Pokémon TCG: Sword and Shield—Brilliant Stars

Sonic Adventure R/S [Completed]

Sunflorazumarill

Active Member
Sunflorazumarill is back! I'm going to start another fake card expansion! This one is a sequel to Sonic Adventure 2! In this expansion, the same rules apply, make a Pokémon or Trainer card for Sonic, Tails, Knuckles, Shadow, Eggman, or red face paint! This time around, were using ONLY Pokémon from Ruby/Sapphire! Also, each kind of Pokémon my only be used once! Also, no EX Pokémon in this set! (I might do a "1 EX Pokémon for each character" thing when this set is finished, but not right now.) Well, here we go! This idea was done by [ImpMon], but revised by me.

Tails's Azurill
Pokémon card
{C}
30 HP
Baby Pokémon
Baby Pokémon counts as a Basic Pokémon
Evolves into Tails's Marill
Put Tails's Marill on the Baby Pokémon
Weakness: n/a
Resistance: n/a
Retreat cost: n/a
If this Baby Pokémon is your Active Pokémon and your opponent announces an attack, he or she must flip a coin (before doing anything else). If tails, your opponent's turn ends.
PokéPOWER: Growth Once during your turn (before you attack), you may flip 3 coins. If all 3 are heads, search your deck for a card named Tails's Marill and a card named Tails's Azumarill and attach both to Tails's Azurill. (This counts as evolving Tails's Azurill.) Shuffle your deck afterward. If all 3 are tails, the Defending Pokémon can't attack during your opponent's next turn if Tails's Azurill is your Active Pokémon. This power can't be used if Tails's Azurill is affected by a Special Condition.
(Pic: Tails with a Marill and an Azurill)
(Flavor text: "Yes, just as I planned" - Eggman)

Carrington388, now that I've started this set, bring in the ideas you already have done here! However, I think you should give Wurmple to Tails. Also, now that we know that Torchic has no Resistance, you can just put "none" for Resistance.
 
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Tails's Treecko
50 HP {G}
Basic Pokémon

Poké-POWER Friendly Assistance
When Tails's Treecko retreats, you may choose to discard the cards needed for Retreat Cost from any of your Pokémon with Tails in its name. This power doesn't work if Tails's Treecko is affected by a Special Condition.
{G}{G}{C} Scare Seed Flip a coin. If heads, the Defending Pokémon is now Paralyzed; if tails, the Defending Pokémon is now Poisoned. 20

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}

Knuckles's Torchic
50 HP {R}
Basic Pokémon

Poké-POWER Friendly Assistance
When Knuckles's Torchic retreats, you may choose to discard the cards needed for Retreat Cost from any of your Pokémon with Knuckles in its name. This power doesn't work if Knuckles's Torchic is affected by a Special Condition.
{R}{R}{C} Burning Peck Flip 2 coins. If both are heads, the Defending Pokémon is now Burned; if both are tails, this attack does nothing (not even damage). 30

Weakness: {W}
Resistance: none
Retreat Cost: {C}
Changed from original design in this way: Skeptical Resistance removed

Sonic's Mudkip
50 HP {W}
Basic Pokémon

Poké-POWER Friendly Assistance
When Sonic's Mudkip retreats, you may choose to discard the cards needed for Retreat Cost from any of your Pokémon with Sonic in its name. This power doesn't work if Sonic's Mudkip is affected by a Special Condition.
{W}{W}{C} Water Gun This attack does 20 damage plus 20 more damage for each {W} Energy attached to Sonic's Mudkip but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 20+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}
Changed from original design in this way: Changed Weakness; doesn't become a Ground Pokémon until it evolves once

Eggman's Poochyena
40 HP {D}
Basic Pokémon

Poké-POWER Vicious Snarl
If the Defending Pokémon does damage to Eggman's Poochyena, that damage is reduced by 20 (before Weakness and Resistance). This power stops working if Eggman's Poochyena is affected by a Special Condition.
{C}{C} Bite 20

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}
Changed from original design in this way: Changed type

Tails's Wurmple
30 HP {G}
Basic Pokémon

{G} String Shot Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{G}{G}{G} Rapid Evolution Search your deck for a card that evolves from Tails's Wurmple and place it on Tails's Wurmple. (This counts as evolving Tails's Wurmple.)

Weakness: {R}
Resistance: none
Retreat Cost: {C}
Changed from original design in this way: Initially a Shadow Pokémon changed to Tails.

red face paint's Zigzagoon
50 HP {C}
Basic Pokémon

{C} Thief You can only use this attack if the Defending Pokémon has any Trainer cards attached to it. Search your deck for each Trainer card attached to the Defending Pokémon. If you found such a card, attach it to red face paint's Zigzagoon and your opponent discards that card from the Defending Pokémon. Then, this attack does 10 damage times the number of Trainer cards discarded in this way.

Weakness: {F}
Resistance: none
Retreat Cost: {C}
Changed from original design in this way: Removed Resistance.

Sonic's Latios (Click here for the image fake)
80 HP {P}
Basic Pokémon

{R}{R}{R}{R} Dragonbomb The Defending Pokémon is now Burned. 50
{P}{P}{P}{P} Psychic Freeze The Defending Pokémon is now Confused. 60

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}
Changed from original design in this way: Dragonbomb was 60, Psychic Freeze was 70. Both were dropped by 10.

Knuckles's Latias (Click here for the image fake)
80 HP {P}
Basic Pokémon

{W} Wet Wing Flick 20
{P}{R}{W}{L} Color Dragon Rage This attack does 20 damage to each of your opponent's Benched Pokémon that has a type of Energy attached to it that is the same as a type of Energy attached to Knuckles's Latias. 30

Weakness: {D}
Resistance: none
Retreat Cost: {C}{C}

Shadow's Groudon
120 HP {F}
Basic Pokémon

Poké-BODY Superheavy Armor
Shadow's Groudon cannot take damage from any Baby Pokémon or Basic Pokémon, nor be affected by a Special Condition.
{F}{F}{F}{F}{F} Megaquake Flip a coin for each {F} Energy attached to Shadow's Groudon but not used to pay for this attack's Energy cost. This attack does 60 damage plus 30 damage times the number of heads. 60+

Weakness: {W}
Resistance: {L}
Retreat Cost: {C}{C}{C}{C}
Changed from original design in this way: Made the attack so the Energy cost-provided cards didn't add; too broken the way it was worded before.

red face paint's Kyogre
120 HP {W}
Basic Pokémon

Poké-BODY Submersible
If, at anytime red face paint's Kyogre is about to become affected by a Special Condition, the person about to inflict it flips a coin. If tails, red face paint's Kyogre is not affected by that Special Condition.
{W}{W}{W}{W}{W} Gusher This attack does 80 damage plus 20 damage for each {W} Energy attached to red face paint's Kyogre but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 80+

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}{C}{C}
Changed from original design in this way: Increased Gusher's attack cost to 5 {W}, making it parallel to Shadow's Groudon's attack.

