onix, alakazam, and lickilicky lvl X.

Discussion in 'Create-A-Card' started by cacaheron94, May 10, 2008.

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  1. cacaheron94

    cacaheron94 New Member

    Here are some cards i just randomly made up during my Latin class.

    Onix (G) lvl. 30 Hp: 100

    Pokepower-Damage Payback

    -Once at the end of your opponent's turn, if onix is your active pokemon, you may use this power. Flip two coins. If both are heads, remove all damage counters placed on onix by your opponents pokemon this turn and place them on the defending pokemon. If only one is heads, all damage done to onix during your opponents next turn is doubled. If both are tails, choose one of the opponents pokemon, this power does half the damage that is currently on Onix.

    (G)(G) Rock Head-place any number of damage counters on onix. During your opponents next turn, all damge done to onix by any means is reduced by twice the amount of damage counters that you previously place on onix.

    Weakness- Water + 30
    Retreat cost-(C)(C)(C)


    Alakazam(evolves from kadabra) stage 2 lvl 50 Hp: 120

    Pokepower-reverse flow- once during your turn, when you play Alakazam to evolve one of your pokemon, you may choose one of your opponents benched pokemon, switch that pokemon with your opponent's active pokemon.

    (P) Welcome Party- 20- if the defending pokemon is a different defending pokemon than last turn this attack's base damage is 60.

    (P)(P)(C) Psychic arrival- Choose one of your opponents pokemon, this attack does 100 damage to that pokemon. If Alakazam was not on your bench last turn this attack does nothing.

    Weakness-Psychic +40
    Resistance- None
    Retreat Cost (C)


    Lickilicky Lvl X Hp:170

    Poke body- strong taste buds- if Lickilicky Lvl X is either burned or poisened, place double the amount of damage counters on it between each turn.

    (C)(C) Lick up- 30- if the total amount of health left on lickilicky exeeds the total combined amount of health on all of you opponents pokemon, choose one of those pokemon, it is now knocked out.

    (C)(C)(C)(C) Gift of tounges- Remove up to half the number of damge counters on lickilicky Lvl. X and place them on the defending pokemon. You may not remove more damage counters than the total health of the defending pokemon.

    Weakness-Fighting x2
    Resistance- Psychic -30
    Retreat cost- (C)(C)(C)
    Last edited: May 13, 2008
  2. charmander rox

    charmander rox New Member

    Strange, but good. You need to work on your grammar. Go to the stickied thread on this forum.
  3. cacaheron94

    cacaheron94 New Member

    what is the "Stickied thread" and where is it?
  4. Carrington388

    Carrington388 New Member

    Why is Onix a Grass Pokémon and using Grass Energy? Onix is Rock/Ground in the games, hence it should be Fighting on the cards.
  5. cacaheron94

    cacaheron94 New Member

    Sorry, i don't really know the abbrieviations. I meant those to be ground, but I should have put (F) for fighting.
  6. charmander rox

    charmander rox New Member


    It's quite obvious that you meant [G] for Ground. Well, we use [G] as Grass, and [F] as Fighting.

    [R] = Fire (Red)
    [F] = Fighting/Rock/Ground
    [L] = Electric (Lightning)
    [G] = Grass/Bug
    [W] = Water/Ice
    [P] = Psychic/Ghost/Poison
    [C] = Normal/Flying/Dragon (Colorless)
    [D] = Dark(ness)
    [M] = Steel (Metal)

    Oh, and Alakazam and Lickylicky need a type.
  7. Carrington388

    Carrington388 New Member

    Actually, {G} is for Grass, Bug, and Poison, while {P} is just for Psychics and Ghosts. It's been that way from the beginning, and it will be that way until the end. Don't let those Deltas from the recent sets fool you.

    Trust me, Poison makes perfect sense being {G}. If they WERE to change Poison to something else, the only other type that would make sense is {R}.
    Last edited: May 11, 2008
  8. meditite rox

    meditite rox New Member

    Poison is in the [G] section, and has been since the release of D/P. Carrington338 just doesn't want it to change, but don't listen.
  9. charmander rox

    charmander rox New Member

    Ah, I knew that posting that would get Carrington338 mad...
    He should read my sig...

    Your Onix should look like this:

    Onix Lv30 100HP [F]

    PokePower - Damage Payback
    Whenever Onix is your Active Pokemon and is damaged by your opponent's attack, you may flip two coins. If both are heads, prevent that damage, and that damage is done to the attacking Pokemon instead. If only one is heads, all damage done to Onix during your opponents next turn is doubled. If both are tails, choose one of your opponent's Pokemon and put damage counters on it equal to half of the number of damage counters on Onix (rounded up).

    [F] Rock Head
    Put as many damage counters on Onix as you like. During your opponents next turn, reduce all damge done to Onix by any attacks by 20 damage for each damage counter that you put on Onix in this way (after applying Weakness and Resistance).

    Weakness- [W]+30
    Resistance- [L]-20
    Retreat cost-(C)(C)(C)
  10. darkrai_90

    darkrai_90 New Member

    Lickilicky Lv.X rules.
  11. yoyofsho16

    yoyofsho16 New Member

    ahahaha mad weak chris. licklicky's first attack is far too good. if you knock out that pokemon, then that means youll be able to do it again next turn, as their hp will be low. you should make it harder to do it 2 turns in a row.
  12. cacaheron94

    cacaheron94 New Member

    Thanx, i quoted it and then fixed it, here it is.

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