Professor Elm
Active Member
Pokemon (12)
4 Electrode
4 Voltorb
4 Spinda
Trainers (34)
4 Great Ball
4 Quick Ball
4 Celios
4 Holon Mentor
4 Oak's Visit
4 Castaway
4 Strength Charm
4 Pluspower
2 Energy Search
Energy (14)
3 Lightning
2 Darkness
2 Water
2 Fire
2 Fighting
2 Psychic
1 Grass
T1 Spinda for 40
T1 Torb for 20
T2 Spinda for 40
T2 Torb on bench
T2 Trode for 100
T3 Spinda for 40
T3 Trode for 100
It's a rush deck.
Spinda is amazing and underrated. Seriously with DREs and Castaway and Energy Search you can easily get 40 for 1.
Spinda easily handles the basics and can get an EASY T1 donk.
And Electrode handles any type of threat that is building up. If they get out a quick Gallade a Trode w/ 2 Pluspower and Charm can KO it. OR just 100 w/ Trode and 40 w/ Spinda.
It's VERY hard for GandG decks to recover from such an early pwnage.
Game should be over by turn 4 or so if you get what ya need.
4 Electrode
4 Voltorb
4 Spinda
Trainers (34)
4 Great Ball
4 Quick Ball
4 Celios
4 Holon Mentor
4 Oak's Visit
4 Castaway
4 Strength Charm
4 Pluspower
2 Energy Search
Energy (14)
3 Lightning
2 Darkness
2 Water
2 Fire
2 Fighting
2 Psychic
1 Grass
T1 Spinda for 40
T1 Torb for 20
T2 Spinda for 40
T2 Torb on bench
T2 Trode for 100
T3 Spinda for 40
T3 Trode for 100
It's a rush deck.
Spinda is amazing and underrated. Seriously with DREs and Castaway and Energy Search you can easily get 40 for 1.
Spinda easily handles the basics and can get an EASY T1 donk.
And Electrode handles any type of threat that is building up. If they get out a quick Gallade a Trode w/ 2 Pluspower and Charm can KO it. OR just 100 w/ Trode and 40 w/ Spinda.
It's VERY hard for GandG decks to recover from such an early pwnage.
Game should be over by turn 4 or so if you get what ya need.
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