Tails's Rayquaza
100 HP {C}
Basic Pokémon

{R}{R}{R}{R}{R} Super Dragon Rage 80

Weakness: {W}
Resistance: {F}
Retreat Cost: {C}{C}{C}

Shadow's Volbeat
70 HP {G}
Basic Pokémon

{C} Breed You can use this attack only if you have 1 or more Shadow's Volbeat and 1 or more Shadow's Illumise in play. Search your deck for a Basic Pokémon with Volbeat or Illumise in its name and put it on your Bench. (You can't use this attack if your Bench is full.)
{L}{L}{L} Spark If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 30

Weakness: {R}
Resistance: none
Retreat Cost: {C}

Shadow's Illumise
70 HP {G}
Basic Pokémon

{C} Breed You can use this attack only if you have 1 or more Shadow's Volbeat and 1 or more Shadow's Illumise in play. Search your deck for a Basic Pokémon with Volbeat or Illumise in its name and put it on your Bench. (You can't use this attack if your Bench is full.)
{L}{L}{L} Shock Burn Discard 1 {L} Energy cards attached to Shadow's Illumise or this attack does nothing. The Defending Pokémon is now Burned. Flip a coin. If tails, Shadow's Illumise is now Burned. 40

Weakness: {R}
Resistance: none
Retreat Cost: {C}
 
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Sonic's Swampert
110 HP {W}
Stage 2 Pokémon (Evolves from Sonic's Marshtomp)

Poké-POWER Mud Arena
If any {W} Pokémon in play have Weakness to {L} and/or no Resistance, that Pokémon now has Weakness to {G} and/or Resistance to {L}. This power stops working if Sonic's Swampert is affected by a Special Condition.
{W}{W}{F}{F} Tsunami For each of your opponent's Benched Pokémon, flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 60

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Knuckles's Blaziken
90 HP {R}
Stage 2 Pokémon (Evolves from Knuckles's Combusken)

Poké-BODY Agile Fighter
Any {F} Energy cards attached to Knuckles's Blaziken provide {R}.
{R}{R}{R}{R} Blaze Kick Flip 4 coins. If even one is heads, the Defending Pokémon is now Burned; if all are tails, this attack does nothing (not even damage). 60

Weakness: {W}
Resistance: none
Retreat Cost: {C}{C}

Tails's Sceptile
100 HP {G}
Stage 2 Pokémon (Evolves from Tails's Grovyle)

Poké-POWER Light Aroma
No Pokémon with Light, Shining, Brock, Misty, Erika, Sonic, Tails, or Knuckles in its name is affected by any effect done by a Pokémon with Dark, Rocket, Giovanni, Aqua, Magma, Shadow, Eggman, or red face paint in its name. This power works even if Tails's Sceptile is affected by a Special Condition.
{G}{G}{G}{G} Solarbeam 60

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}{C}

Tropical Chao
50 HP {G}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Tropical Chao did not evolve from Chao when you put it into play, return Tropical Chao to your hand.
{C} Tropical Heat Switch Tropical Chao with one of your Benched Pokémon. During your opponent's next turn, if that Pokémon has Weakness to {R}, that Pokémon now has no Weakness.

Weakness: none
Resistance: none
Retreat Cost: {C}

Arctic Chao
50 HP {W}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Arctic Chao did not evolve from Chao when you put it into play, return Arctic Chao to your hand.
{C} Arctic Cold Switch Arctic Chao with one of your Benched Pokémon. During your opponent's next turn, if that Pokémon has Weakness to {W}, that Pokémon now has no Weakness.

Weakness: none
Resistance: none
Retreat Cost: {C}

Angel Chao
70 HP {G}
Stage 1 Pokémon (Evolves from Hero Chao)

Poké-POWER Incorrectly Evolved
If Angel Chao did not evolve from Hero Chao when you put it into play, return Angel Chao to your hand. (If you evolved Angel Chao from a card other than Hero Chao, all other cards stay where they are.)
Poké-BODY Barrier Shield
If Angel Chao is your Active Pokémon and the Defending Pokémon does not have Dark, Rocket, Giovanni, Aqua, Magma, Shadow, Eggman, or red face paint in its name, prevent all effects of attacks, including damage, done to Angel Chao and any of your Benched Pokémon that does not have Dark, Rocket, Giovanni, Aqua, Magma, Shadow, Eggman, or red face paint in its name.
{C}{C} Reflected Retreat If the Defending Pokémon tried to attack or attacked Angel Chao during your opponent's last turn and Angel Chao was your Active Pokémon then, do to the Defending Pokémon all effects of attacks, including damage, that would have been done to Angel Chao during your opponent's last turn. Then, switch Angel Chao with one of your Benched Pokémon.

Weakness: none
Resistance: none
Retreat Cost: {C}

Devil Chao
70 HP {D}
Stage 1 Pokémon (Evolves from Dark Chao)

Poké-POWER Incorrectly Evolved
If Devil Chao did not evolve from Dark Chao when you put it into play, return Devil Chao to your hand. (If you evolved Devil Chao from a card other than Dark Chao, all other cards stay where they are.)
Poké-BODY Barrier Shield
If Devil Chao is your Active Pokémon and the Defending Pokémon does not have Light, Shining, Brock, Misty, Erika, Sonic, Tails, or Knuckles in its name, prevent all effects of attacks, including damage, done to Devil Chao and any of your Benched Pokémon that does not have Light, Shining, Brock, Misty, Erika, Sonic, Tails, or Knuckles in its name.
{C}{C} Reflected Retreat If the Defending Pokémon tried to attack or attacked Devil Chao during your opponent's last turn and Devil Chao was your Active Pokémon then, do to the Defending Pokémon all effects of attacks, including damage, that would have been done to Devil Chao during your opponent's last turn. Then, switch Devil Chao with one of your Benched Pokémon.

Weakness: none
Resistance: none
Retreat Cost: {C}
Note: Angel Chao and Devil Chao are the only Chao Evolution cards. All Chao other than Angel Chao, Devil Chao, and Chao (Trainer) are Basic Pokémon.
 
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Tails's Beautifly
80 HP {G}
Stage 2 Pokémon (Evolves from Tails's Silcoon)

Poké-POWER Sleep-Inducing Chao
If the Defending Pokémon does any effect (including damage) to any of your Pokémon with Chao in its name, the Defending Pokémon is now Asleep. This power works even if Tails's Beautifly is affected by a Special Condition.
{G}{G}{G}{G}{G} Cheap Spore Flip 5 coins. This attack does 20 damage times the number of heads. If all 5 are heads, each Defending Pokémon is now Poisoned, Burned, and either Asleep, Confused, or Paralyzed (your choice). If all 5 are tails, this attack does 30 damage. 20x

Weakness: {R}
Resistance: {F}
Retreat Cost: {C}

Tails's Dustox
80 HP {G}
Stage 2 Pokémon (Evolves from Tails's Cascoon)

Poké-POWER Poison-Inducing Chao
If the Defending Pokémon does any effect (including damage) to any of your Pokémon with Chao in its name, the Defending Pokémon is now Poisoned. This power works even if Tails's Dustox is affected by a Special Condition.
{G}{G}{G}{G}{G} Megaspores The Defending Pokémon is now either Asleep, Confused, or Paralyzed (your choice) and either Poisoned or Burned (your choice). 70

