Here it goes:
T2 Achoo (Azu)
HP-MT
Pokemon- (12)
4 Azurill DP
4 Marill DP
4 Azumarill DP
Trainers- (21)
2 Windstorm CG
2 Warp Point DP
4 PlusPower DP
4 Strength Charm DF
3 Cessation Crystal CG
4 Dual Ball CG
2 TSD/Night Maintenence <--- which one?
Supporters- (12)
4 Castaway CG
4 TVR DF
4 Celio's Network CG
Energy- (15)
12 Water Energy PK
3 Scramble DF
Strategy- T1 Azurill, Baby Evolution, T1 Marill, Rollout for 30, T2 Azumarill, T2 40, T3 60 + possible Paralysis. If knocked out, send out Azumarill with Scramble for 60.
Matchups-
Infernape: Weakness can cause a T1 K.O. by Marill against Chimchar. Azumarill can K.O. Infernape with three energy and a PlusPower or Strength Charm. Matchup improves with Lake Boundry <-- looking to add in
Magmortor- Pry on weakness. Simple.
Empoleon- Tough match. Prize exchange is important. Watch Scramble.
T2 Tune- Very tough match. Depends on who gets the better start. If T2 Tune doesn't get energy, then I have a chance of winning and vice versa for me if I don't have any energy.
Electivire- If Electrivire can set up quickly it takes me out, but If I can quickly KO a Elekid or Electabuzz to slow down set up I might have a chance
There you go, Ikari!
Any comments or changes welcome.
T2 Achoo (Azu)
HP-MT
Pokemon- (12)
4 Azurill DP
4 Marill DP
4 Azumarill DP
Trainers- (21)
2 Windstorm CG
2 Warp Point DP
4 PlusPower DP
4 Strength Charm DF
3 Cessation Crystal CG
4 Dual Ball CG
2 TSD/Night Maintenence <--- which one?
Supporters- (12)
4 Castaway CG
4 TVR DF
4 Celio's Network CG
Energy- (15)
12 Water Energy PK
3 Scramble DF
Strategy- T1 Azurill, Baby Evolution, T1 Marill, Rollout for 30, T2 Azumarill, T2 40, T3 60 + possible Paralysis. If knocked out, send out Azumarill with Scramble for 60.
Matchups-
Infernape: Weakness can cause a T1 K.O. by Marill against Chimchar. Azumarill can K.O. Infernape with three energy and a PlusPower or Strength Charm. Matchup improves with Lake Boundry <-- looking to add in
Magmortor- Pry on weakness. Simple.
Empoleon- Tough match. Prize exchange is important. Watch Scramble.
T2 Tune- Very tough match. Depends on who gets the better start. If T2 Tune doesn't get energy, then I have a chance of winning and vice versa for me if I don't have any energy.
Electivire- If Electrivire can set up quickly it takes me out, but If I can quickly KO a Elekid or Electabuzz to slow down set up I might have a chance
There you go, Ikari!
Any comments or changes welcome.
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