VileGar for States

Discussion in 'Deck Help and Strategy' started by teamgreen58, Mar 13, 2011.

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  1. teamgreen58

    teamgreen58 New Member

    4 Spirittomb
    1 Azelf
    2 Uxie
    1 Uxie lvl x
    1 Unown q
    2 Oddish - LA psychic
    1 Gloom - UN
    1 Gloom - LA
    2 Vielplume - UN
    4 Gastly - SF
    2 Haunter - TM
    1 Hanuter - SF
    2 Gengar - SF
    1 Gengar - AR
    1 Gengar lvl x
    1 Crobat G
    1 Mr. Mime CL

    2 Bebe
    2 Twins
    3 Broken Time Space
    1 Palmer's Contribution
    3 Pokemon Collector
    4 Professor Oak New Theory
    2 Seeker
    2 Copycat

    7 Psychic
    3 Rescue
    3 Warp

    get your oppoenet trainer locked by vileplume and use gengar's poltergeist to deal damage, still debating if i should throw back in the lookers and take out the mr mime and have gengar that has curse in there just in case i run into a deck with little trainers
  2. Porii Sames

    Porii Sames Active Member

    Run at least 6 in combo of Copycat/Looker's.
  3. t-dawg

    t-dawg New Member

    I would drop a 1-1-1 Line of Vileplume you will still get it going and won't have as bad of starts or bench eaters.
    Add in
    1- Azelf X (got to plan for a lot of dark being played get rid of weakness)
    1- Mesprit - helps slow down opponet when played right
    1- Mesprit Lv X - gets rid of tanks such as Ttar Prime, Dialga G X, Steelix Prime
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