Weakness: {R}
Resistance: none
Retreat Cost: {C}

Eggman's Mightyena
70 HP {D}
Stage 1 Pokémon (Evolves from Eggman's Poochyena)

{D} Beat Up Flip a coin for each of your Pokémon in play (including this one). This attack does 10 damage times the number of heads. 10x
{D}{D}{D}{D} Super Dark Hit Flip 3 coins. This attack does 35 damage times the number of heads (rounded up to the nearest 10 damage). 35x

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}

red face paint's Linoone
70 HP {C}
Stage 1 Pokémon (Evolves from red face paint's Zigzagoon)

Poké-POWER Anti-Tool
No Pokémon may have any cards other than those that provide Energy attached to it. If, when you play red face paint's Linoone, any Pokémon in play has a card other than a card that provides Energy attached to it, discard that card. This power works even if red face paint's Linoone is affected by a Special Condition.
{C}{C}{C} Rush Delivery If you have a Pokémon Tool in your hand, before doing damage, play that card as if it was a regular Trainer card. (Do the damage regardless if you can do this effect or not.) 30

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Brock Chao
50 HP {F}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Brock Chao did not evolve from Chao when you put it into play, return Brock Chao to your hand.
{F} Rock-Hard Shield Switch Brock Chao with one of your Benched Pokémon. During your opponent's next turn, any damage done to that Pokémon is reduced by half (rounded down to the nearest 10).

Weakness: none
Resistance: none
Retreat Cost: {C}

Misty Chao
50 HP {W}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Misty Chao did not evolve from Chao when you put it into play, return Misty Chao to your hand.
{W} Mesmerise During your opponent's next turn, if either Defending Pokémon tries to attack Misty Chao, your opponent flips a coin. If tails, that attack does nothing. At the beginning of your next turn (before drawing a card), switch Misty Chao with one of your Benched Pokémon.

Weakness: none
Resistance: none
Retreat Cost: {C}

Lt. Surge Chao
50 HP {L}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Lt. Surge Chao did not evolve from Chao when you put it into play, return Lt. Surge Chao to your hand.
{L} Tiny Shock Switch Lt. Surge Chao with one of your Benched Pokémon. 10

Weakness: none
Resistance: none
Retreat Cost: {C}

Erika Chao
50 HP {G}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Erika Chao did not evolve from Chao when you put it into play, return Erika Chao to your hand.
{G} Ninja Perfume Switch Erika Chao with one of your Benched Pokémon. During your opponent's next turn, that Pokémon cannot be affected by a Special Condition.

Weakness: none
Resistance: none
Retreat Cost: {C}
 
Time for me to do some more for this!

Tails's Salamence
Pokémon card
{C}
100 HP
Stage 2 Pokémon
Evolves from Tails's Shelgon
Put Tails's Salamence on the Stage 1 card
Weakness: n/a
Resistance: {F} -30
Retreat cost: {C}{C}
PokéPOWER: Evolutionary Power Once during your turn (before you attack), you may flip a coin. If heads, choose 1 of your Basic Pokémon. Search your deck for a Pokémon card that evolves from that Pokémon and attach it to that Pokémon. (This counts as evolving that Pokémon.) This power can't be used if Tails's Salamence is affected by a Special Condition.
{C}{C}{C}{C} Dragon Wing Flip 2 coins. This attack does 50 damage times the number of heads. 50x

Eggman's Metagross
Pokémon card
{M}
100 HP
Stage 2 Pokémon
Evolves from Eggman's Metang
Put Eggman's Metagross on the Stage 1 card
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
PokéPOWER: Energy Field Once during your turn (before you attack), you may move any number of Energy cards attached to 1 of your Pokémon to another of your Pokémon. This power can't be used if Eggman's Metagross is affected by a Special Condition.
{M}{M}{C}{C} Meteor Mash Flip 2 coins. This attack does 60 damage times the number of heads. 60x
 
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Sonic's Flygon (Click here for the image fake)
90 HP {F}
Stage 2 Pokémon (Evolves from Sonic's Vibrava)

{R}{R} Dragonbreath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{F}{F}{F}{F} Rock Throw 60

Weakness: {W}
Resistance: {L}
Retreat Cost: {C}{C}{C}

Knuckles's Surskit
50 HP {W}
Basic Pokémon

Poké-POWER Baffle the Bug Hater
If there are any {W} Pokémon with Misty in its name in play when you play Knuckles's Surskit or either player plays a {W} Pokémon with Misty in its name, its owner flips a coin. If tails, that Pokémon is {C} until Knuckles's Surskit evolves or leaves play. If either player plays a {W} Pokémon with Misty in its name while Knuckles's Surskit is affected by a Special Condition, its owner flips after Knuckles's Surskit no longer has that Special Condition.
{W}{W} Water Gun This attack does 10 damage plus 20 more damage for each {W} Energy card attached to Knuckles's Surskit but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 10+

Weakness: {L}
Resistance: none
Retreat Cost: {C}

Eggman's Armaldo
100 HP {G}
Stage 2 Pokémon (Evolves from Eggman's Anorith)

{F}{F} Rock Slide 30
{G}{G}{G} Megaclaw 50

Weakness: {W}
Resistance: none
Retreat Cost: {C}{C}{C}

red face paint's Ninjask
70 HP {G}
Stage 1 Pokémon (Evolves from red face paint's Nincada)

Poké-POWER 'Cada Call
When you play red face paint's Ninjask from your hand, search your deck for up to a number of Basic Pokémon with Nincada in their names equal to the number of Pokémon you could play before you would have a full Bench and place them on your Bench. (You can't use this power if your Bench is full.) Then attach an Energy card from your discard pile to each Pokémon you played this way that's the same type (color) as that Pokémon.
{F}{F} Mud-Slap 30

Weakness: {R}
Resistance: {F}
Retreat Cost: {C}

red face paint's Shedinja
30 HP {P}
Stage 1 Pokémon (Evolves from red face paint's Nincada)

Poké-BODY Super Wonder Guard
red face paint's Shedinja is not affected by attacks done by Pokémon that isn't the same type (color) as red face paint's Shedinja's Weakness, and cannot take damage unless the total damage done to red face paint's Shedinja is 30 or less (after applying Weakness and Resistance).
{P} Ectoplasmic Kick Any damage done to red face paint's Shedinja during your opponent's next turn is reduced by 30 (after Weakness and Resistance). 10

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}

Sonic's Plusle
50 HP {L}
Basic Pokémon

Poké-BODY Battery Back-up
Any Energy cards attached to any of your Benched {L} Pokémon count as Energy cards attached to Sonic's Plusle.
{L}{L}{L}{L}{L} Mega Heat Shock If there are any {R} Energy cards attached to Sonic's Plusle, discard 1 of them and the Defending Pokémon is now Burned. 60

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Sonic's Minun
50 HP {L}
Basic Pokémon

Poké-BODY Battery Back-up
Any Energy cards attached to any of your Benched {L} Pokémon count as Energy cards attached to Sonic's Minun.
{L}{L}{L}{L}{L} Mega Cold Shock If there are any {W} Energy cards attached to Sonic's Minun, discard 1 of them and place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Sonic's Minun remains your Active Pokémon. 60

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}

Shadow's Manectric
80 HP {L}
Stage 1 Pokémon (Evolves from Shadow's Electrike)

{L} Set Fire During your next turn, treat all {L} Energy attached to Shadow's Manectric as if it were {R} Energy.
{R}{R}{R} Fire Wire The Defending Pokémon is now Burned. 40

Weakness: {F}
Resistance: {M}
Retreat Cost: {C}{C}
 
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Sonic's Jirachi
60 HP {P}
Basic Pokémon

{P}{P} Psychic This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
{M}{P}{P} Metal Psy If Sonic's Jirachi is not currently a {M} Pokémon, Sonic's Jirachi is a {M} Pokémon until the end of your next turn. If Sonic's Jirachi is currently a {M} Pokémon, this attack does 50 damage and Sonic's Jirachi is now a {P} Pokémon.

