So this is the list I'm playtesting against for Worlds. If you have any fixes/ different variations for this deck I would be really happy. Pokemon: 2x Ralts(SW) 2x Ralts(DF) 2x Kirlia(SW) 2x Gallade(SW) 3x Gardevoir(SW) 1x Gardevoir LV. X(SW) 2x Claydol(GE) 2x Baltoy(GE) 1x Jirachi Ex(CG) 1x Absol Ex(PK) 1x Duskull(CG) 1x Dusknoir(DP) =20 Trainer: 3x Team Galactic's Wager 2x Warp Point 4x Rare Candy 1x Celio's Network 4x Bebe's Search 2x Windstorm 1x Lake Boundary 3x Roseanne's Research 2x Night Maintenance 1x Copycat =23 Energy: 1x Fighting Energy 4x Call Energy 3x Psychic Energy 4x Scramble Energy 4x Double Rainbow Energy 1x Holon's Castform =17 Strategy: T as soon as possible Psychic Lock. Tech explain: Holon's Castform - I think this card is self explanatory. Dusknoir - Shuffle your attacker to deck and keep the bench in 3, kthxbye. Jirachi ex - Mirror tech. Absol ex - Helps in Bring Downing for the last prize, great tech. So, any fixes? Thanks already.