Pokemon 4 Rotom 1 Phione 3 Wailmer 3 Wailord 1 Lunatone 1 Baltoy 1 Claydol 1 Natu 1 Xatu Trainers 4 Mentor 4 TVR 4 Felicity’s 3 Warp Point 4 Quick Ball 3 Celio’s Network 2 NM 4 SSU Energy 3 Holon WP 10 Water 3 Scramble -- Try to get a rotom start and discard energy via felicitys/mentor/tvr/lunatone/retreat and then power up wailords. Xatu is to push over any status, and claydol is to help with consistency. Phione is a nice tech to use early game in order to set up your stage 1 lines. I have a lot of search and draw and 4 SSU which I like with wailord's huge HP. 3 scramble help because I should be sacrificing phione/rotoms early and this will help the energy crisis wailord sometimes experiences. My only real concern is with sonic blade, but that's why I tried to include 4 SSU and 3 holon WP energy. Thoughts?