Need Help On Deck

Discussion in 'Cards: Strategy and Rulings Discussion' started by pokfan, Mar 15, 2011.

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  1. pokfan

    pokfan New Member

    x3 Kindra Prime
    x3 Seadra
    x4 Horsea
    x2 Lanturn Prime
    x3 Chinchou
    x2 Uxie

    x4 Super Scoop Up
    x3 Life Herb
    x2 Warp Point
    x1 Switch
    x1 Reasearch Record
    x1 Luxary Ball

    x3 Interviewer's Questions
    x2 Proffesor Elm's Training Method
    x2 Bebe's Search
    x1 Fisherman
    x1 Twins
    x1 Pokemon Collector
    x1 Seeker (If anyone has one please post your trading thread)
    x1 Black Belt
    x1 Cynthia's Feelings
    x2 Team Rockets Trickery

    x2 Broken Time Space

    Pokemon Tools:
    x2 Expert Belt

    x2 Rescue Energy
    x1 Double Colorless (If someone has one please post their trading thread)
    x5 Water Energies
    x4 Electic Energies

    Lanturn is just an extra power house. Kingdra can be super scoop uped and use broken time space to evolve it again. Switch and warp point to brind Kindra back and use Seeker.
    Last edited: Mar 18, 2011
  2. rayquaza2222

    rayquaza2222 New Member

    Edits in Bold
    Hope this helps:thumb:

    (shouldn't this be in the Deck Help and Staretegy Area?)
  3. pokfan

    pokfan New Member

    How will I get my Pokemon and energies out? How will I heal my pokemon? Why would I need so many Pokemon Collectors. Sorry I am just really curios because that is a lot of change!
  4. rayquaza2222

    rayquaza2222 New Member

    1. With a good number of energies, like you have, you should be able to just draw them.
    2. Healing is not needed in most deck lists. Such cards like Life Herb can just tale space in your deck
    3. Getting your Pokemon out is easy with Collector and Bebe's.
    4. Collector can get out your basic Pokemon for set up. That many is good for any deck.

    All that change is to make it better, trust me


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