Discussion in 'Deck Help and Strategy' started by himynameisrobson, Feb 27, 2011.

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  1. himynameisrobson

    himynameisrobson New Member

    Hello folks!
    I was so tired of SP decks that I tried to figure this thing out. The synergy is quite nice, and I think this could do pretty well in a possible RR-on format. By now it's just for fun (I may use it at States, assuming the National will be open for everyone who wanna join it) and MD-on. I'm not very used to build Stage 1 or 2 decks. See my list and tell me if it's ok. Help is appreciated!

    4 Mankey (SV)
    4 Primeape (SV)
    3 Slowpoke (UD)
    3 Slowking (HGSS)
    1 Chatot G (SV)
    2 Uxie
     27
    3 Bebe’s Search
    3 Pokemon Collector
    1 Twins
    2 Seeker
    2 Pokemon Communication
    1 Luxury Ball
    3 Broken Time-Space
    2 Expert Belt
    3 Poke Turn
    2 Junk Arm
    1 Memory Berry
     22
    4 DCE
    2 Rescue
    3 Call
    2 Fighting
     11

    The aim is get Primeape and Slowking and earlier King a Chatot G. Put a Pokemon to the opponent's top deck and attack with Primeape's first attack. Expert Belt to give decent damage wherever it's possible. Memory Berry is a tech against Luxray GL and Absol G. As I said above, help is highly appreciate! Thanks in advance!
  2. Greenmel555

    Greenmel555 New Member

    I really liked this idea, but it either built it poorly or I'm a bad player or both! But its hard to get it to work. Maybe try Hand disruption along with it
    - 1 Chatot G
    - 3 PokeTurn
    - 2 Junk Arm
    - 2 Seekers

    + 3 Judge
    + 3 Team Rocket Trickery
    + 1 Mr. Mime CL

    I found that it isn't a consistent possibility to constantly discard pokemon. But making your opponent pass all the time because they can't draw what they need is really good.
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