Unnatural Powers

Discussion in 'Deck Help and Strategy' started by LionheartDO, Jun 8, 2008.

8 league13 468 60
Thread Status:
Not open for further replies.
  1. LionheartDO

    LionheartDO New Member

    Ok here's another deck I made:

    Pokemon (16)
    Absol 3x SW
    Murkrow 4x MT
    HonchKrow 2x MT
    HonchKrow Lv X 2x SW
    Darkrai 3x MD
    Darkrai Lv X GE
    Umbreon Star P5

    Trainers/Supporters/Stadiums (28)
    Celio’s Network 3x
    Roseanne’s Research 3x
    Steven’s Advice 2x
    Team Galactic’s Wager 2x
    Team Galactic’s Mars 4x
    Premier Ball
    Quick Ball 4x
    Super Scoop Up 4x
    Night Maintenance
    Warp Point 2x
    Moonlight Stadium 2x

    Energy (16)
    Darkness Energy (Basic) 10x
    Darkness Energy (Special) 4x
    Double Rainbow Energy 2x

    Basic hand control with Darkrai for sleep status and added power. I play SSU to use Darkrai's and Umbreon Star's abilities multiple times as well as to save a weakened pokemon and keep my opponent from taking prizes. I hope that with enough hand control it should help keep my opponent from doing too much damage. I run MT Murkrow instead of SW Murkrow because I don't need to evolve it right away and I like MT Murkrow's attacks better. I try to start with absol and empty their hand while building up my bench. Let me know what you think. Thanks.
Thread Status:
Not open for further replies.

Share This Page