SK Xatu combo ?_?

Discussion in 'Cards: Strategy and Rulings Discussion' started by Marcello-Milord, Oct 13, 2003.

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  1. Marcello-Milord

    Marcello-Milord New Member

    Hi minna-sama :)
    I made a SK Xatu deck in the old Modified format, and it had a good support with Porygon 2, that changed the color of the energies attached to it, so when I used Miracle Shperes on it, both effect of these Spheres were triggered.

    But now that Porygon 2 is out of the format, what support can I use for Xatu? I'm thinking and thinking but no answers ç_ç
  2. Dek

    Dek New Member

    I have also been thinking of some Skyridge Xatu combos. Even though this combo doesnt use the TMs, it does use its attack, Warp Hole:

    Cards Required:
    Xatu- Sky
    Wynaut- SS
    Wobbufett- SS
    Undersea Ruins- AQ

    Here's how it works
    1. Hvae Undersea Ruins in play
    2. Get Wynaut to have some damage on it
    3. Use its power to evolve it into Wobbufett.
    4. use Undersea Ruins' Power to discard Wobbufett.
    5. Use Xatu's Warp Hole and try to get it back into your deck.
    6. -=REPEAT=-

    It make a good stalling strategy :D
    Good Luck
  3. Perfect0ne

    Perfect0ne New Member

    try using Lady Outing or Vibrava (an ex Dragon card) when it comes out. You can try Power Plant/Juggler as well... keep trying, it may work eventually =/.
  4. Mr. Grass

    Mr. Grass New Member

    I don't know if you know this but the combo you initially stated wouldn't work. the Miracle Spheres require specific "basic energy cards" in order for their added effects to work. Although Porygon2 can convert, for example, a basic Grass Energy card into a Fire Energy Card, it would NOT be a basic Fire Energy card.

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