Author
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Topic: Aquapolis card of the day!
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ilc
Member # 38442
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posted January 10, 2003 05:36 PM
SWEET MOTHER OF.......!!!!!!!!!!! If me thinks the second attack is what I think it is.... Maybe my old Umbreon deck will beocme God still
-------------------- -14th place winner at the Chicago Qt -12th at the CSC thou I dropped with the others.
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From: Scizor's Domain | Registered: Aug 2001
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IPGeek21
Member # 184
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posted January 10, 2003 05:41 PM
I've read some japanese translations...
Yep, I like this one... [ January 10, 2003, 05:45 PM: Message edited by: IPGeek21 ]
-------------------- Drafts bring out the BEST of the WORST cards in Pokemon *TC Member/WizpogMOD_Squad/Master_Prof* +GodFather to an Angel:RIP-Paloma Geronimo -=-=-=-=-=- TheCompendium Team Random Proud bro of SSJ3DVP11 ipgeek21.com SHUT UP & DO something about it
From: The here, BUT WHERE shall we go? | Registered: Feb 2001
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Silvercharizard7
Member
Member # 121953
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posted January 10, 2003 05:43 PM
Or Meganium from Neo Gen
not applying weakness or resistance is good too!
it gets past grass resistance
you could actually combo the first attack with Blastoise, doesnt specify wether its Eggy or Blastoise you discard from
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Registered: Jan 2003
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Strike
Member # 201
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posted January 10, 2003 05:43 PM
heheheh...I like that exeggutor a lot...maybe a bit too much as that for a matter of fact. oh man the possibilities with that card....
-------------------- 3rd place WCSTS 2001 Day 1 15+ 1st place WCSC Professor Draft! 8th place Wizards/Professor Challenge at Worlds! SBZ Senior Champion- Mission Valley, Ca, Feb 15th, 2003 SBZ Champion- Mission Valley,CA May 24th, 2003 The Terror of San Diego! In a world of all the same decks, only the teched versions will win. Now a professor as well
From: San Diego, Ca, Usa | Registered: Feb 2001
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The Dark Llama
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Member # 75434
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posted January 10, 2003 06:06 PM
Combo Egg with Blastoise (Raindance) and Feraligatr (Downpour), so you can attach all the Water Energy from your hand to Blastoise, do major damage with Eggs, then if he gets KOed or heavily poisoned or something, switch out Feraligatr and attack!! Two turns of MAJOR damage. This would be REALLY cool
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Elm, Oak, Cleffa and Copycat are archetypes.
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From: San Diego | Registered: Apr 2002
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SlimeyGrimey
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Member # 92882
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posted January 10, 2003 06:06 PM
The card is not actually that good
let's see, it takes 4 energy to do an average of 20 damage with the second attack.
other attack is not so good either, best I can think of is load up the recycles.
-------------------- Grimers will eventually clog the path to my brain and take over my body.
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From: Edmonton,AB,Canada | Registered: Jul 2002
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y2ace
Member # 451
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posted January 10, 2003 07:31 PM
Ok how can you say that executor is not a good card?! 3 grass which is easy to get and you have the ultimate baby killer, with tentacruel now going to be out umbreon decks will die down and executor can move right in, espically combo'ed with wild growth 3 grass kills most all basics in mmf with one shot. This executor is mighty interesting.
-------------------- If Ignorance Is Bliss, Then Wipe The Smile Off My Face
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From: My computer chair, where else? | Registered: Feb 2001
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Prime
Member
Member # 102940
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posted January 10, 2003 08:08 PM
SilverCharizard7 - Why is it good to give them a energy? I can see with dark, and sometimes steel, but if they don't run that, like a good majority doesn't, what use of the power is it. You give them an energy, nothing good can come of that. You either boost up their front attacker(magcargo) or you allow a pokemon to retreat for less. Remember, if you attach an energy to them, they can too, and with new decks coming out that will use alot of energy, the power will be useless. Think about it like this. If you want the power to work, you have to get alot of energy on the active pokemon, if it be a baby, or your main attacker. If it is a baby, then it is misused, if the baby dies, there goes all that energy. If it is your main attacker, you leave it open to be attacked before it can get powered up.
