Author
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Topic: Tornement Deck needs help
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Mewtwo121
Member
Member # 109058
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posted October 11, 2002 11:56 AM
Hey guys I have this tornement coming up and it may be the last one of the season, and I need help to make this deck faster I didn't put many speed trainers like oak and elm because I normally deck out! So please help Me
Energy Cannon 11 Pokemon 3 Pikachu(Recharge) 3 Riachu(Neo 3) 3 Mewtwo(Energy Absorption) 2 Rockets Zapdos 28 Trainers 4 Super Potion 3 Swicth 3 Computer search 4 PlusPower 2 Gust 3 Item Finder 2 Full Heal 2 Resitance Gym 3 Energy Retrival 2 Nightly Garbage Run 21 Energy 14 Lighting Energy 7 Psychic Energy
Okay the stratigy is to get out either pikachu, or mewtwo and either by using recharge and a lighing energy or energy absorption and a computer search get them ready to use that pokemon or raichus best attack second turn! Then I retreet if I used Raichu and send up Rockets Zapdos to absorb the energy! preferbly I want to start out with pikachu, so that mewtwo and rockets zapdos can absorb the energy to attack after raichu uses its energy! Now a lot of people have encouraged me to use dark raichu but there are a lot of haymakers at my league and dark raichu an't kill the haymaker poekmon in one shot! Please help me with this deck to the best of your abiility!
Registered: Oct 2002
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hobbs
Member # 92
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posted October 13, 2002 05:57 PM
Not bad. Your deck's biggest down fall is that it's got close to nothing in the card drawing area. You need Oaks if you're going to ever even come close to defeating a hay. Another problem is that you've got way too many energies in this deck about 15 should suffice. Remember you can only attach one per turn, any excess is just that: excess. Lastly, 8 basics is just screaming "First or Second turn kill."
Try this:
Pokemon: 15 4 Pikachu 3 Raichu 3 Cleffa 3 Mewtwo 2 Electabuzz (much more reliable basic)
Trainers: 32 4 Professor Oak 4 Computer Search 4 Item Finder 3 Gold Berry 3 Super Energy Removal 3 Lass 3 Plus Power 2 Gust of Wind 2 Scoop Up/Switch 2 Healing Feilds/Narrow Gym 2 Nightly Garbage Run
Energy: 13 7 Lightning Energy 6 Psychic Energy
There you go. That should be able to beat a haymaker without too much trouble.
Hope this helps.
-------------------- "Oh I love your magazine, my favorite section is 'How To Increase Your Word Power'. That thing is really, really, really... good." ~Homer Simpson
From: Mesa, AZ | Registered: Feb 2001
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mercad
Member
Member # 22435
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posted October 14, 2002 09:30 PM
yeha his fix but -3 mewtwo +3 zappy -6 psychic +3 metal +1 lightning +2 recycle energy
-------------------- Team Delibird Co-Leader
"Don't be touching your little delibird"
Buk Buk
Merc: Gengar dont make me pull out the big guns DMTM: NO! don't he's my friend Gengar: GENGAR! Merc: Ok! Go DELIBIRD! Delibird: Deli... Delibird Merc: Delibird use present! Delibird: DELI! Gengar: ?_? Gengar: GENGAR! DMTM: Looks like were blasting off again
From: Rancho Cucamunga, California, United States | Registered: May 2001
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Meganium45
Member # 99835
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posted October 15, 2002 03:03 PM
Allright, here's some real advice.
If you go up against a Clefable/Ditto deck, you may as well resign.
Clefable will OWN Zappy (and Mewtwo) and Ditto IHKOs Mewtwo.
To protect against this, play Unknown N (2 of them) to take care of Clefable, and maybe even Sprout Tower as your default Gym. As for ditto, hit him first, and protect against him! Maybe a little Pichu would be nice (=NOT IN COMBO WITH UNKNOWN N!)
I assume this is an unlimited tourney. Can you say SNEASEL? where's your counter (read unknown D), play 2. This will give you a fighting chance.
Good luck
Meganium 45
-------------------- "To Make a Difference, you have to be Different"
Winner and parent of 6 year old winner (Little Duck) of Colinsville SBZ! Other son was the 9 year old winner May SBZ at Dragon King, the best place to play Pokemon in the Midwest!
NOW 3 TROPHIES!!! THE MASTER PROFESSOR IN ST. LOUIS and TO too! Yipee!
Gotta love St. Louis 8th, 9th and 10th and the Origins Professor Championship! (I was 9th :( )
Too bad we never have room for our bench - - lol.
From: St. Louis, Missouri | Registered: Aug 2002
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Ch4oz
Member # 97520
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posted October 18, 2002 07:38 PM
Okay. Fables and ditto will not cause that much of a problem to your deck because you can send your pikachu vs them. Yes, ditto can 1hko the mewtwo but the mewtwo can also 1hko the ditto. and if you hurt the ditto to 30, you can retreat and send out your cleffa and draw 2 prizes in a turn. this is what i recommond: Pokemon: 15 4 Pikachu 3 Raichu 3 Cleffa 2 Pichu 3 Electabuzz (much more reliable basic)
Trainers: 32 1 Professor Oak 2 Professor Elm 1 Professor Oak's Research 3 Computer Search 3 Item Finder 2 Gold Berry 3 Energy Removal 3 Super Energy Removal 3 Lass 2 Strengthen Charm (work well w/ pichus) 1 Plus Power 2 Gust of Wind 1 Scoop Up 2 Switch 2 Narrow Gyms 1 Nightly Garbage Run
Energy: 13 9 Lightning Energy 4 Recycle Energy
By the way... Copycats are rarely useful in Standard unless you're playing w/ new players.
-------------------- Proud member of Team Rocket, World Champs in Team Sealed! Aim: ch4oz
From: Arcadia, California | Registered: Jul 2002
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Sneasel101
Member
Member # 102344
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posted October 30, 2002 12:49 PM
o play that new bill's maintanance thingy for you're card drawing needs.
-------------------- Visit Mah Saht: www.geocities.com/Snesel101
From: Nassau Ny | Registered: Aug 2002
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