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}

Shadow's Deoxys
60 HP {P}
Basic Pokémon

{P}{P} Barrier Discard a {P} Energy card attached to Shadow's Deoxys or this attack does nothing. Prevent all effects of attacks, including damage, done to each Active Pokémon during your opponent's next turn.
{P}{P}{P}{P} Mega Psy This attack does 10 damage to each of your opponent's Benched Pokémon for each Energy card attached to those Pokémon. 40

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Koga Chao
50 HP {G}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Koga Chao did not evolve from Chao when you put it into play, return Koga Chao to your hand.
{G} Ninja Trick Switch Koga Chao with one of your Benched Pokémon. If that Pokémon is affected by any attack during your opponent's next turn, switch each Active Pokémon with one of your Benched Pokémon.

Weakness: none
Resistance: none
Retreat Cost: {C}

Sabrina Chao
50 HP {P}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Sabrina Chao did not evolve from Chao when you put it into play, return Sabrina Chao to your hand.
{P} Levitation Spell Switch Sabrina Chao with one of your Benched Pokémon. During your opponent's next turn, your opponent cannot attack that Pokémon.

Weakness: none
Resistance: none
Retreat Cost: {C}

Blaine Chao
50 HP {R}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Blaine Chao did not evolve from Chao when you put it into play, return Blaine Chao to your hand.
{R} Timed Burn Switch Blaine Chao with one of your Benched Pokémon. If the Defending Pokémon attacks that Pokémon, the Defending Pokémon is now Burned.

Weakness: none
Resistance: none
Retreat Cost: {C}

Giovanni Chao
50 HP {F}
Basic Pokémon

Poké-POWER Spun Incorrectly
If Sabrina Chao did not evolve from Chao when you put it into play, return Sabrina Chao to your hand.
{F} Dig Exit Switch Giovanni Chao with one of your Benched Pokémon. Prevent all effects of attacks, including damage, done to that Pokémon during your opponent's next turn.

Weakness: none
Resistance: none
Retreat Cost: {C}
 
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I guess I'll do some more!

Sonic's Trapinch
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Quicksand Flip a coin. If heads, the Defending Pokémon can't retret during your opponent's next turn and if the effect of an attack, Poké-Power, Poké-Body, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing.
{F}{C} Sand Whirlpool If the Defending Pokémon had any Energy cards attached to it, flip a coin. If heads, discard 1 of those Energy cards. 20

Sonic's Vibrava
Pokémon card
{F}
70 HP
Stage 1 Pokémon
Evolves from Sonic's Trapinch
Put Sonic's Vibrava on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{R} Dragonbreath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10
{F}{F}{C} Sand Cascade The Defending Pokémon can't retreat during your opponent's next turn. 40

Knuckles's Masquerain
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Knuckles's Surskit
Put Knuckles's Masquerain on the Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: n/a
PokéBODY: Agile Flight Knuckles's Masquerain's Retreat cost is always 0.
{G}{G} Silver Wind Flip a coin. If heads, prevent all effects of attacks, including damage, done to Knuckles's Masquerain during your opponent's next turn. 30

red face paint's Cradily
Pokémon card
{G}
100 HP
Stage 2 Pokémon
Evolves from red face paint's Lileep
Put red face paint's Cradily on the Stage 1 card
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}{C}
{F}{F} Rock Slide If your opponent has any Benched Pokémon, choose up to 3 of them and this attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.) 20
{G}{G}{G} Acid Spit-up The Defending Pokémon is now Poisoned. 40
 
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Eggman's Ludicolo
80 HP {G}
Stage 2 Pokémon (Evolves from Eggman's Lombre)

{W}{W}{W} Hydro Pump This attack does 30 damage plus 30 more damage for each {W} Energy card attached to Eggman's Ludicolo but not used to pay for this attack's Energy cost. You can't add more than 60 damage in this way. 30+
{G}{G}{W}{W}{C} Tropical Blizzard Discard 1 {G} Energy card and 1 {W} Energy card attached to Eggman's Ludicolo or this attack does nothing. Unless the Defending Pokémon is a {W} Pokémon, place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Eggman's Ludicolo remains your Active Pokémon. 100

Weakness: {G}
Resistance: {W}
Retreat Cost: {C}{C}

Shadow's Shiftry
90 HP {D}
Stage 2 Pokémon (Evolves from Shadow's Nuzleaf)

{G} Razor Leaf 20
{D}{D}{G}{G} Dark Solarbeam This attack does 20 damage to each of your opponent's Benched Pokémon with Light, Shining, Brock, Misty, Erika, Sonic, Tails, or Knuckles in its name. 70

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}{C}

Tails's Swellow
70 HP {C}
Stage 1 Pokémon (Evolves from Tails's Taillow)

Poké-POWER Pluck
Once during your turn (before your attack), you may flip a coin. If heads, choose a Pokémon Tool attached to one of your opponent's Pokémon. Use that card's effect, then discard that card. This power can't be used if Tails's Swellow is affected by a Special Condition.
{C}{C}{C} Unnatural Stab This attack does 10 damage to each Pokémon in play with Fossil, Doll, or Chao in its name. 30

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

Sonic's Pelipper
80 HP {W}
Stage 1 Pokémon (Evolves from Sonic's Wingull)

{C} Wing Jab 10
{W}{W}{C} Spray Water This attack does 30 damage to each Defending Pokémon.

Weakness: {L}
Resistance: {F}
Retreat Cost: {C}

red face paint's Gardevoir
90 HP {P}
Stage 2 Pokémon (Evolves from red face paint's Kirlia)

{P} Psychic Showdown You and your opponent each flip a number of coins equal to the number of {P} Energy cards attached to red face paint's Gardevoir. This attack does 25 damage times the number of your heads (rounded up to the nearest 10 damage). red face paint's Gardevoir does 15 damage times the number of your opponent's heads to itself (rounded up to the nearest 10 damage). 25x

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Knuckles's Breloom
60 HP {F}
Stage 1 Pokémon (Evolves from Knuckles's Shroomish)

{G} Absorb Remove a number of damage counters from Knuckles's Breloom equal to half the damage done to the Defending Pokémon (rounded up to the nearest 10). If Knuckles's Brelooom has fewer damage counters than that, remove all of them. 20
{F}{F}{F} Sky Uppercut Don't apply Resistance. 50

Weakness: {P}
Resistance: {W}
Retreat Cost: {C}{C}
 
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Okay, I better pitch in some more!

