Pokémon TCG: Sword and Shield—Brilliant Stars

Super Shooter (dp-la)

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lestatxxx

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:pokeball::colorless:psychic::fighting:

3 gible
2 gabite
3 garchomp
1 garchomp lv X
2 ditto (LA)
2 spiritomb (LA)
1 abra
1 alakazam
2 baltoy
2 claydol
2 dragonite (LA)
1 azfel (LA)
1 azfel lv. X (LA)


2 chyntia feeling (LA)
2 POV
4 rare candy
2 felicity
2 premium ball
2 roseanne research
4 bebe search
1 night maintence
2 warp point
2 snowpoint temple (LA)
1 TM-TS2 (LA)


3 :psychic:
2 :lightning
2 :fighting:
2 :fire:
2 :water:
2 :colorless call energy


Spoiler (LA)

Ditto LV.33 – Colorless – HP60
Basic Pokemon

Poke-Body: Metamorphosizing DNA
As long as this Pokemon is an Active Pokemon, its maximum HP is the same as the opponent's Active Pokemon's maximum HP, and it can use that Pokemon's attacks as its own (it must have the required Energy for the attack).

Weakness: Fighting (+20)
Resistance: none
Retreat: 1

Spiritomb LV.44 – Psychic – HP70
Basic Pokemon

Poke-Power: Cursed Breath
You can use this Power once during your turn, when you play this card from your hand onto your Bench. Place 1 damage counter on every Pokemon in play that already has damage counters on it. This Power can't be used if you already used another Cursed Breath Poke-Power during your turn.

[P] Pain Move: Choose 1 damage counter on one of your Pokemon and move it onto one of your opponent's Pokemon.

Weakness: none
Resistance: Colorless (-20)
Retreat: 2

Dragonite LV.61 – Colorless – HP140
Stage 2 – Evolves from Dragonair

[C][C][C] Hyper Beam: 40 damage. Flip a coin, if heads discard 1 Energy attached to the Defending Pokemon.
[C][C][C][C] Draco Meteor: Flip a coin for each of your opponent's Pokemon in play. If heads, do 50 damage to that Pokemon.

Weakness: Colorless (+30)
Resistance: Fighting (-20)
Retreat: 3

Azelf LV.55 – Psychic – HP70
Basic Pokemon

Poke-Power: Time Walk
You can use this Power once during your turn, when you play this card from your hand onto your Bench. Look at all of your face-down Prize cards, then return them face-down. If you'd like, you may choose 1 Pokemon card out of those Prize cards, show it to your opponent, and put it in your hand. If you do, choose 1 card from your hand and play it face-down as a Prize card.

[P] Imprison: 20 damage. The Defending Pokemon can't retreat during your opponent's next turn.

Weakness: Psychic (+20)
Resistance: none
Retreat: 1

Azelf LV.X – Psychic – HP90
Level Up

Poke-Body: Psychic Aura
All of your Psychic Pokemon in play have no Weakness.

[P] Deep Balance: Place a number of damage counters on 1 of your opponent's Pokemon equal to the number of Energy your opponent has in play.

Weakness: Psychic (x2)
Resistance: none
Retreat: 1

Cynthia's Plan – Supporter

Return your hand to your deck and shuffle your deck. Then, draw 4 cards from your deck.
If any of your Pokemon were Knocked Out on your opponent's previous turn, draw an additional 4 cards.

You can use a Supporter once during your turn. To use it, play it next to your Active Pokemon and discard it at the end of your turn.

Snowpoint Temple – Stadium

Each player's Unevolved Pokemon has its maximum HP increased by 20.

A Stadium can only be put into play next to your Active Pokemon once during your turn. If a Stadium with a different name is put into play, discard this card.

Technical Machine TS-2 – Trainer – Technical Machine

[.] De-Evolutionator: De-Evolve 1 of your opponent’s Pokemon (excluding Pokemon LV.X) by 1 Evolutionary stage. The Pokemon card removed by De-Evolution is returned to your opponent’s hand.

To use a Technical Machine, attach it to one of your Pokemon. The Pokemon this card is attached to can use the attack on this card.

Strategy

any pokemon w/ call energy :lol:

Garchomp lv X pokepower dragon pulse, spitomb pokepower, restore a dragonite w/ draco meteor, azfel tech, azfel lv. X deep balance ,

Alakazam cancel pokepower of my opponent and discard card of my hand + felicity
TM-TS2 de-evolved pokemon of my opponent

claydol draw power

ditto vs. kingdra / gliscor / lanturn , etc ...

Opinion ? :cool:

My specialty is sniper :thumb:
 
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I think it would be best to max out your Bebe and Roseanne to 4. They are such helpful supporters, you cant afford not to have all of them.
 
take out - 2 grass energy
add + 2 bebe search

other swicht? is very poor w/ support this deck is weird ... =S
 
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