Dark Umbreon
New Member
SPAWN
POKEMON (12):
4 Houndoom Lv.45 (beatdown)
4 Houndour Lv.13 (beatdown)
2 Heatran Lv.47 (beatdown)
2 Heatran Lv.X (enable)
TRAINER (32):
3 Professor Oak's Visit (draw)
3 Night Maintenance (enable)
3 Stark Mountain (enable)
3 Bebe's Search (search)
4 Buck's Training (draw)
4 Cynthia's Plan (draw)
2 Warp Point (enable)
4 Plus Power (enable)
4 Quick Ball (search)
2 Switch (enable)
ENERGY (16):
16 Fire Energy
POSSIBLE MODIFICATIONS:
+ 3 Pokémon Radar or Dusk Ball
- 3 Bebe's Search
MAIN IDEA:
The entire deck revolves around a weenie rush theme which starts turn two and tries to have no more than two Pokémon on the battlefield to activate the Vengance Poké-Bodies. Heatran is a bench warmer who collects the discarded resources and comes down as a cleaner to take the final two prizes once the dogs have been defeated.
SPOILERS:
Translations have been taken from Pokébeach
Houndoom Lv.45
Stage one Fire Pokémon
Hit Points: 80
Poke-Body: Vengeful Fang
If you have fewer Pokemon on your bench than your opponent, any damage done by this Pokemon's attacks to any active Pokemon is increased by 40.
[C] Cauterize: 20
If the defending Pokemon already has damage counters on it, the defending Pokemon is now burned.
[RR] Crimson Flames: 60
Flip a coin, if tails discard two Fire energy attached to Houndoom.
Retreat Cost: C
Weakness: W (+20)
Heatran Lv.47
Basic Fire Pokémon
Hit Points: 100
Poke-Power: Flash Fire
You can use this Power once during your turn. Choose one Fire energy attached to your Pokemon and move it to this Pokemon. This Power can't be used if this Pokemon is affected by a special condition.
[RRCC] Magma Storm: 40 d+
You may discard any number of basic energy attached to Heatran. If you do, do an additional 20 damage for each energy card you discarded.
Retreat Cost: CCCC
Weakness: W (x2)
Heatran Lv.X
Level up - Heatran
Hit Points: 120
Poke-Body: Heat Metal
Even if your opponent's Burned Pokemon Evolve, De-Evolve, or Level Up, the Burn condition remains. In between turns, whenever your opponent flips a coin for the Burned condition, all of those coin flips are treated as tails.
Poke-Power: Heat Wave
This Power can be used once at the end of your turn, if this Pokemon is on your Bench. If, during your turn, your Active Fire-type or Steel-type Pokemon discarded Basic Energy as a result of its attack, choose up to 2 of those Basic Energy cards and attach them to that Pokemon.
Retreat Cost: CCCC
Weakness: W (x2)
Cynthia's Plan
Trainer - Supporter
Return your hand to your deck and shuffle your deck. Then, draw four cards from your deck. If any of your Pokemon were knocked out on your opponent's previous turn, draw an additional four cards.
Buck's Training
Trainer - Supporter
Draw two cards from your deck. When your Pokemon attacks, if this card is in play next to your active Pokemon, each of your active Pokemon's attacks does an additional 10 damage to any active Pokemon.
Stark Mountain
Trainer - Stadium
Once during each player's turn, that player may choose one fire energy or one fighting energy attached to his or her Pokemon, and move it to one of his or her Fire-type Pokemon or Fighting-type Pokemon.
POKEMON (12):
4 Houndoom Lv.45 (beatdown)
4 Houndour Lv.13 (beatdown)
2 Heatran Lv.47 (beatdown)
2 Heatran Lv.X (enable)
TRAINER (32):
3 Professor Oak's Visit (draw)
3 Night Maintenance (enable)
3 Stark Mountain (enable)
3 Bebe's Search (search)
4 Buck's Training (draw)
4 Cynthia's Plan (draw)
2 Warp Point (enable)
4 Plus Power (enable)
4 Quick Ball (search)
2 Switch (enable)
ENERGY (16):
16 Fire Energy
POSSIBLE MODIFICATIONS:
+ 3 Pokémon Radar or Dusk Ball
- 3 Bebe's Search
MAIN IDEA:
The entire deck revolves around a weenie rush theme which starts turn two and tries to have no more than two Pokémon on the battlefield to activate the Vengance Poké-Bodies. Heatran is a bench warmer who collects the discarded resources and comes down as a cleaner to take the final two prizes once the dogs have been defeated.
SPOILERS:
Translations have been taken from Pokébeach
Houndoom Lv.45
Stage one Fire Pokémon
Hit Points: 80
Poke-Body: Vengeful Fang
If you have fewer Pokemon on your bench than your opponent, any damage done by this Pokemon's attacks to any active Pokemon is increased by 40.
[C] Cauterize: 20
If the defending Pokemon already has damage counters on it, the defending Pokemon is now burned.
[RR] Crimson Flames: 60
Flip a coin, if tails discard two Fire energy attached to Houndoom.
Retreat Cost: C
Weakness: W (+20)
Heatran Lv.47
Basic Fire Pokémon
Hit Points: 100
Poke-Power: Flash Fire
You can use this Power once during your turn. Choose one Fire energy attached to your Pokemon and move it to this Pokemon. This Power can't be used if this Pokemon is affected by a special condition.
[RRCC] Magma Storm: 40 d+
You may discard any number of basic energy attached to Heatran. If you do, do an additional 20 damage for each energy card you discarded.
Retreat Cost: CCCC
Weakness: W (x2)
Heatran Lv.X
Level up - Heatran
Hit Points: 120
Poke-Body: Heat Metal
Even if your opponent's Burned Pokemon Evolve, De-Evolve, or Level Up, the Burn condition remains. In between turns, whenever your opponent flips a coin for the Burned condition, all of those coin flips are treated as tails.
Poke-Power: Heat Wave
This Power can be used once at the end of your turn, if this Pokemon is on your Bench. If, during your turn, your Active Fire-type or Steel-type Pokemon discarded Basic Energy as a result of its attack, choose up to 2 of those Basic Energy cards and attach them to that Pokemon.
Retreat Cost: CCCC
Weakness: W (x2)
Cynthia's Plan
Trainer - Supporter
Return your hand to your deck and shuffle your deck. Then, draw four cards from your deck. If any of your Pokemon were knocked out on your opponent's previous turn, draw an additional four cards.
Buck's Training
Trainer - Supporter
Draw two cards from your deck. When your Pokemon attacks, if this card is in play next to your active Pokemon, each of your active Pokemon's attacks does an additional 10 damage to any active Pokemon.
Stark Mountain
Trainer - Stadium
Once during each player's turn, that player may choose one fire energy or one fighting energy attached to his or her Pokemon, and move it to one of his or her Fire-type Pokemon or Fighting-type Pokemon.
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