Author
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Topic: Toxicity...
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Dark Psyduck
Member
Member # 41067
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posted April 13, 2002 07:29 PM
Pokemon 12 4 Grimer 4 Dark Muk 2 Cleffa 2 Murkrow
Energy 15 11 Grass 4 Darkness
Trainers 33 4 Professor Elm 4 Misty's Wrath 4 Focus Band 4 Double Gust 3 Chaos Gym 3 Imposter Oak's Revenge 3 Rocket's Sneak Attack 3 Nightly Garbage Run 2 Rocket's Hideout 1 The Boss's Way 1 Secret Mission 1 Good Manners
This deck has seriously been awesome for me. It does well against Gatr, and it is VERY rare that I get a bad hand. Strong points ~ Great speed, consistent Dark Muk 2nd turn Double Gust ~ Great disruption, 3 RSA, 3 IOR, 3 Chaos ~ It is almost impossible for a Dark Muk to be Double Gusted from my bench, remember that. ~ All the other things that make any MF deck strong
Weak Points ~ 8 basics. Not that I'm too worried about mulliganing, because a quick IOR/RSA can fix that. However, as Columbus GC showed, I am the FTK-ee-god. But alas, I will NOT add another Pokemon, unless it is a Magby or something, but I do not want to drop any trainers or energy, I see them as perfect. =/ ~ A bad hand will give me trouble...but it's rare that I get them.
Any ideas? Thoughts? Suggestions? Rates? > Post 'em!
~DP
-------------------- FIRST LC PACK: REVERSE FOIL PSYDUCK ~First Banned Member of the Pokemon Ruins~ ~Team Dead Sneasel~ 4 Trips to Worlds and counting! ~Champion 11-14 Central Stadium Challenge (Toxicity)~ I'll be gladly accepting Psyduck cards, signed or not, at Origins and Worlds.
From: Ohio - about 40 minutes from York | Registered: Aug 2001
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Aipom The Monkey
Member
Member # 76058
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posted April 13, 2002 10:12 PM
Dark Muk really helps you out! As you don't want major changes and your deck looks good to me, good luck when you next have a tourny.
Aipom
-------------------- Aipom is a Monkey Pokémon. It swings from tree to tree. It is cute, but if threatened it will not hesitate to use its Hyper Beam to annihilate the threat. Aipom works well with its cousin, Mankey. They battle side by side in most confrontations.
An Ingenious Primate On Me! Help! Help!
Registered: Apr 2002
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VirtualTUFFF
Member
Member # 64251
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posted April 14, 2002 08:54 AM
Hey your deck looks pretty good. i would suggest this though
- 1 secret mission - 1 good manners - 2 chaos gym + 4 erika
From: Indiana | Registered: Feb 2002
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Dark Psyduck
Member
Member # 41067
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posted April 14, 2002 08:56 AM
Thanks Aipom!
Virtual Tuff, I like the idea of adding Erika, but I would not drop 2 Chaos. I would drop 1 Secret Mission, 1 Boss's Way, 1 Good Manners for 3, any ideas of what else I could drop for 4?
From: Ohio - about 40 minutes from York | Registered: Aug 2001
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Metal_Head420
Member
Member # 36204
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posted April 14, 2002 09:06 AM
I'm not syaing this is a bad deck or anything...but it will fall rather quickly to a lot of decks. A nice wall will destroy you. and you fall very sadly to dark gengar, rather you want to chage it or not 8 basics is not enough and you will loose many games because of it, and running that many trainers...then seeing that many chaos? wtf?
-------------------- "Do I have to get naked for you guys to remember my name? It's me Lynn, from Snot-Lynn Straight-Starlit Eyes-Straight Up
From: Here | Registered: Aug 2001
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Tyranitar666
Member
Member # 22902
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posted April 14, 2002 02:23 PM
first off, i would prefer if you DIDNT literally rip off my Dark Muks deck name... ill supply a link for those who dont believe me if they ask. Next off, to the deck.
you, IMO, have too much energy and not enough trainers. As for the chaos gyms, they work because you can make sure u have a counter gym if you need to. lock them with IOR and than RSA, lay a chaos down and hope to win right there. If they recover, break the Chaos and start again. Therefore Chaos does work in this deck, as long as a sufficent amount of counter gyms is available. Heres my fixes...
-3 grass ( too many when u see the card advantage u will end up with...) -1 boss's way -1 secret mission -1 good manners -1 darkness ( too many IMO.. they usually r only needed for krow... i rarely see them on muks because of the lack of endurance muk has... )
+4 erika +1 rsa +1 ior +1 RHOGym ( need the 3rd counter gym if u wanna run 3 chaos )
Registered: May 2001
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