Updated T2 Banette

Discussion in 'Deck Help and Strategy' started by helghast101, Feb 19, 2008.

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  1. helghast101

    helghast101 New Member

    T2 Banette

    Pokemon (12)
    4 Shuppet CG
    4 Banette SW
    1 Minun SW
    1 Lunatone GE
    1 Solrock GE
    1 Sableye CG

    Trainers (36)
    4 Energy Removal 2
    3 Celio's Network
    2 Cessation Crystal
    4 Quick Ball
    4 Poke Dex
    2 Night Main
    1 Lake Boundary
    4 Tv Reporter
    3 Plus Power
    1 Strength Charm
    2 Holon Mentor
    2 Crystal Beach
    3 Pokenav

    Energy (13)
    11 Psychic
    2 Multi

    Strategy: discard banette, use asecension with shuppet early to set up a quick banette and start swinging for 80 each turn, luna/rock are for discarding banettes and to destroy resistances. It is very quick and does pretty well against a good amount of the most commonly played decks.
     
    Last edited: Feb 20, 2008
  2. ~`Flygon`~

    ~`Flygon`~ New Member

    Nice List.

    If you play dex,you should play Nav.
     
  3. Mew*

    Mew* Active Member

    More two more Lake Boundary so you have three. It makes the Gallade matchup much better.
     
  4. Dendrobatida

    Dendrobatida New Member

    Wicked screenname. Lone wolf, I presume? If so, you're probably the only person on these boards that's ever heard of it other than me. Darn shame, too. Have you checked out Project Aon?

    Re: the deck - I don't know about 3 lake boundary; 2 would probably do, with at least one scott for all around deck thinning.

    Alternatively, if you wanted to drop the 'dexes, you could add a free-retreat stadium to grab with the scott, a 1-1 cresselia/lvl X (which works quite well with bannette), or even a 1-1 jynx d. None of that is particularly necessary, just things to tinker with.
     
  5. helghast101

    helghast101 New Member

    what should go out for nav?
     
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