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Author Topic: Belossom Deck
Ampharos
Member
Member # 81460



posted October 14, 2002 08:36 AM      Profile for Ampharos      Edit/Delete Post Report This Thread to Moderators
Pokemon:22
4 Oddish (rocket)
4 Gloom (Neo1)
4 Belossom (Neo1)
3 Dratini (Neo4)
3 Dark Dragonair (Rocket)
4 Cleffa (Neo1)

Trainers:23
2 Broken Ground Gym
2 Time Capsule
3 Gold Berry
3 Lass
3 Item Finder
3 Computer Search
3 Pokemon Trader
4 Professor Elm

Energys: 15 Grass

I try to evolve Belossom quickest possible to do major damage with Flower Dance. Dark Dragonair Evolution Light helps a lot, and i use Broken Groud Gym since most my poks are evolution.

I wish to have some Fire counter cause's Belossom weakness and little HP.

Please help me and thanks in advance!

[ October 14, 2002, 04:32 PM: Message edited by: Ampharos ]

Registered: May 2002  |  IP: Logged
SABRtooth
Member
Member # 108534



posted October 14, 2002 12:07 PM      Profile for SABRtooth   Email SABRtooth    Edit/Delete Post Report This Thread to Moderators
this deck is scary. I would hate to play it.It is so good. Are you going to nationals?

--------------------
lodod

Registered: Oct 2002  |  IP: Logged
Ampharos
Member
Member # 81460



posted October 14, 2002 03:25 PM      Profile for Ampharos      Edit/Delete Post Report This Thread to Moderators
No, i created this deck to play in Apprentice, but i haven't tested yet. I thought that would be cool to do 60-120 damage every turn with 3 energies...

uops... i forgot to put 4 cleffas... fixed now...

ehr... any idea of how i can stand against Big Fires?

[ October 14, 2002, 03:27 PM: Message edited by: Ampharos ]

Registered: May 2002  |  IP: Logged
Yo3ZekeYokiMiki13
Member
Member # 96429



posted October 14, 2002 05:10 PM      Profile for Yo3ZekeYokiMiki13   Email Yo3ZekeYokiMiki13    Edit/Delete Post Report This Thread to Moderators
Not enough energy. According to Scrye:
quote:
A typical deck should have about 14-16 Basic Pokemon, 8-10 Evolved Pokemon, 25-28 energy, and about 10 trainers.
So I would lose some trainers, change some Pokemon, and add more energy.

--------------------
Call me Yulee.

*freaks out* I'm lost in my quest to find the Neo Genesis Cleffa! Anyone have one I can have?

Pokemon 5 May 16th 2003
Ruby/Sapphire games March 17th 2003
Pokemon 4ever DVD release March 18th 2003

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From: Kenosha, Wisconsin | Registered: Jul 2002  |  IP: Logged
Extreme Espeon
Member
Member # 38528



posted October 14, 2002 05:39 PM      Profile for Extreme Espeon      Edit/Delete Post Report This Thread to Moderators
25 to 28 energy????!!!!!!! [Dubious] [Dubious] That is way to much! Keep in the 15 to 18 range (unless you play a Entei/Cargo or Feraligatr for examples) and 10 Trainers, no way even in the unlimited (standard) game play, 10 trainers won't last you long at all!
Okay, first of all possible you should try to use 1 or 2 of the Neo Revelation Jumpluff so maybe you should swap out for some of those because they two can get you moving. Next up
so you say that you want some help against Fire pokemon right well then we need some water pokemon in here you could try some Revelation Qwilfish or Genesis Wooper. (You would need to put some Rainbow Energy in your deck) and next trainers. First if you look at you Jumpluff's you realize that all they need is one energy so that means you can Energy Removal and Super Energy Removal to your hearts content without having problems repowering up! What you take out for these cards is up to you because you deck really looks good! One small note though! You won't see this too much in Unlimited but if you every made this deck modified Steelix would be a very unfriendly neighbor to you. No offense but Steelix could sit there all day and watch most grass pokemon just try to hurt him. Well, hope I helped!

--------------------
The Evolution of Steelix:
My many Steelix deck versions:
Electro-Crush (Rockets Zapdos)
Steel-Slash (Rocket's Scyther)
Steelix's Memory (Neo 3 Aerodactyl)
Whirpool Crush (Umbreon, Dark Vaporeon)
Crush Down (Arcanine)
Kabulix (Kabutops)
Steeleon (Espeon, holo Discovery)

And maybe more to come!

