my profile | search | faq | all boards index
  next oldest topic   next newest topic
» Wizards.Com Boards   » Deck Help and Strategy   » Hit and Run (or Hit and Hide in Shadows)

   
Author Topic: Hit and Run (or Hit and Hide in Shadows)
Timmy Two Tone

Member # 106756



posted October 31, 2002 05:53 PM      Profile for Timmy Two Tone   Email Timmy Two Tone    Edit/Delete Post Report This Thread to Moderators
25 Pokemon

4 Gastly LC
4 Haunter LC
3 Gengar Exp
2 Mewtwo exp
2 Doduo LC
2 Dodrio LC
3 Mew Promo
1 Mew exp
2 Cleffa
2 Elekid

19 Trainers

4 Elm
3 Copycat
4 Traders
2 Dual Ball
1 Time Capsule
2 Gold Berry
3 Focus Band

16 Energy

14 Psychic
2 Full Heal

This deck has worked pretty good, but I have only played it twice and it needs something. I know I have alot of Pokemon, The Dodrio is for free retreating the Promo Mews, but another bench attack might be good the one Expedition Mew is a good card. Let me know what you think any fixes or comments would be super!!

--------------------
33 and love Pokemon

From: Sandy OR | Registered: Sep 2002  |  IP: Logged
dark_umbreon
Member
Member # 108573



posted November 01, 2002 12:45 PM      Profile for dark_umbreon   Email dark_umbreon    Edit/Delete Post Report This Thread to Moderators
You might want to add a couple of unknown d's. But im not sure what to take out.

--------------------
Vhat ~_^
"I don't fight punnie little girls like you."-Cheng Wufie

"More testicles mean more iron!"-LunchLady Doris

"Me so hungy!"-Homer

"Once agian I'll be the god of death. But right know I need alittle sleep!!!"-Duo Maxwell

I lost my DCI card...in my house ....i had such a good record.>_<

From: 123FakeSt. | Registered: Oct 2002  |  IP: Logged
Meganium45

Member # 99835



posted November 01, 2002 02:33 PM      Profile for Meganium45   Email Meganium45    Edit/Delete Post Report This Thread to Moderators
Change 2 of your lc haunters to e-haunters, got to love the first attack and the extra HP, having both gives you options, and protects you from Murkrow.

Take out the Duoduo and Dodrio for 3 Switch and an igglybuff (for Slowking) That should work for the slowking problem.

See if that helps.(or at least is something to try)

Consider scoop up for the mews, elekid and others in case of Pichu!!

See you on the boards.

Meganium 45

--------------------
"To Make a Difference, you have to be Different"

Winner and parent of 6 year old winner (Little Duck) of Colinsville SBZ!
Other son was the 9 year old winner May SBZ at Dragon King, the best place to play Pokemon in the Midwest!

NOW 3 TROPHIES!!!
THE MASTER PROFESSOR IN ST. LOUIS and TO too! Yipee!

Gotta love St. Louis 8th, 9th and 10th and the Origins Professor Championship! (I was 9th :( )

Too bad we never have room for our bench - - lol.

From: St. Louis, Missouri | Registered: Aug 2002  |  IP: Logged
Timmy Two Tone

Member # 106756



posted November 01, 2002 04:43 PM      Profile for Timmy Two Tone   Email Timmy Two Tone    Edit/Delete Post Report This Thread to Moderators
Thnaks, I'll add the 2 E Haunters & take out dual balls for 2 scoop ups, and I'll try warp point instead of switch. Thanks for the advice!!

--------------------
33 and love Pokemon

From: Sandy OR | Registered: Sep 2002  |  IP: Logged
zapdoskid2k2
Member
Member # 83948



posted November 01, 2002 05:11 PM      Profile for zapdoskid2k2   Email zapdoskid2k2    Edit/Delete Post Report This Thread to Moderators
drop the exp mew and the dodrio line for 2 jinx (if this is mmf i think it came out in lc but if not sorry this is more for unlimited...) and 2 mr. mime.. with the damage being moved around use these two to attack the active pokemon that you jus moved the damage onto ... laters

THE KID
@ @
<
{----}

--------------------
welcome to the end of your life and promise its going to
hurt- vegeta

proud fan of DBZ

From: Indiana | Registered: May 2002  |  IP: Logged
PICHU247
Member
Member # 106780



posted November 01, 2002 05:36 PM      Profile for PICHU247   Email PICHU247    Edit/Delete Post Report This Thread to Moderators
take out dodrio line mew exp promo mew add mind games slow king. take out mewtwo add 1 cleffa and 1 mew on a lilypad.take out duel ball add 2 golb berry .take out 1 trader and 1 time capsule add 2 switch

good luck

proud member of york comics and cards.

Registered: Sep 2002  |  IP: Logged
dark_umbreon
Member
Member # 108573



posted November 02, 2002 03:57 AM      Profile for dark_umbreon   Email dark_umbreon    Edit/Delete Post Report This Thread to Moderators
You know you can take about 3 cards and but in 3 UNKNOWN D [Crowd]

--------------------
Vhat ~_^
"I don't fight punnie little girls like you."-Cheng Wufie

"More testicles mean more iron!"-LunchLady Doris

"Me so hungy!"-Homer

"Once agian I'll be the god of death. But right know I need alittle sleep!!!"-Duo Maxwell

I lost my DCI card...in my house ....i had such a good record.>_<

From: 123FakeSt. | Registered: Oct 2002  |  IP: Logged
Timmy Two Tone

Member # 106756



posted November 02, 2002 05:24 AM      Profile for Timmy Two Tone   Email Timmy Two Tone    Edit/Delete Post Report This Thread to Moderators
Thanks for all the great advice.

This in Neo-on MMF, so Mr Mime will not work, That would have been a good card to have! I like the E Mewtwo over the Jynx, I could see the Jynx as useful and it was released in LC, especially with the chaos move power of Gengar.

The Lily Pad Mew is the Promo Mew I'm using, and I do not want a slowking deck. I have found in the limited play I have given this deck that 2 gold berrys seems ok, The whole concept is to attack with Gengar and either bring up a baby with a Band, LC Haunter or Mew to prevent the opponent from attacking.

Why do I need Unknown D, Is it to protect against my weakness to dark? I don' think that wll be much of a problem because I can retreat after I attack.

Thanks again!! Any other suggestions are appreciated, makes me think, or thought that I thinked.

--------------------
33 and love Pokemon

From: Sandy OR | Registered: Sep 2002  |  IP: Logged
Timmy Two Tone

Member # 106756



posted November 03, 2002 04:42 AM      Profile for Timmy Two Tone   Email Timmy Two Tone    Edit/Delete Post Report This Thread to Moderators
I took the deck to League yesterday and played it several times. It did really well, however I ran into a Espeon/Muk deck that shut me down. Not becuase of the Espeon but the resistance of Eevee and Muk shut down all my powers, I need to put a sprout tower in this thing and maybe Double Gust or Pokemon Reversal.

--------------------
33 and love Pokemon

From: Sandy OR | Registered: Sep 2002  |  IP: Logged


All times are Pacific Time  
   Close Topic    Move Topic    Delete Topic    next oldest topic   next newest topic
Printer-friendly view of this topic
Hop To:

Contact Us | www.Wizards.com | Privacy Statement



Powered by Infopop Corporation
Ultimate Bulletin BoardTM 6.2.0

ShopGamesBooksMagazinesStoresEventsCompanyWorldwideCommunity