This is a deck I tested at league today, did fairly well. The strategy worked just as I hoped it would, although I'm sure it helped a great deal that no one played ER or SER. *whistles innocently* Pokemon: 16 3x Snorlax 3x Cacnea (Poison Payback) 2x Illumise 2x Volbeat 3x Cleffa 3x Drowzee Trainers: 29 3x Professor Elm 2x Pokemon Fan Club 2x Pokemon Trader 3x Lanette's Net Search 3x Item Finder 2x Copycat 3x Gust of Wind 3x Switch 2x Gold Berry 3x Focus Band 2x Broken Ground Gym 1x Town Volunteers Energy: 15 9x Grass Energy 4x Recycle Energy 2x Double Colorless Energy The most favorable situation (Which isn't that hard to achieve) is a Snorlax active, 2 - 3 benched Drowzee. Nearly all of the time, my turn ends with the Defending Pokemon either asleep, or paralyzed. Volbeat/Illumise just BEG to be in here with their attacks. Should the need arise for a bit more damage, I can use the Drowzees to put the opponent to sleep, retreat snorlax, and use Pester. The Cacnea just serve well because although they're just fodder for a short 2 or 3 turns, you still get something out of it without energy. So while poison is a nice plus, this deck focuses MAINLY on keeping the Defending Pokemon from ever moving/attacking.