New Project: Swap n' Memory Raging (Aerodactyl [Revelation], Alakazam [Base/LC])

Espeon is 1!

Registered: Aug 2001  |  IP: Logged
Ampharos
Member
Member # 81460



posted October 14, 2002 06:52 PM      Profile for Ampharos      Edit/Delete Post Report This Thread to Moderators
quote:
A typical deck should have about 14-16 Basic Pokemon, 8-10 Evolved Pokemon, 25-28 energy, and about 10 trainers.

Sorry to say this, but in unlimitted a deck with 10 trainers sucks, maybe some years ago....

Sorry to say this again, but, Espeon, i'm not using jumpluff, i'm using bellossom!!! But thanks about support agianst fire!

Registered: May 2002  |  IP: Logged
Golduck

Member # 523



posted October 14, 2002 11:17 PM      Profile for Golduck   Email Golduck    Edit/Delete Post Report This Thread to Moderators
11-13 Basics, 12-16 Energy and 28-35 Trainers is normal in competive play.

quote:
Originally posted by Yo3ZekeYokiMiki13:
Not enough energy. According to Scrye:
quote:
A typical deck should have about 14-16 Basic Pokemon, 8-10 Evolved Pokemon, 25-28 energy, and about 10 trainers.
So I would lose some trainers, change some Pokemon, and add more energy.


--------------------
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From: Norway, in front of a Mac, designing the new TE homepage | Registered: Feb 2001  |  IP: Logged
briman203
Member
Member # 108567



posted October 15, 2002 03:53 PM      Profile for briman203   Email briman203    Edit/Delete Post Report This Thread to Moderators
a deck should have 20 - 25 energeys acording to the rulebook (exp) [Razz]
From: 604 Glen Park Lane | Registered: Oct 2002  |  IP: Logged
dark_umbreon
Member
Member # 108573



posted October 15, 2002 04:06 PM      Profile for dark_umbreon   Email dark_umbreon    Edit/Delete Post Report This Thread to Moderators
get out the 1 cleffa and 1 dratini and i dark dragonair to put in more energies ok. a deck should have about 16-18 energies

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Vhat ~_^
"I don't fight punnie little girls like you."-Cheng Wufie

"More testicles mean more iron!"-LunchLady Doris

"Me so hungy!"-Homer

"Once agian I'll be the god of death. But right know I need alittle sleep!!!"-Duo Maxwell

I lost my DCI card...in my house ....i had such a good record.>_<

From: 123FakeSt. | Registered: Oct 2002  |  IP: Logged
Yo3ZekeYokiMiki13
Member
Member # 96429



posted October 15, 2002 07:50 PM      Profile for Yo3ZekeYokiMiki13   Email Yo3ZekeYokiMiki13    Edit/Delete Post Report This Thread to Moderators
Hey, my decks all have 28 energy, 10 trainers, and 22 Pokemon. I kick butt! Why do you think I'm a master battler unlike some people I know... So don't judge me with what I know, how I use the knowledge, and how well I battle. [Cool] [Evil Smirk] [Devilish]

--------------------
Call me Yulee.

*freaks out* I'm lost in my quest to find the Neo Genesis Cleffa! Anyone have one I can have?

Pokemon 5 May 16th 2003
Ruby/Sapphire games March 17th 2003
Pokemon 4ever DVD release March 18th 2003

Come visit Legacy Forums at http://pub13.ezboard.com/blegacyforums !

From: Kenosha, Wisconsin | Registered: Jul 2002  |  IP: Logged
Ampharos
Member
Member # 81460



posted October 16, 2002 09:49 AM      Profile for Ampharos      Edit/Delete Post Report This Thread to Moderators
What i want to say is that in unlimmited a deck like this need too much support with trainers, and 10 trainers don't fix... And i never said that you are a bad player, i just said my opinion that my deck should have more trainers and not so much energies, sorry if my comentary offends you.

And any deck is different, so, maybe your deck fix well with your choice, but mine need more trainers...

Yeah, maybe i should put some grass energies...

Registered: May 2002  |  IP: Logged


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