Tails's Grovyle
Pokémon card
{G}
70 HP
Stage 1 Pokémon
Evolves from Tails's Treecko
Put Tails's Grovyle on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G}{C} Slam Flip 2 coins. This attack does 20 damage times the number of heads. 20x
{G}{G}{C} Giga Drain Remove a number of damage counters from Tails's Grovyle equal to half the damage this attack does to the Defending Pokémon (after applying Weakness and Resistance)(rounded up to the nearest 10.) If Tails's Grovyle had fewer damage counters than that, remove all of them. 40

Knuckles's Combusken
Pokémon card
{R}
70 HP
Stage 1 Pokémon
Evolves from Knuckles's Torchic
Put Knuckles's Combusken on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R}{C} Singe Flip a coin. If heads, the Defending Pokémon is now Burned. 20
{R}{R}{C} Sky Uppercut Don't apply Resistance. 40

Sonic's Marshtomp
Pokémon card
{W}
70 HP
Stage 1 Pokémon
Evolves from Sonic's Mudkip
Put Sonic's Marshtomp on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{W}{C} Dig 20
{W}{W}{C} Surf 40

Knuckles's Camerupt
Pokémon card
{F}
80 HP
Stage 1 Pokémon
Evolves from Knuckles's Numel
Put Knuckles's Camerupt on the Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{R}{R}{C} Flamethrower Discard 1 {R} Energy card attached to Knuckles's Camerupt or this attack does nothing. 50
{F}{F}{C}{C} Fissure 50

Shadow's Sharpedo
Pokémon card
{D}
80 HP
Stage 1 Pokémon
Evolves from Shadow's Carvanha
Put Shadow's Sharpedo on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{W}{W} Bubblebeam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{D}{D}{C}{C} Dark Impact The Defending Pokémon can't use any Poké-Powers until the end of your opponent's next turn. 50
 
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Eggman's Slaking
100 HP {C}
Stage 2 Pokémon (Evolves from Eggman's Vigoroth)

Poké-BODY Truant
If Eggman's Slaking attacks during your turn, Eggman's Slaking cannot attack during your next turn.
{C}{C}{C}{C} Slam 40
{C}{C}{C}{C} Dark Punch This attack does 20 damage to each of your opponent's Pokémon with Sonic, Tails, or Knuckles in its name.

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}{C}{C}

Knuckles's Exploud
90 HP {C}
Stage 2 Pokémon (Evolves from Knuckles's Loudred)

Poké-POWER Light Scream
No Pokémon with Shadow, Eggman, or red face paint in their names can affect Knuckles's Exploud. This power stops working if Knuckles's Exploud is affected by a Special Condition.
{C}{C} Wide Scream This attack does 10 damage to each of your opponent's Pokémon that is affected by the Light Scream Poké-POWER. (The power does not have to be active to use this attack.)
{C}{C}{C}{C} Screamquake This attack does 20 damage to each Pokémon in play that is affected by the Light Scream Poké-POWER. (The power does not have to be active to use this attack..)

Weakness: {F}
Resistance: none
Retreat Cost: {C}{C}

Tails's Hariyama
80 HP {F}
Stage 1 Pokémon (Evolves from Tails's Makuhita)

{C} Punch 10
{F}{F}{F}{F} Sumo Slam You and your opponent each flip a coin. If you get heads and your opponent gets tails, this attack does 50 damage plus 50 more damage. If you get tails and your opponent gets heads, this attack does 50 damage plus Tails's Hariyama does 30 damage to itself. If both you and your opponent get the same result (regardless of whether it's heads or tails), flip again (keep doing this until one gets heads and the other tails). 50+

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

red face paint's Nosepass
60 HP {F}
Basic Pokémon

{L} Shock 10
{R}{R} Ember Discard 1 {R} Energy card attached to red face paint's Nosepass or this attack does nothing. 30

Weakness: {W}
Resistance: none
Retreat Cost: {C}

Shadow's Delcatty
70 HP {C}
Stage 1 Pokémon (Evolves from Shadow's Skitty)

{C}{C}{C} Mass Thievery Detach all Pokémon Tools attached to each of your opponent's Pokémon. For each tool detached in this way, choose 1 of your Pokémon and treat that tool as if it was attached to that Pokémon. Discard the cards and use their effects.
{C}{C}{C}{C} Dark Gaze During your opponent's next turn, none of your opponent's Pokémon with Sonic, Tails, or Knuckles in its name can attack. (Benching or evolving Shadow's Delcatty ends this effect.) 20

Weakness: {F}
Resistance: none
Retreat Cost: {C}

Sonic's Mawile
50 HP {M}
Basic Pokémon

{M} Metal Bite 20
{M}{C}{C}{C} Iron Crunch If the Defending Pokémon is a {D} Pokémon or has Dark, Rocket, Giovanni, Aqua, Magma, Shadow, Eggman, or red face paint in its name, this attack's base damage is 70 instead of 50. 50

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}
 
Shadow's Sableye
50 HP {P}
Basic Pokémon

{P} Shadow Ball 20
{D}{C}{C}{C} Faint Attack Choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance.

Weakness: none
Resistance: {F}
Retreat Cost: {C}

Shadow's Banette
80 HP {P}
Stage 1 Pokémon (Evolves from Shadow's Shuppet)

Poké-BODY Gas Advantage
For each Energy card attached to the Defending Pokémon, Shadow's Banette gets +10 HP.
{P}{P}{P}{P} Envelop Place a number of damage counters on the Defending Pokémon equal to Shadow's Banette's remaining HP.

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}

Shadow's Dusclops
90 HP {P}
Stage 1 Pokémon (Evolves from Shadow's Duskull)

Poké-POWER Pressure
If the Defending Pokémon attacks Shadow's Dusclops during your opponent's turn, your opponent may not attack Shadow's Dusclops during his or her next turn. (Benching or evolving the Defending Pokémon ends this effect.)
{P} Dark Showdown If your opponent has any Pokémon with Sonic in its name, this attack does 20 damage to each of those Pokémon. If your opponent has no Pokémon with Sonic in its name, you and your opponent each flip a coin for each of your Benched Pokémon. This attack does 15 damage times the number of your heads (rounded up to the nearest 10). This attack does 5 damage times the number of your opponent's heads to each of your Benched Pokémon (rounded up to the nearest 10). (Don't apply Weakness and Resistance for Benched Pokémon.) 15x

Weakness: {D}
Resistance: {F}
Retreat Cost: {C}
 
Here's some more!

red face paint's Torkoal
Pokémon card
{R}
70 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{R} Smokescreen If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. (Benching or evolving either Pokémon ends this effect.) 10
{R}{R} Lava Whirlpool Flip a coin. If heads, the Defending Pokémon is now Burned. If tails, discard 1 Energy card attached to the Defending Pokémon, if any. 20

red face paint's Nincada
Pokémon card
{F}
50 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}
{F} Fury Swipes Flip 3 coins. This attack does 10 damage times the number of heads. 10x
{F}{C} Dig 20

red face paint's Lileep
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Root Fossil
Put red face paint's Lileep on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{F} Rock Toss Flip 3 coins. This attack does 10 damage times the number of heads. 10x
{G}{G} Mega Drain Remove a number of damage counters from red face paint's Lileep equal to half the damage this attack does to the Defending Pokémon (after applying Weakness and Resistance)(rounded up to the nearest 10.) If red face paint's Lileep has fewer damage counters than that, remove all of them. 20