In conclusion, this is ONLY good against dark decks. Sure against steel it might knock 10 damage off, but most of the time steel works good with steel decks, and that will only help out if the defending pokemon is steel. Even if you are facing a dark deck, they must have the dark in the discard pile. Who plays a dark deck and allows all four dark energy to get into the discard pile?
Executor is cool, I would like to see it teamed up with EX Venusaur/NG Meganium.
-------------------- "Do not follow where the path may lead. Go instead where there is no path and leave a trail." ~ Ralph Waldo Emerson
From: Asheville, North Carolina | Registered: Aug 2002
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Silvercharizard7
Member
Member # 121953
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posted January 11, 2003 12:15 AM
Prime wrote:
"In conclusion, this is ONLY good against dark decks. Sure against steel it might knock 10 damage off, but most of the time steel works good with steel decks, and that will only help out if the defending pokemon is steel. Even if you are facing a dark deck, they must have the dark in the discard pile. Who plays a dark deck and allows all four dark energy to get into the discard pile?"
lets look at two things:
adding energy
retreating
now, what good can attaching energy to the active do for you?
well, retreating, i'd usually try to find a baby like cleffa and pile on a bunch of fires onto it so their time capsules are of less use
an overload of energy on a free retreat pokemon is no use, and the only way i can see them recovering is super scoop up or the new espeon (and if i saw that coming, I would NOT give him the energy
adding energy now, why do this? first of all, darkness and metal is covered.
But what about basic energies?
-Well, I would really only attach them to fuel one thing:
ESPEON -neo discovery holo.
This way i dont have to wait for them to let me do 50 damage =/ i can just pile on four and usually they'd have a pokemon with 1/2/3 energies on it and 30+30+40 = 100
and if they havent been knocked out i'll just add more energy
now more about special energies:
is there another reason to add them besides a petty boost/reduction in damage?
Light Golduck!
this thing feeds on their special energies and getting 4 on them means:
110 damage, but -of course espeon is a better choice at times because there is usually some form of basic energy in their deck
-------------------- You are unique.... Just like everyone else!
Registered: Jan 2003
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KayLynn
Member # 19112
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posted January 11, 2003 02:03 AM
The Exeggutor's second attack doesn't include a "to that Pokemon" type of phrase. Unless there is a clarification or erratta, the damage would be done to the defending Pokemon, not to the benched one. Probably just a template error, but how can it be fixed?
Registered: May 2001
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swanton_1717
Member
Member # 107024
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posted January 11, 2003 06:12 AM
WOW The Eggy looks really good. I have a some good combos with it. But I think Dodrio would be nice with it. Free retreat and total Double Gust abuse. Hunter AND Large damage, sounds like Dark TTar.
I am definetly gonna test this deck out ^_^
Also a VERY good combination with Recycle Energy.
~Colin aKa swanton1717 [ January 11, 2003, 06:24 AM: Message edited by: swanton_1717 ]
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From: St. Louis MO | Registered: Sep 2002
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Psychic_Prof
Member # 96987
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posted January 11, 2003 06:17 AM
How broken is THAT card.
Holy lord. Egg/Venucenters are coming back now methinks.
-------------------- Using Archtypes in Pokemon would be like the Iron Chefs making a pepperoni pizza.
Creativity sets the elite from the amateur.
From: Redwood City Gym, Eureka, CA | Registered: Jul 2002
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ilc
Member # 38442
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posted January 11, 2003 06:32 AM
Oooo yeah Egg/Venucenters would be mighty cool (^_^). Do we get a card of the day on weekends?
-------------------- -14th place winner at the Chicago Qt -12th at the CSC thou I dropped with the others.
-Visit My Site-www.s-domain.tk
-Visit My Message Board- www.sdforums.tk
From: Scizor's Domain | Registered: Aug 2001
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Meganium45
Member # 99835
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posted January 11, 2003 08:07 AM
Man, oh man. If this thing were only weak to psychic it would be powerful.
fire weakness hurts this card. one shot kill from magcargo.
Otherwise, this is the biggest grass hitter we have seen. First attack would have been elite by itself. Second attack, is just situational, late game, but elite anyway!
