Fox_Master51
New Member
I'm trying to get a Trick Room team together and have an idea of what Pokemon I wanna use. It's not really for competitive purposes but it is for Random Matchup and league play. I'm not stingy about EV's or IV's, but I will state what stats I'm gonna focus on.
Here is my prototype:
Cresselia
Type: Psychic
Nature: Bold
Item: Leftovers
EV focus: Def, SpDef, SpAtk
Ability: Levitate
Moves:
Trick Room
Psychic
Ice Beam
Moonlight
Dusknoir
Type: Ghost
Nature: Adamant
Item: Expert Belt
EV focus: Atk
Ability: Pressure
Moves:
Trick Room
Shadow Punch
Ice Punch
Brick Break
Conkeldurr
Type: Fighting
Nature: Brave
Item: Flame Orb
EV focus: Atk
Ability: Guts
Moves:
Mach Punch
Facade
Drain Punch
Protect
Rhyperior
Type: Ground / Rock
Nature: Sassy
Item: Choice Band
EV focus: Atk, SpDef
Ability: Solid Rock
Moves:
Rock Slide
Earthquake
Megahorn
Ice Punch / Fang
Heatmor
Type: Fire
Nature: Brave
Item: Wide Lens
EV focus: SpAtk, Atk
Ability: Flash Fire
Moves:
Fire Blast
Focus Blast
Sucker Punch
Protect
Eelektross
Type: Electric
Nature: Quiet
Item: Life Orb
EV focus: Atk, SpAtk
Ability: Levitate
Moves:
Volt Switch
Flamethrower
Brick Break
Wild Charge
Not your typical Trick Room team. I always have at least 2 Pokemon with Trick Room. Some Pokemon have the Move Protect for Double Battles. I deemed Rhyperior and Heatmor as suitable candidates given their already low Speed. Cresselia and Dusknoir obviously my TR's of choice. Eelektross seemed like a good options because it can hold its own even without Trick Room.
Cresselia is your starting tank, while Dusknoir takes a more direct approach.
Rhyperior and Conkeldurr hit like trucks. Plain and simple.
Heatmor is your Sucker Punch user with considerable attacking stats to "Blast" away your opponent.
Eelektross is just a good ol' all-around attacker with, technically, no weakness.
Here is my prototype:
Cresselia
Type: Psychic
Nature: Bold
Item: Leftovers
EV focus: Def, SpDef, SpAtk
Ability: Levitate
Moves:
Trick Room
Psychic
Ice Beam
Moonlight
Dusknoir
Type: Ghost
Nature: Adamant
Item: Expert Belt
EV focus: Atk
Ability: Pressure
Moves:
Trick Room
Shadow Punch
Ice Punch
Brick Break
Conkeldurr
Type: Fighting
Nature: Brave
Item: Flame Orb
EV focus: Atk
Ability: Guts
Moves:
Mach Punch
Facade
Drain Punch
Protect
Rhyperior
Type: Ground / Rock
Nature: Sassy
Item: Choice Band
EV focus: Atk, SpDef
Ability: Solid Rock
Moves:
Rock Slide
Earthquake
Megahorn
Ice Punch / Fang
Heatmor
Type: Fire
Nature: Brave
Item: Wide Lens
EV focus: SpAtk, Atk
Ability: Flash Fire
Moves:
Fire Blast
Focus Blast
Sucker Punch
Protect
Eelektross
Type: Electric
Nature: Quiet
Item: Life Orb
EV focus: Atk, SpAtk
Ability: Levitate
Moves:
Volt Switch
Flamethrower
Brick Break
Wild Charge
Not your typical Trick Room team. I always have at least 2 Pokemon with Trick Room. Some Pokemon have the Move Protect for Double Battles. I deemed Rhyperior and Heatmor as suitable candidates given their already low Speed. Cresselia and Dusknoir obviously my TR's of choice. Eelektross seemed like a good options because it can hold its own even without Trick Room.
Cresselia is your starting tank, while Dusknoir takes a more direct approach.
Rhyperior and Conkeldurr hit like trucks. Plain and simple.
Heatmor is your Sucker Punch user with considerable attacking stats to "Blast" away your opponent.
Eelektross is just a good ol' all-around attacker with, technically, no weakness.