etc ftw

    I could put in holon ff to get rid of water weakness. I also need to playtest it more so anyone want to play me in Redshark? It's modeled a little after LBS.
     
  2. Dunsparce Fan 206

    Dunsparce Fan 206 New Member

    Here's what I would do:
    -1 dre
    -6 swampert ex line (really doesn't seem to go along with the rest of the deck)
    -1 rowan

    +1 scramble
    +1 chimecho
    +1 celio's
    +2 holon energy ff
    +1 holon circle (IMO you should always try to go at least 3 with stadiums if you use any)
    +1 magmar
    +1 magby

    Overall I like this deck although gyrados* always makes me nervous.
     
  3. Dark Weedle

    Dark Weedle New Member

    the swampert is there to power up gyrados star, you only need a 1/1/1
     
  4. skarmory777

    skarmory777 New Member

    good idea. i like the idea of playing magmortar with something other than typhlosion so your not totally killed by empoleon variants. Gyarados* is a waste of space and so are the holon circles. Circles are gonna get windstormed or they're not gonna leave until you can end up attacking and wasting it and giving your opponent the free hit. I'd try to add magby in somehow so with magmortars attack you dont have to drop two energy from your hand everytime, but catty ex can still come in a sweep one or two hitters away.
     
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