New Water Deck Idea - Ex-on Format

Discussion in 'Deck Help and Strategy' started by Xeno, Mar 19, 2004.

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  1. Xeno

    Xeno New Member

    18 Pokémon:
    4 Febas
    3 Milotic
    4 Squirtle
    1 Wartortle
    3 Blastoise ex
    2 Dunsparce(Sandstorm)
    1 Zangoose

    22 Trainers:
    4 Professor Oak's Research
    4 Bill's Maintenance
    4 Rare Candy
    2 Wally's Training
    2 Potion
    2 Oran Berry
    2 Warp Point
    2 High Pressure System

    20 Energy:
    20 Water Energy

    The strategy of this deck is to start out with Febas. Attach an energy the first turn and the sceond turn, energy dance(Blastoise ex) the third and fourth, evolve and do 80 next turn with Milotic. Milotic's power heals off the damage from energy dance!
  2. Aggronblaster

    Aggronblaster New Member

    why zangoose what in the heck is he for and Phil check your messages once in a wile.
  3. Aggronblaster

    Aggronblaster New Member

    Try to put some briney's compassion in just in case blastoise gets damaged out the wazoo!!!! lol
  4. Pidgeotto Trainer

    Pidgeotto Trainer New Member

    Briney doesn't work on Blastoise ex.
  5. SuperWooper

    SuperWooper New Member need a big attacker. BIG ATTACKER. TAWR. Enough said.

  6. Fantasy Fox

    Fantasy Fox New Member

    Do you have scans or spoilers for this new cards?
    Because I don't know what Blastoise EX, Febas and Milotic does.
  7. Dro~

    Dro~ New Member

    Isn't blastoise ex a big hitter already? At least it is good hitter for a non-infinite damage hiiter.
  8. SuperWooper

    SuperWooper New Member

    In case you've been under a rock, 80 damage isn't a lot.
  9. Dro~

    Dro~ New Member

    What's alot then? 90?
  10. Xeno

    Xeno New Member

    According to Nick15:
    * FEEBAS [30 HP] (Basic Water Pokemon)
    [C] Tackle (10)
    [W] High Beauty
    Search your deck for a Pokemon that evolves from Feebas and attach it to
    Feebas. This counts as evolving Feebas. Shuffle your deck afterwards.
    24/83 Uncommon #140 [Tomokazu Komoya]

    * MILOTIC [100 HP] (Stage 1 Water Pokemon / Evolves from Feebas)
    [POWER] Healing Shower
    If you play this card from your hand, you may remove all damage counters
    from every Pokemon in play (including your opponent's, except for
    [WC] Splash (30)
    [WWCC] Wonderhit (80)
    Before doing damage, remove 3 damage counters from the Defending
    25/83 Holo-Rare #141 [Atsuko Nishida]

    * BLASTOISE ex [150 HP] (Stage 2 Water Pokemon / Evolves from Wartortle)
    [POWER] Energy Dance
    As often as you want during your turn, you may choose 1 WATER energy card
    from your hand and attach it to one of your Pokemon in play. If you do
    put 1 damage counter on that Pokemon. This power can't be used if
    Blastoise ex is affected by a Special Condition.
    [WWWC] Ebb Tide (80)
    Flip a coin until you flip a tails. For each heads, choose 1 energy card
    attached to the Defending Pokemon and discard it.

    If you get a fully powered Milotic out turn 2, 80 per turn would be incredibly deadly.
  11. lunatone_solrock

    lunatone_solrock New Member

    Well, after reading Milotic very carefully, it does only 50 damage because you must remove 3 damage counters from the defending Pokemon.
    Then, it does 80 damage.
  12. Prime

    Prime Content Developer<br>Blog Admin<br>Contest Host

    Remember, if removes first. So it really does 80 damage. So against a blaziken/EX, this would remove 30(they probably don't, and if they did, okay they are back to 150HP) then hit them for 80, doubling to 160 OHKO.
  13. SuperWooper

    SuperWooper New Member

    Lol, after reading it very carefully. It doesn't do 50 damage. It does 80 damage. There's a 50 damage ADVANTAGE. A damage advantage is the total number of damage counters removed from your side+the total number of damage counters placed on their side. This isn't affected by weakness, resistance, effects on the defending pokemon, etc.

    Milotic is a great counter for Blaziken EX though, in any deck. And because of its awesome power, it's even better. Just attack a DRE (unless you're playing water) and a strength charm. KO.
  14. Xeno

    Xeno New Member

    Well, it will always do 80 to a fully healed Pokémon. A second attack and that same Pokémon will have 130 damage on it. That will knock out any non-ex Pokémon.
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