Eggman's Anorith
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Claw Fossil
Put Eggman's Anorith on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{F} Mud Sport Until the end of your next turn, all damage done by {L} Pokémon is reduced by half (rounded up to the nearest 10.)
{G}{G} Claw Swipe 30

Eggman's Aggron
Pokémon card
{F}
100 HP
Stage 2 Pokémon
Evolves from Eggman's Lairon
Put Eggman's Aggron on the Stage 1 card
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}{C}
{F}{F}{C} Hard Fist Flip a coin. If heads, this attack does 40 damage plus 20 more damage. 40+
{F}{F}{C}{C} Rock Tumble Don't apply Resistance. 60
 
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Shadow's Medicham
80 HP {P}
Stage 1 Pokémon (Evolves from Shadow's Meditite)

{F}{F} Hi Drop Kick Flip a coin. If tails, this attack does no damage to the Defending Pokémon and Shadow's Medicham does 10 damage to itself. 70
{P}{P}{P} Super Nightmare The Defending Pokémon is now Asleep. Remove a number of damage counters from Shadow's Medicham equal to the damage done to the Defending Pokémon. If Shadow's Medicham has fewer damage counters than that, remove all of them. 40

Weakness: {P}
Resistance: none
Retreat Cost: {C}

Tails's Roselia (Click here for the image fake)
60 HP {G}
Basic Pokémon

{G} Poisonpowder The Defending Pokémon is now Poisoned. 10
{G} Sulfur The Defending Pokémon is now Burned. 10
{G} Dry Ice Flip a coin. If heads, place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Tails's Roselia remains your Active Pokémon. If tails, this attack does 20 damage.

Weakness: {R}
Resistance: {W}
Retreat Cost: {C}

Eggman's Swalot
80 HP {G}
Stage 1 Pokémon (Evolves from Eggman's Gulpin)

Poké-BODY Toxic Hide
If Eggman's Swalot takes 20 or more damage by an attack, the Pokémon that damaged Eggman's Swalot is now Poisoned.
{G}{G}{G}{G} Super Slugde Bomb 60

Weakness: {P}
Resistance: none
Retreat Cost: {C}{C}

Sonic's Wailord
120 HP {W}
Stage 1 Pokémon (Evolves from Sonic's Wailmer)

Poké-POWER Anti-ex
The total HP and base damage of any Pokémon-ex in play is halved while Sonic's Wailord is in play. If a Pokémon-ex has two Weaknesses, the player who owns that Pokémon-ex decides what Weakness it no longer has while Sonic's Wailord is in play. This power works even if Sonic's Wailord is affected by a Special Condition.
{C} Skitty Attack This attack does 10 damage for each of your Benched Pokémon with Skitty in their names not named Shadow's Skitty. 10x
{W}{W}{W}{W}{W} Wipeout Discard all cards attached to all of your opponent's Benched Pokémon. 70

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}{C}{C}

red face paint's Grumpig
70 HP {P}
Stage 1 Pokémon (Evolves from red face paint's Spoink)

Poké-POWER It's Personal!
The base damage for each of red face paint's Grumpig's attacks is increased by 10 for each of your opponent's Pokémon with Knuckles in its name (regardless of whether or not that attack did damage before this power). This power is inactive if red face paint's Grumpig is affected by a Special Condition and the Defending Pokémon has Knuckles in its name.
{P}{P} Psychic This attack does 10 damage times the number of Energy cards attached to the Defending Pokémon. 10x
{P}{P}{P}{P} Fixed Psybeam This attack does 10 damage to each of your opponent's Benched Pokémon with Sonic or Tails in its name. 50

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Knuckles's Spinda
40 HP {C}
Basic Pokémon

Poké-POWER Cower
Knuckles's Spinda cannot attack a Pokémon with red face paint in its name. This power works even if Knuckles's Spinda is affected by a Special Condition.
{C} Blinding Spots Flip a coin. If heads, if your opponent tries to attack Knuckles's Spinda during his or her next turn, your opponent flips a coin. If that coin is tails, that attack does nothing. (Benching or evolving either Pokémon ends this effect.) 10

Weakness: {F}
Resistance: none
Retreat Cost: {C}
 
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Here's some more ideas!

Tails's Bagon
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}
{C} Pound 10
{C}{C} Scary Face Flip a coin. If heads, until the end of your opponent's next turn, the Defending Pokémon can't attack or retreat.

Tails's Shelgon
Pokémon card
{C}
70 HP
Stage 1 Pokémon
Evolves from Tails's Bagon
Put Tails's Shelgon on the Basic Pokémon
Weakness: n/a
Resistance: {P} -30
Retreat cost: {C}{C}
{C}{C} Protect Prevent all effects of attacks, including damage, done to Tails's Shelgon during your opponent's next turn.
{C}{C}{C} Dragonbreath Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30

Knuckles's Zangoose
Pokémon card
{C}
80 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{C}{C} Slashing Strike This attack can't be used during your next turn. 40
{C}{C}{C} Grudge Slash If the Defending Pokémon is named red face paint's Seviper, this attack does 20 damage plus 40 more damage. 20+

Knuckles's Walrein
Pokémon card
{W}
100 HP
Stage 2 Pokémon
Evolves from Knuckles's Sealeo
Put Knuckles's Walrein on the Stage 1 card
Weakness: {L}
Resistance: n/a
Retreat cost: {C}{C}{C}
{W}{W} Ice Whirlpool Flip a coin. If heads, put a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while Knuckles's Walrein remains your Active Pokémon. 30
{W}{W}{W} Ice Block Launcher Flip 4 coins. This attack does 30 damage times the number of heads. 30x

Knuckles's Shroomish
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{C} Headbutt 10
{G} Leech Seed If this attack damages the Defending Pokémon (after applying Weakness and Resistance), you may remove 1 damage counter from Knuckles's Shroomish, if any. 10

Knuckles's Numel
Pokémon card
{F}
40 HP
Basic Pokémon
Weakness: {G}
Resistance: {L} -30
Retreat cost: {C}{C}
{R} Singe Flip a coin. If heads, the Defending Pokémon is now Burned.
{F}{C} Take Down Knuckles's Numel does 20 damage to itself. 40

Shadow's Carvanha
Pokémon card
{D}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{W} Aqua Spray Choose 1 of your opponent's Pokémon and this attack does 10 damage to it. Don't apply Weakness and Resistance.
{D}{C} Bite 20

Shadow's Electrike
Pokémon card
{L}
40 HP
Basic Pokémon
Weakness: {F}
Resistance: n/a
Retreat cost: {C}
{R} Singe Flip a coin. If heads, the Defending Pokémon is now Burned.
{L}{L}{L} Surge Laser If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. 30

