I haven't made this deck but I was wondering what you guys thought about it, here it is: Pokemon (18) 4x Mareep (Aqu or any other one) 2x Flaffy (Aqu) 3x Ampharos (Exp) 2x Ampharos Ex (Drg) 4x Dunsparce 3x TA Lanturn Trainers 4x Pokemon Nurse 3x Warp Point 4x Rare Candy 3x Archie 2x Master Ball 4x P. O. Research 2x Low Pressure System 2x Copycat Energy 18x Electric This is just a test deck right now, the whole plan is to try and get Dunsparce out first. Then S&R to try and get 3 Mareeps, switch Dunsparce out with one them. Hopefully on the 1st turn I have an Archie in my hand to bring out a TA Lanturn on my bench, then use it's PokePower to get another Energy down this turn. 2nd turn,put an Energy on Mareep and hopefully get a Ampharos out to move the Energy to your Active Mareep, then try and evolve for Amphy Ex. 2nd turn will have a Ampy Ex powered up for destruction. I have Low Pressure System in here to keep my Ampys alive on the bench from Blaze Ex's Volcanic Ash. I was going to go with the Juggler Combo with Mareeps, but sometimes you don't get enough Basics on your bench. Tell me what you think of it and plz make some changes, if this one doesn't work I am also thinking about making an Ampharos deck with Delcatties, Oracles and Fishermans for TA Lanturns.