Psychic Lock [HP-GE]

Discussion in 'Deck Help and Strategy' started by claymasters, Apr 13, 2008.

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  1. claymasters

    claymasters New Member

    The list...

    4 Ralts
    2 Kirlia
    2 Gallade
    3 Gardevoir
    1 Gardevoir Lv X
    1-1 Dusknoir
    4-2 Furret
    1-1 Claydol

    2 scramble
    4 DRE
    6 :psychic:
    2 :fighting:
    2 multy

    2 NM
    4 Celio
    4 Rare Candy
    3 Oak's Visit
    1 castaway
    2 warp point
    1 bebe's
    2 strength charm
    2 lake boundary
    1 pluspower
  2. doppelganger

    doppelganger New Member

    read the forum rules, you need a strategy explanation
  3. Blaziken 1111

    Blaziken 1111 Active Member

    1 plus power won't do anything. Take out a strength charm and put in another PP or take the PP out and add in another SC.
  4. claymasters

    claymasters New Member

    That is good?

    2 Pluspower
    1 SC
  5. dragonite1234

    dragonite1234 New Member

    this is PLOX and u need strat
  6. Ra2xse

    Ra2xse New Member

    That's not a PLOX, there isn't any TGWs, 2-2 Claydol and Pachi starter. There is too much Energys and 11 supporters, 9? Feeling LUCKY TODAY? Like with a noraml ralts start you cant set up at all if tou can't pull any Basiks so you'll be down in 2-4 Turns...
    -2x Multi
    -2x Str Charm
    -1x PP
    -1x Warp Point
    -4-2 Furret
    -2x Lake Bounduary
    -1x Castaway
    +1-1 Claydol
    +4x TGW
    +2x Windstorm
    +3x Pachirisu GE
    +1x Tauros CG
    +3x Roseanne's
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