I like this card, will have to take a look at its playability once it is released.
Meganium 45
-------------------- "To Make a Difference, you have to be Different"
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From: St. Louis, Missouri | Registered: Aug 2002
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Magby Guru
Member
Member # 55228
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posted January 11, 2003 08:59 AM
OMG, that tentacruel is possibly the worst pokemon EVER created. How can ANYONE even CONSIDER it playful, id rather shoot myself before playing a deck with that blue blob of UNPLAYABLE jelly. ANYTIME you play soemthing that ONLY benefits your opponent is HORRIBLE. Its basically like saying, "Oh by the way mr.jack i woudl lie to GIVE you some mroe energy so you can BEAT me faster, OH MAN! IM SOOOOOOOO GOOD!". I seriosuly mean that, saying that darkness with tentacruel is amazing is the _WORST_ dea EVER. PLaying a deck based on the ASSUMPTION that your opponent will be playing a certain card that will SUPOSEDLY make you win, is the most HORRIBLE way to play. I mean how can anyone even consider venucenter or exeggutor when noc-lock/espion and Cargop are running RAMPANT in this format, its like ASKING to die. What i said is not directed to ANYONE but jsut my generals feelings. Its jsut that the replies i saw to this card made me sick and i HAD to say something, Cuz i may not post as much but i still read. And seeing this REALLY made me HAVE to speak up. Once again i hoep no one felt flamed cuz of my post, cuz it is NOT a flame post but just an expression of my feeligns that i have for this card and nothing i said was directed at ANYONE. thanks.
the ONLY pokemon that i can even remotely seeing this card combo'd in a deck with is espion, but thena gain Espion/noc-lock would be much beter IMO.
-MG [ January 11, 2003, 12:04 PM: Message edited by: Magby Guru ]
-------------------- "I have an idea! First we gather up all of the Brooks and then we lock them in a box with Sneasle."-DMTM and Big Daddy Snorlax
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From: falls Curch VA | Registered: Dec 2001
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Otaku
Member # 42359
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posted January 11, 2003 09:18 AM
PLease note, if I have misread the card, I am sorry for wasting everyone's time.
quote: Originally posted by Silvercharizard7: Prime wrote:
"In conclusion, this is ONLY good against dark decks. Sure against steel it might knock 10 damage off, but most of the time steel works good with steel decks, and that will only help out if the defending pokemon is steel. Even if you are facing a dark deck, they must have the dark in the discard pile. Who plays a dark deck and allows all four dark energy to get into the discard pile?"
lets look at two things:
adding energy
retreating
now, what good can attaching energy to the active do for you?
well, retreating, i'd usually try to find a baby like cleffa and pile on a bunch of fires onto it so their time capsules are of less use
Aaahhh... but there in lies the biggest problem. The Power States:
[QUOTE]PokéPOWER - Strange Tentacles Once during your turn (before your attack)as long as the number of Energy cards attached to the Defending Pokémon is less than the number of Energy cards attached to your Active Pokémon, you may choose an Energy card, if any, in your opponent's discard pile and attach it to the Defending Pokémon. This power cannot be used if Tentacruel is affected by a Special Condition.
So you can only add energy to their active if your active has more energy. So like others have said, this means that either you must load up one or your Pokemon with uneccessary energy, or send up a Pokemon that needs lot of Energy. Since the former is sheer folly in most circumstances, the Pokemon you send up will need the energy, and it thus probably important to your deck. As such, you will not want it up until its time to attack with that Pokemon. So it won't be too useful in most of the crcumstances you described.
quote: Originally posted by Silvercharizard7: [QB]an overload of energy on a free retreat Pokemon is no use, and the only way i can see them recovering is super scoop up or the new espeon (and if i saw that coming, I would NOT give him the energy
Like here. On most occaisions, you'll only get to do this a few times a match, because a)their active must have less energy than yours and b) they must have energy in the discard. Against most decks, it'd be a petty annoyance.
quote: Originally posted by Silvercharizard7: adding energy now, why do this? first of all, darkness and metal is covered.
