Venusaur viable

Discussion in 'Deck Help and Strategy' started by Pokemonster, May 25, 2008.

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  1. Pokemonster

    Pokemonster New Member

    I just got back into the game and wanted to make a quick deck for the upcoming battleroads tournament this saturday. I went to a league yesterday at a local card shop and bought a 4-4-4 line of Venusaur from SW (for less than $12 :D). Thanks to the help i received in the cards strategy section of the forums, i'm gonna try to get this decklist on here for all of ur guys' critique/suggestions before i get the cards.

    here we go:

    Pokemon:20
    Bulbasaur x4
    Ivysaur x3
    Venusaur x4
    Baltoy x2
    Claydol x2
    Sunflora x1
    Sunkern x1
    Celebi x1
    Tropius x2

    Trainers:25
    Rare Candy x4
    Castaway x3
    Dawn Stadium x2 (not sure if i'll be able to get these :/ but i hope so)
    Warp point x3
    Team Galactic's Wager x3
    Celio's Network x4
    Roseanne's Research x4
    Night Maintenance x2


    Energy:15
    Grass x9
    Scramble x3
    DRE x3


    general idea is to get venusaur up as fast as possible to use his pokepower to stack poison/burn/or sleep and keep him up there with lots of trainers that make it hard for him to die. Sunflora on the bench for the pokebody Grass whistle (remove 1 damage counter from grass pokemon between turns) and claydol to make everything go along smoothly.

    Please, all advice/critique will be taken and very helpful. I'm gonna try to get these cards this week thru league/local card shop.

    Thanks in advance :)
     
    Last edited: May 27, 2008
  2. dormos

    dormos New Member

    As I'm typing this, I'm sure five other people are going to suggest warp points over switches. This
    is kinda important. Warp Point lets you switch your own pokemon, and also can get you out of a
    tough spot if people get some crazy big thing out you can't handle at the time. Also, I'm horribly
    jealous of your Celio's. I got back into the game a bit before Mysterious Treasures, and I can't
    seem to find DECENTLY priced Celio's anywhere. Finally, I think that new Celebi is from MT.
    That would be nice in your deck. Oh, and Tropius from the same set would be great too.
     
  3. Pokemonster

    Pokemonster New Member

    wow i just looked at celebi and tropius and they would be really useful in this deck.
    i was thinking add 1 celebi, 2 tropius, and a 2 or 3 warp points but i gotta figure out how to free up the list
     
  4. Phazon Elite

    Phazon Elite New Member

    I'd take out the Copycats in favor of Team Galactic's Wager. It's just too good with Claydol. Also, max out your Celio's, Dawn Stadiums and try to find some stuff to pull out Basics. Call Energy, Roseanne's Research, Pachirisu GE and Holon Mentor would all work for that. This of course means you'd have to get rid of the Potions and stuff, but I'd rather get set up quickly than set up slowly and use weak healing trainers. You also might want to get a hold of the "evolution Wish" MD Phione. While he's Evolving all your Pokemon, Venusaur can harass the opponent's starter or opening attacker from the bench. Also, definitely replace the Switches with Warp Points.

    The only problem with Dawn Stadium is that your opponent might use its effect to recover from Venusaur's Special Conditions. If you see your opponent is using Water or Grass Pokemon, try to hold off on playing Dawn until using it's effect would rob your opponent of a kill. if everyone is using Water around there, use a different Stadium. Battle Frontier, Speed Stadium, or even Holon Circle would all work, but Battle Frontier would probably be the best.

    Also, if people are using Fire in your area, try to get one or two Blastoise d from Crystal Guardians. He'll get rid of your weakness.

    Good luck!
     
  5. nosada

    nosada New Member

    can have more than 4 special energy ?
     
  6. ShuckleLVX

    ShuckleLVX Active Member

    i would stay away from Dawns in the current format, Glaceon and Leafeon will probably be big after MD. Also, drop another Ivysaur imo. My thoughts are this:

    -1 Ivy
    -3 Switch
    -3 Dawns
    -1 copycat
    +2 Warp Point
    +3 Rosannes Research
    +3 Castaway

    I would also think about dropping the other Copycats for Rowans, i prefer the control they give
     
  7. berra_gud

    berra_gud New Member

    no nosada you cant have more than 4 special energys. so now please shut it

    well at least someone is not building an empoleon deck ! take out the potions or at least some of them , you have enough healing already .
     
  8. Phazon Elite

    Phazon Elite New Member

    You can, just not of the same name.
     
  9. Blaziken 1111

    Blaziken 1111 Active Member

    You only need 1-1 sunflora because it's power isn't stackable and it's not that important. Also may I sujest runing absol because while you are getting rid of their hand you are also hurting their active with vensars power.
     
  10. Pokemonster

    Pokemonster New Member

    EDITED LIST!

    only reason i didn't wanna use warp point was cause when they switch to bench, they lose all special conditions. i thought that would interfere with venusaur's power, but if all of you think it's a good idea, i'll try it. any final remarks before i go get the cards? (some of them are gonna be hard to get :/)

    oh and i also worry that 9 basic grass energy might be too few. wat do u guys think?
     
  11. charchar

    charchar New Member

    u want bebes to help claydol?
     
  12. dormos

    dormos New Member

    Honestly? I'd be careful with Claydol. He's awesome, but that grass weakness can really suck.
    So be careful using him, since I'm quite sure grass-based decks are gunna be popular this BR.
     
  13. z-man

    z-man New Member

    Like what? :p

    Potion, Leftovers, Dawn Stadium, and Heal Energy, aren't great cards... I realize they heal you, yet imo, they are just wasted space.
     
  14. dormos

    dormos New Member

    Leafeon seems to be really prevelent in my area, just off the top of my head. I still use 2-2 claydol
    in my Empoleon deck, but since he mentioned that he just got back to the game I thought it'd be
    helpful to mention that you should be careful with Claydol based off of my local metagame. Yes I
    know it can be different in other places, but the points of sites like this is to have several players
    mention their observations in an attempt to help refine decks.

    I'm not telling him not to run it. Just to be careful :p
     
  15. Pokemonster

    Pokemonster New Member

    charchar, i don't know wat bebes ur talking about. i'm not even sure if that's a pokemon:redface:
     
  16. charchar

    charchar New Member

    bebes search-_-. trainers....
     
  17. slayer_chaos

    slayer_chaos New Member

    Why should claydol's weakness ever matter when you shouldn't be attacking with it. I'd run buffer piece over leftovers. Definitely battle frontier over dawn, and add some castaways. Maybe even one cessation crystal so after you setup you can bring that out and slow down your opponent.
     
  18. berra_gud

    berra_gud New Member

    yeah potions is overkill but keep some of the dawn stadiums and the leftowers, but the heal energy and potions got to go . you already got your grass energys that work as heal energys.
     
  19. Pokemonster

    Pokemonster New Member

    ok i officially removed all the healing trainers cept 2 dawn stadium. I switched them for supporters that would speed up my set up. i figure with sunflora's power and tropius' attack, i'm ok with the heals. i wanna throw in 2 night maintenance to get back any of the supporting pokemon that might die...such as sunflora or celebi.
     
  20. Blaziken 1111

    Blaziken 1111 Active Member

    Don't run tropius because the point is not letting your opponent get prizes and tropius not only gives them a turn to get powered up more but also it is a free prize.
     
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