Shadow's Absol
Pokémon card
{D}
70 HP
Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}
{D} Future Sight During your next turn, Shadow's Absol's Slash attack's Base damage is doubled.
{C}{C} Slash 20

red face paint's Seviper
Pokémon card
{G}
80 HP
Basic Pokémon
Weakness: {P}
Resistance: n/a
Retreat cost: {C}
{G}{G} Acid Whirlpool The Defending Pokémon can't retreat during your opponent's next turn. 20
{G}{G}{G} Poison Tail Flip 4 coins. This attack does 20 damage times the number of heads. Then flip another coin. If heads, the Defending Pokémon is now Poisoned. 20x

Eggman's Beldum
Pokémon card
{M}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}
{M} Iron Defense Prevent all effects of attacks, including damage, done to Eggman's Beldum during your opponent's next turn.
{P}{C} Removal Beam If the Defending Pokémon has any Energy cards attached to it, flip a coin. If heads, discard 1 of those Energy cards. 20

Eggman's Metang
Pokémon card
{M}
70 HP
Stage 1 Pokémon
Evolves from Eggman's Beldum
Put Eggman's Metang on the Basic Pokémon
Weakness: {R}
Resistance: {G} -30
Retreat cost: {C}{C}
{M}{C} Metal Claw Flip a coin. If heads, this attack does 30 damage plus 10 more damage. 30+
{P}{P}{C} Psywave Does 20 damage times the number of Energy cards attached to the Defending Pokémon. 20x
 
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Shadow's Cacturne
70 HP {D}
Stage 1 Pokémon (Evolves from Shadow's Cacnea)

{G}{G} Solarbeam 30
{D}{C}{C}{C} Dark Prick If the Defending Pokémon has Dark, Rocket, Giovanni, Aqua, Magma, Shadow, Eggman, or red face paint in its name, or is a {D} Pokémon, this attack's base damage is 30 instead of 50. 50

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}

Sonic's Whiscash
70 HP {F}
Stage 1 Pokémon (Evolves from Sonic's Barboach)

{W}{W} Water Gun This attack does 30 damage plus 10 more damage for each {W} Energy attached to Sonic's Whiscash but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 30+
{W}{W}{F}{F} Tsunami For each of your opponent's Benched Pokémon, flip a coin. If heads, this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) 60

Weakness: {G}
Resistance: {L}
Retreat Cost: {C}{C}

Eggman's Crawdanut
90 HP {D}
Stage 1 Pokémon (Evolves from Eggman's Corphish)

{W}{W} Surf 30
{D}{D}{W}{C} Dark Freeze Flip a coin. If heads, the Defending Pokémon is now Paralyzed. The Defending Pokémon remains Paralyzed for two turns instead of one (even if it was already Paralyzed). 40

Weakness: {F}
Resistance: {P}
Retreat Cost: {C}

red face paint's Claydol
80 HP {P}
Stage 1 Pokémon (Evolves from red face paint's Baltoy)

{F} Dig 10
{P}{P} Psychic This attack does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 10+

Weakness: {D}
Resistance: {L}
Retreat Cost: {C}{C}

Eggman's Milotic
100 HP {W}
Stage 1 Pokémon (Evolves from Eggman's Feebas)

{W}{C}{C} Hydro Pump This attack does 20 damage plus 20 more damage for each {W} Energy card attached to Eggman's Milotic but not used to pay for this attack's Energy cost. You can't add more than 40 damage in this way. 20+
{L}{L}{C} Spark If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don’t apply Weakness and Resistance for Benched Pokémon.) 40

Weakness: {L}
Resistance: none
Retreat Cost: {C}{C}

red face paint's Castform
50 HP {C}
Basic Pokémon

Poké-POWER Weather Changer
Once during your turn (before your attack), you may choose a type of Basic Energy attached to red face paint's Castform. If you chose {L}, place a Thunder counter on the field. If you choose {W}, place a Downpour counter on the field. If you choose {R}, place a Heat counter on the field. If you choose {G}, place a Sunlight counter on the field. If you choose {P}, place a Moon counter on the field. If you choose {F}, place a Barometer counter on the field. If you choose {D}, place a Starlight counter on the field. If you choose {M}, place a Tornado counter on the field. All Energy cards that provide the type of Energy that corresponds to the counter placed provide {C} instead. If this power is used again, remove the previous counter before placing another. This power works even if red face paint's Castform is affected by a Special Condition.
{C} Weather Wizard Place a damage counter on any Pokémon whose type does not correspond to any counter you placed with the Weather Changer Poké-POWER or does not have Castform in its name.

Weakness: none
Resistance: none
Retreat Cost: none

Sonic's Kecleon
60 HP {C}
Basic Pokémon

Poké-BODY Type Mirror
Sonic's Kecleon's type (color) is the same as the Defending Pokémon's.
{C}{C}{C} Gulp You may discard an Energy card that's the same type (color) as Sonic's Kecleon. If you do, remove all damage counters from Sonic's Kecleon. 20

Weakness: none
Resistance: none
Retreat Cost: {C}
 
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red face paint's Chimecho
50 HP {P}
Basic Pokémon

Poké-BODY Experiment #386
red face paint's Chimecho's attack cannot inflict more than 390 damage (after Weakness and before Resistance).
{P}{P}{P}{P}{P} Card Romp Flip 10 coins. This attack does 1 damage times the number of cards in your discard pile, times the number of heads (rounded up to the nearest 10). 1x

Weakness: {D}
Resistance: none
Retreat Cost: {C}

Sonic's Wynaut
40 HP {P}
Baby Pokémon (Evolves into Sonic's Wobbuffet) (Evolves into Sonic's Wobbuffet ex)

{C} Minicounter During your opponent's next turn, if your opponent's attack damages Sonic's Wynaut, the Pokémon that attacked Sonic's Wynaut does damage to itself equal to the damage done to Sonic's Wynaut.

Weakness: none
Resistance: none
Retreat Cost: none
Note: Both Sonic's Wobbuffet and Sonic's Wobbuffet ex are special promo cards not in this set (for one, there wasn't a Wobbuffet in the G/S expansion). I'll make them both at the end of the expansion. One reason Sonic's Wynaut is in this set, but its evolutions are not.

red face paint's Glalie
70 HP {W}
Stage 1 Pokémon (Evolves from red face paint's Snorunt)

{C}{C} Stiffen Prevent all damage done to red face paint's Glalie during your opponent's next turn. (Any other effects of attacks still happen.)
{W}{W}{W}{W}{W} Instant Freeze Place a Freeze counter on the Defending Pokémon. While a Pokémon has a Freeze counter, that Pokémon may not attack or retreat while red face paint's Glalie remains your Active Pokémon. 40

Weakness: {R}
Resistance: none
Retreat Cost: {C}{C}{C}

Sonic's Clamperl
40 HP {W}
Basic Pokémon

{W} Become Vicious Search your deck for a Stage 1 card named Sonic's Huntail and attach it to Sonic's Clamperl. (This counts as evolving Sonic's Clamperl.) Shuffle your deck afterwards.
{W} Become Nice Search your deck for a Stage 1 card named Sonic's Gorebyss and attach it to Sonic's Clamperl. (This counts as evolving Sonic's Clamperl.) Shuffle your deck afterwards.

