Scepterra STC in action, help needed

Discussion in 'Deck Help and Strategy' started by roaringforest, Feb 18, 2008.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. roaringforest

    roaringforest New Member

    Need help lots of help fast, especially with Scepterra, AND IS THIS DECK STATES WORTHY:

    23 Pokemon

    3-3-3 Sceptile (GE)
    4-2-3-1 Torterra
    2-2 Claydol (GE)

    22 Trainers (A lot because I have Claydol, I know)

    2 Amulet Coin
    3 Team G's Wager
    3 Copycat
    1 Dusk Ball
    3 Roseannes
    4 Rare Candy
    4 Celios
    1 Switch
    1 Warp P.

    3 :fighting: energy
    12 :grass: energy

    Strategy is to use Claydol to do major drawing each turn to get rare candys annd Torterras and Sceptile out doing major damage. oh, and I'm playing agaist an improved (from my perspective) Flygon EX and Fearow deck, and a very quick Honchkrow X deck, and Gardylade
     
    Last edited: Feb 18, 2008
  2. TavishReppinUtah

    TavishReppinUtah New Member

    play 3-1-3 sceptile instead
    and get rid of 1 copy cat and 1 rosann'es and add 4 quickball
     
  3. Rin

    Rin New Member

    sceptile hardy does "major" damage. it would be smart to just use it for wild growth. this way you could easily pull off 2-1-2. a lot faster. 4 rare candy is more then enough. oh and you may need more switch then that.
     
  4. aggromaster94

    aggromaster94 New Member

    How is it states worthy if you don't play a starter. -1-2-1 Sceptile line +4 Pachirisu. This deck will get destroyed by Mag(just letting you know).
     
  5. roaringforest

    roaringforest New Member

    2 energys for 50 or 70 damage is pretty good cause if Torterra is KO after damage Sceptile in for kill,

    - 1 Grovyle
    - 1 Copycat
    -1 Roseannes

    2 Pachi
    1 Quick Ball
     
  6. elekid_957

    elekid_957 New Member

    pokemon:19
    4 pachirisu
    2-1-2 sceptile
    4-2-3-1 tortera lv.x
     
  7. mbrisius93

    mbrisius93 New Member

    Pokémon n° 20
    4 Pachirisu GE
    2 Treecko GE
    1 Grovyle GE
    2 Sceptile GE
    3 Turtwig DP (3 Because Turtwig pay CC for retreat)
    2 Grotle DP
    3 Torterra DP
    1 Torterra LVX
    2 Baltoy GE
    2 Claydol GE
     
  8. vorg7

    vorg7 New Member

    I dont think this is states worthy as it will get destroyed by Magmortar, but you definitly need Pachirisu
     
  9. Muk Man

    Muk Man New Member

    2-2 sceppy. cause with that many trainers and claydol and a cff starter you won't even need grovile. plus the powers dont stack so a 3-3-3 line will leave you with 7 useless cards. i'd tech a pop sceptile for the ability to move all that energy.
    also replace copycat with rown's and drop a rosanns and a celios and add 2 night maintence cause you will need them. Good Luck
     
  10. roaringforest

    roaringforest New Member

    Thanks, here are questions and opinions

    1: not many MAGS in my state, (haven't ever even seen one) for a fact
    2: Why is Pachi (GE) even good
    3: Thanks for advice though
    4: Sceptile is a good comeback after Torterra
    5: Mag can't kill Torterra easy
    6: can still power Torterra without Sceptile
    7:- 1 Celio
    - 1 Grovyle
    - 1 Amulet Coin
    - 1 Turtwig
    + 1 Switch
    + 1 Energy Removel (This is pretty good, should I add more?):confused::confused::confused::confused:
    + 2 Unown E ( good extra Sceptile health)

    I also need to get this improved before states, really stressful!
     
  11. Rin

    Rin New Member


    this is denial, that's all.
     
  12. Mew*

    Mew* Active Member

    Because it is a beast. Even more of a beast than Torterra (yes, I know that is really hard to believe, but that is the truth). It is a beast because it helps you setup faster. Get Torterra fast! Get Claydol fast (first priority)! And get Sceptile fast! If I were you, I would definitely play a quantity of four.

    Very interesting, but I think you're mistaken.
     
  13. roaringforest

    roaringforest New Member

    I'd have to say then that hoever attacks first between Mag and Torture will win.:biggrin::fire::grass:
     
  14. Ikari

    Ikari New Member

    Actually, Magmortar Lv X can't OHKO Torterra Lv X (if they are undamaged) Torterra X + Pluspower/Str Charm CAN OHKO Magmortar 8Without Lv X), and hit 30 to your bench, putting your others magmortars in OHKO range...

    Anyway, some help:

    Pokes: 20
    3-2-3-1 Torterra
    2-1-2 Sceptile
    1-1 Vespiqueen (Trust me, removing 10 damage counters or more can save your day, and if it die with a snipe of Magmotar, you buy 1 turn...)
    2-2 Claydol

    4 Celios
    4 Candys
    2 Wager
    3 Warp point
    3 Rosseanne
    Some more... Forget about Amulet Coins, Copycat and whatever... Claydol will be yur draw power... Maybe Leftovers to work on the curative theme (Torterra Lv X relys in health to attack with 100 every turn... then cure 20 with your 60 attack)

    Anyway, hope this helps! :biggrin:
     
  15. roaringforest

    roaringforest New Member

    Thanks for advice, no Vespiqeeen though

    -3 Cpycat
    +3 Energy Removel 2

    Magmorter can die 2-4 ratio of votes, dang!

    Back to back posts merged. The following information has been added:

    -2 Roseannes
    +2 Pachi
     
    Last edited: Feb 19, 2008
  16. TODDakaESTEBAN

    TODDakaESTEBAN New Member

    flame blast EASILY one hits it. mew*'s dealt upward of 120 several times in the game i played him
     
  17. roaringforest

    roaringforest New Member

    People are saying this is a horrible Magmorter matchup and nobody is TELLING ME HOW TO FIX IT
    if I'm not mistaken this ius the DECK HELP AND STRATEGY!!!!!:confused::nonono::nonono::confused::nonono::mad:
     
  18. Mew*

    Mew* Active Member

    :biggrin::biggrin::biggrin:

    We were only saying that because you remarked about how it is not such a bad matchup. But if you want to prevent the weakness, simply play a 1-0-1 line of Blastoise d from Crystal Guardians. However, I don't recommend doing this since you said nobody plays Magmortar in your meta. So don't waste the space. But if you really feel it necessary, go ahead.
     
  19. bulbasnore

    bulbasnore Administrator Staff Member Trader Feedback Mod

    Bro, no whining about fixes or lack there of in the deck forum (seriously, check the guidelines writeup!). If there is a bad post, report it. The mods will get it.

    Vespiquen = no. But how 'bout a 1-1 Sunflora? Whistle away a damage counter per turn.
     
  20. roaringforest

    roaringforest New Member

    Sorry, it's just with school and all it's really tough.:frown:I don't get to much practice and states are a weak or so away


    Thanks for still helping

    -2 E Unowns
    +1-1 Sun.
     
Thread Status:
Not open for further replies.

Share This Page