Yeah, it is: Dark will work when its faced, but you have to get their non-Dark supporting Pokemon active first, then hope they have a Dark in the discard pile. In the current Modified, they have probably Zzapped you to death with Pichu by that time. Note: yes, this means that you could slap a Dark on Pichu. Again, there probably won't be Dark in the Discard pile until late game, when your heavy hitter is already up and attacking. Metaling a non-metal Pokemon is rarely that devastating-remember, they take another 10 less damage, so they get to live longer to hit you with more attacks that are jsut a scoche weaker. Don't forget, that also fills a Colorless requirement, so they can hit you one turn sooner. Oh, and some one mentioned Metaling a Baby Pokemon. Please do this. It's a very common tactic to protect Baby, since now not only do they need to get past the Baby Rule, they need another 10 damage.
quote: Originally posted by Silvercharizard7: But what about basic energies?
-Well, I would really only attach them to fuel one thing:
ESPEON -neo discovery holo.
Don't forget Dark Espeon with its Psysplash (the attack does 10 damage time sthe number of energy attached to that Pokemon to each of your opponent's Pokemon). So if you got 3 total energy on an opponent's Baby, (not impossible), you could KO it in one shot while it was benched, and hurt some of the other Pokes if they have energy on themselves. Also, I think someone already mentioned EXP Alakzam, since its "Synchroblast" attack does will do 80 if your opponent has the same amount of energy cards attached as it does... which for once is possible since that is the cut-off for Tentacruels Power.
quote: Originally posted by Silvercharizard7: This way i dont have to wait for them to let me do 50 damage =/ i can just pile on four and usually they'd have a pokemon with 1/2/3 energies on it and 30+30+40 = 100
So your Espeon or some other Pokemon in your control has 7 energy cards attached ? Didn't think so. If you don't, then the most you can get is three energy on their active if they have 3 energy in some combination between their active and their discard pile, andyou had as many Tentacrules as they had energy in the discard.
quote: Originally posted by Silvercharizard7: and if they havent been knocked out i'll just add more energy
See above.
quote: Originally posted by Silvercharizard7: now more about special energies:
is there another reason to add them besides a petty boost/reduction in damage?
Light Golduck!
this thing feeds on their special energies and getting 4 on them means:
110 damage, but -of course espeon is a better choice at times because there is usually some form of basic energy in their deck
See above again.
These are good combos, but not as good as you think. I hope I did not sound too harsh... I would think you would rather learn your [potential] mistakes now than later... say the final of a Tornament after you learn that your "killer" deck has not really been winning since you mistread the Power.
Some of you ideas were really good, even after the limiteation is applied. =D
Finally, I did a lot of cutting and pasting, so if I chopped off some words (or editied a someone's post for typos thinking it was my own... sorry).
-------------------- Imakuni Rules!
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From: Iowa | Registered: Sep 2001
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LizardOTC
Member # 124
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posted January 11, 2003 09:26 AM
quote: Originally posted by Magby Guru: OMG, that tentacruel is possibly the worst pokemon EVER created.
Finally... someone sees the humor...
-------------------- "No! Try not. Do. Or do not. There is no try." -Yoda
"Sewage Portrayed As Meat...It's not just for breakfast anymore!" -LizardOTC
"Like a bad tooth and an unsteady foot is confidence in a faithless man in time of trouble." - Proverbs 25:19
From: The Vast Midwestern Waste | Registered: Feb 2001
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hydromorph
Member # 102782
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posted January 11, 2003 12:48 PM
Only show us rares... NO! C'mon DMTM, show us some new energy, or better yet, FURRET!
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From: New York | Registered: Aug 2002
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irwinmalek
Member
Member # 86421
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posted January 11, 2003 01:46 PM
Uh, the new energies have already been released on the advert for Aquapolis. You can find it in Inquest magazine...
-------------------- Play archtypes. If you win and do not play and archtype, then what you play will become an archtype.