Weakness: {L}
Resistance: none
Retreat Cost: {C}

red face paint's Relicanth
60 HP {F}
Basic Pokémon

{W} Water Gun This attack does 10 damage plus 10 more damage for each {W} Energy card attached to red face paint's Relicanth but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way. 10+
{F}{F}{F} Rock Throw 50

Weakness: {G}
Resistance: none
Retreat Cost: {C}{C}

Sonic's Luvdisc
50 HP {W}
Basic Pokémon

Poké-BODY Stick
If the Defending Pokémon becomes Benched, Bench Sonic's Luvdisc.
{W} Bubble Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Weakness: {L}
Resistance: none
Retreat Cost: {C}
 
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Here I go with some more ideas!

Tails's Tropius
Pokémon card
{G}
80 HP
Basic Pokémon
Weakness: {R}
Resistance: {F} -30
Retreat cost: {C}{C}
{C}{C} Whirlwind If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. (Do the damage before switching the Pokémon.) 20
{G}{C} Leaf Wing Flip a coin. If heads, this attack does 20 damage plus 20 more damage. 20+
{G}{G} Endless Razor Leaf Flip a coin until you get tails. This attack does 20 damage times the number of heads. 20x

Knuckles's Lunatone
Pokémon card
{F}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
{P}{P} Psychic Does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 20+
{F}{F}{F} Rock Tomb The Defending Pokémon can't retreat during your opponent's next turn. 40

Knuckles's Solrock
Pokémon card
{F}
60 HP
Basic Pokémon
Weakness: {G}
Resistance: n/a
Retreat cost: {C}{C}
{P}{P} Psychic Does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon. 20+
{F}{F}{F} Rock Pile The Defending Pokémon can't attack during your opponent's next turn. 40
 
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I have some more ideas for this!

Tails's Swablu
Pokémon card
{C}
40 HP
Basic Pokémon
Weakness: {L}
Resistance: {F} -30
Retreat cost: {C}
{C} Tackle 10
{C}{C} Cotton Spore Flip a coin. If heads, the Defending Pokémon can't attack or retreat during your opponent's next turn. 10

Tails's Altaria
Pokémon card
{C}
80 HP
Stage 1 Pokémon
Evolves from Tails's Swablu
Put Tails's Altaria on the Basic Pokémon
Weakness: n/a
Resistance: {F} -30
Retreat cost: n/a
{C}{C}{C} Dragon Wing Flip 2 coins. This attack does 30 damage times the number of heads. 30x
{C}{C}{C}{C} Fly Flip a coin. If heads, prevent all effects of attacks, including damage, done to Tails's Altaria during your opponent's next turn; if tails, thia attack does nothing (not even damage). 40

Shadow's Seedot
Pokémon card
{G}
50 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{G} Leech Seed If this attack damages the Defending Pokémon (after applying Weakness and Resistance), you may remove 1 damage counter from Shadow's Seedot. 10
{G}{G} Rollout 30

Shadow's Nuzleaf
Pokémon card
{D}
70 HP
Stage 1 Pokémon
Evolves from Shadow's Seedot
Put Shadow's Nuzleaf on the Basic Pokémon
Weakness: {F}
Resistance: {P} -30
Retreat cost: {C}{C}
{G} Fury Swipes Flip 3 coins. This attack does 10 damage times the number of heads. 10x
{D}{C}{C} Pursuit If the Defending Pokémon tries to retreat during your opponent's next turn, do 10 damage to it. (Don't apply Weakness and Resistance.) 30

Eggman's Lotad
Pokémon card
{G}
40 HP
Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}
{W} Sleep Bubble The Defending Pokémon is now Asleep. 10
{G}{G}{G} Mega Drain Remove a number of damage counters from Eggman's Lotad equal to half the damage this attack does to the Defending Pokémon (after applying Weakness and Resistance)(rounded up to the nearest 10.) If Eggman's Lotad has fewer damage counters than that, remove all of them. 30

Eggman's Lombre
Pokémon card
{G}
60 HP
Stage 1 Pokémon
Evolves from Eggman's Lotad
Put Eggman's Lombre on the Basic Pokémon
Weakness: {R}
Resistance: n/a
Retreat cost: {C}{C}
{W}{W} Ice Beam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 30
{G}{G}{C}{C} Spreadshot Leaf Does 20 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance.

Eggman's Aron
Pokémon card
{F}
40 HP
Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}
{C} Tackle 10
{F}{C} Body Slam Flip a coin. If heads, the Defending Pokémon is now Paralyzed. 10

Eggman's Lairon
Pokémon card
{F}
70 HP
Stage 1 Pokémon
Evolves from Eggman's Aron
Put Eggman's Lairon on the Basic Pokémon
Weakness: {W}
Resistance: n/a
Retreat cost: {C}{C}
{F}{C} Slam Flip 2 coins. This attack does 20 damage times the number of heads. 20x
{F}{F}{F} Rock Pile The Defending Pokémon can't attack during your opponent's next turn. 40
 
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Shadow's Regice
70 HP {W}
Basic Pokémon

Poké-POWER Evil Regis Connection
If you have Shadow's Regice, Eggman's Regirock, and red face paint's Registeel in play, each {W}, {F}, and {M} Energy attached to Shadow's Regice counts as an Energy that provides {W}, {F}, and {M}. This power works even if Shadow's Regice is affected by a Special Condition.
{C} Regis Copy Choose an attack on any of your Benched Pokémon named Eggman's Regirock or red face paint's Registeel. Shadow's Regice performs that attack. (You still have to pay the Energy cost.)
{W}{W}{W} Freeze Punch The Defending Pokémon is now Paralyzed. 40

Weakness: {R}
Resistance: none
Retreat Cost: {C}

Eggman's Regirock
70 HP {F}
Basic Pokémon

Poké-POWER Evil Regis Connection
If you have Shadow's Regice, Eggman's Regirock, and red face paint's Registeel in play, each {W}, {F}, and {M} Energy attached to Eggman's Regirock counts as an Energy that provides {W}, {F}, and {M}. This power works even if Eggman's Regirock is affected by a Special Condition.
{C} Regis Copy Choose an attack on any of your Benched Pokémon named Shadow's Regice or red face paint's Registeel. Eggman's Regirock performs that attack. (You still have to pay the Energy cost.)
{F}{F}{F} Stone Punch 50

Weakness: {W}
Resistance: none
Retreat Cost: {C}

red face paint's Registeel
70 HP {M}
Basic Pokémon

Poké-POWER Evil Regis Connection
If you have Shadow's Regice, Eggman's Regirock, and red face paint's Registeel in play, each {W}, {F}, and {M} Energy attached to red face paint's Registeel counts as an Energy that provides {W}, {F}, and {M}. This power works even if red face paint's Registeel is affected by a Special Condition.
{C} Regis Copy Choose an attack on any of your Benched Pokémon named Eggman's Regirock or Shadow's Regice. red face paint's Registeel performs that attack. (You still have to pay the Energy cost.)
{M}{M}{M} Metal Punch Flip a coin. If heads, the Defending Pokémon takes 10 damage at the end of your opponent's next turn. 40

Weakness: {R}
Resistance: {G}
Retreat Cost: {C}
 
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