Take a look

Discussion in 'Deck Help and Strategy' started by Umbreonking, Oct 3, 2003.

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  1. Umbreonking

    Umbreonking New Member

    4 Onix(southern islands)
    4 Steelix(110 hp)
    4 Slowpoke
    4 Slowking(mind games)
    2 Cleffa
    2 Promo Mewtwo
    3 Computersearch
    3 Itemfinders
    3 Gold Berries
    3 Gust of wind
    3 Switch
    3 Pro.Elm
    3 Energy Charge
    3 Town Volunteers
    1 Pro_Oak
    4 Steel
    3 Double Colorless
    6 Pshycic

    The strategy is to get Steelix out and prevent damage and stop their trainer use so they cant heal or barely do any damage
  2. dkates

    dkates New Member

    Another Slowking deck? Argh! BTW, you're two cards under. Add in two Professor Oaks, and you're set. Or, you may want to make them Rainbow Energies.
  3. Am Pm

    Am Pm New Member

    you built your deck good. Steelix can be challenging.
    +1gold berry
  4. An old Steelix/Slowking deck... Haven't seen one of these since the 2001 ECSTS... (At least I think it was 2001... anyway...) And I daresay I haven't seen many in Unlimited. Beware of ER/SER, though. 3 Flippy Spec. Energy recovering trainers won't do a whole lot. Perhaaaps... Ecogym?

    Also, don't forget, rainbow energy. 4 metals won't cover things very well.

    Also, why not Mewtwo EX? It's more or less a dramatically improved version of the promo Mewtwo. (Unless, of course, you're using Telekinesis Mewtwo..)

    Bleh, not a whole lot you can do to improve a Stage 1/Slowking deck. Very generic.

    Just remember to keep an eye on your energy.
  5. Am Pm

    Am Pm New Member

    This deck may be old, but that doesnt mean it's just like the other's. I think it's a good deck.
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