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From: Bucks, England | Registered: Jun 2002
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Silvercharizard7
Member
Member # 121953
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posted January 11, 2003 07:24 PM
Otaku wrote:
quote: -------------------------------------------------------------------------------- Originally posted by Silvercharizard7: This way i dont have to wait for them to let me do 50 damage =/ i can just pile on four and usually they'd have a pokemon with 1/2/3 energies on it and 30+30+40 = 100 --------------------------------------------------------------------------------
So your Espeon or some other Pokemon in your control has 7 energy cards attached ? Didn't think so. If you don't, then the most you can get is three energy on their active if they have 3 energy in some combination between their active and their discard pile, andyou had as many Tentacrules as they had energy in the discard.
quote: -------------------------------------------------------------------------------- Originally posted by Silvercharizard7: and if they havent been knocked out i'll just add more energy --------------------------------------------------------------------------------
See above.
quote: -------------------------------------------------------------------------------- Originally posted by Silvercharizard7: now more about special energies:
is there another reason to add them besides a petty boost/reduction in damage?
Light Golduck!
this thing feeds on their special energies and getting 4 on them means:
110 damage, but -of course espeon is a better choice at times because there is usually some form of basic energy in their deck --------------------------------------------------------------------------------
See above again.
ehehe Oh maan i forgot completely about the having more energy rule while i was typing that up =/ lol
but then again..... I do have a solution to the energy crisis thingy:
Blastoise, have it raindance an overload of energy on, say suicune active then load energies onto the active and strike with espy/Light Golduck (better in unlimited in my opinion).
although theres a problem here:
its not in modified
However you could use Expedition's Venusaur to stock up energy.
And dont forget, the new Espeon from Aquapolis has the pokemon power that lets you return as much energy from play to your hand so its not like you cant get all the energy back
and just to point out another thing, it works with double gust too as they all have free retreats (as do the espeons)
I never said it was broken (did I? lol) but anyway it does help espeon get some more punch.....
-------------------- You are unique.... Just like everyone else!
Registered: Jan 2003
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DMTM
Member # 10
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posted January 11, 2003 10:18 PM
Decided to post tonight. Look's like I got a few with my little "Rouge" joke.
[ January 11, 2003, 10:23 PM: Message edited by: DMTM ]
-------------------- Frodo_Baggins - "Like the guy said "Get out of the box""
From: Seattle, Wa, USA | Registered: Feb 2001
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The Dark Llama
Member
Member # 75434
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posted January 11, 2003 10:31 PM
WOW! That's a strong Ninetails!
A Definite Combo with any Magcargo or Moltres. Also, for the Special Conditions you can have more than one of, you can give em al lto the Defending Pokemon and make them suffer!!!
-------------------- Best Decks Kurai Tsuki no Kokoro Dark Ampharos/Dark Espeon 31-7
Kage Ha! Dark Scizor 8-0
Elm, Oak, Cleffa and Copycat are archetypes.
YGO Deck: Yukai na Shi ni yotte Ryu Pleasant Death by way of Dragon 25-8
My have/want list
One Sentence Add-On!
From: San Diego | Registered: Apr 2002
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Silvercharizard7
Member
Member # 121953
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posted January 11, 2003 11:29 PM
dang i was wrong
Was thinking it would be houndoom
(maybe he changed it ?)
Anyway Ninetails is great, its good to start the game of with a special condition, and this way you can choose which one would put your opponent off the most ^_^
Its also good with the power to do 60+burns on the second/third turn with DCE or fires.
A nice pic too!
-------------------- You are unique.... Just like everyone else!
Registered: Jan 2003
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MasterMazakala
Member # 66586
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posted January 12, 2003 03:34 AM
*Wolf Whistle* Nice 'Tales MT!!!
From: Wales, UK | Registered: Feb 2002
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LizardOTC
Member # 124
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posted January 12, 2003 06:35 AM
A decent card. This may actually be good in Unlimited! Not great in Modified... but semi-splashable. Could be worse.
Now, pleeeeeeeeeeeeease... just show us the Smoochum!
-------------------- "No! Try not. Do. Or do not. There is no try." -Yoda
"Sewage Portrayed As Meat...It's not just for breakfast anymore!" -LizardOTC
"Like a bad tooth and an unsteady foot is confidence in a faithless man in time of trouble." - Proverbs 25:19
From: The Vast Midwestern Waste | Registered: Feb 2001
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